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Made in gb
Screaming Banshee






Cardiff, United Kingdom

So we've had the Spartan vs. Space Marine threads spammed *to high heaven* so how about we Warhammer fanboys get annoyed by another upstart sci-fi superhuman?

The Crysis Nanosuit... potentially bulletproof, explosion proof, but when out of energy as easy to take down as a man wearing a kevlar vest....

However, this chap is also capable of turning invisible, sprinting at the speed of sound, doing super jumps, and killing people instantly just by picking them up (lolz grab exploit).

Oh and no matter how many times you seem to kill him, he'll always get back up thanks to his built-in defillibrator and the suit merging with him anywhere where he's wounded (apparently Alcatraz's lungs weren't even working)

So, does the Nanosuit have a better shot than the ol' Master Chief?

This message was edited 2 times. Last update was at 2011/04/20 13:19:07


   
Made in gb
Pete Haines




Nottingham

The Nanosuit 2.0 is fairly fallible. It's not passively immune to small arms fire, it needs to be in armour mode and consumes energy. It's not as physically strong as power armour either - when you pick up a mounted machine gun (which I imagine is roughly equivalent in weight to a bolter) you slow right down. The advantage is Stealth mode, though it isn't perfect. (also, would it show up on thermal or infrared scanners?)
   
Made in gb
Screaming Banshee






Cardiff, United Kingdom

It shows up on thermal, yes

The strength does seem inconsistent... I mean, in Crysis 1 you could punch through a wall or punch a car over... In number two you can KICK cars over reasonable distances and yet, as you say, you struggle to tear a gun from its mounting and carry it...

1.0 certainly had a superior armour mode (as it was almost always active) but 2.0's actually makes the user impervious to all damage.

   
Made in gb
Nurgle Chosen Marine on a Palanquin




Dumbarton, Scotland

Bear in mind, the standard bolter fires fist-sized grenades that explode on impact. Damage in armour mode depletes energy. All the space marine needs to do is land a few good shots and his energy is gone.

Plus, a modern assault rifle is equivalent to a stubgun. A stubgun really struggles to pierce power armour. It would certainly hold out long enough for the space marine to get enough shots in to drain the energy.

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Made in gb
Screaming Banshee






Cardiff, United Kingdom

Ah but see all the Nano needs to do is hit stealth, run behind the Marine and press melee for that epic synced stealth kill

   
Made in gb
Nurgle Chosen Marine on a Palanquin




Dumbarton, Scotland

Which might work on faceless goons, but when they're armoured like a tank, there may be complications

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Made in us
Devestating Grey Knight Dreadknight





Overland Park, KS

Well, Spartans can take stealth as well, its just armor equipment.

I wouldn't use that for a basis of getting the upper hand, as a SM will surely have different vision modes as to detect a stealthed opponent, spartan or nanosuit. Not to mention I know SM have super augmented hearing and everything too, so good luck sneaking up on them.

Now, give the nanosuit user an Exitus rifle, then it might turn out differently. If its an SM and a Nanosuit just punching each other, or a Bolter vs a assault rifle, then I'd give the upper hand to the SM.

I think it all depends on how they are equipped.

   
Made in gb
Nurgle Chosen Marine on a Palanquin




Dumbarton, Scotland

I thought it was just standard nanosuit and SCAR versus standard space marine with bolter. In that matchup, the space marine takes it easily.

Karyorhexxus' Sons of the Locust: 1000pts 
   
Made in gb
Screaming Banshee






Cardiff, United Kingdom

Well in the first Horus Heresy novel the Marines get their arses kicked by cloaked enemies... they never try switching visor modes IIRC... In the end they just beat them by flailing about wildly

   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Space Marine Helmets have built in heat and infrared sensors, so the Nanosuit would be lit up like day.

unless he runs into stupid marines who don't wear helmets



as long as the energy lasts, the nanosuit survives, but the instant the energy is gone...

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

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Made in us
Elite Tyranid Warrior






I would honestly directly correlate the Crysis Nanosuit to a Vindicare Assassian. So would a Vindicare Assassian stand up to a Space Marine?

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Made in us
Devestating Grey Knight Dreadknight





Overland Park, KS

Zyllos wrote:I would honestly directly correlate the Crysis Nanosuit to a Vindicare Assassian. So would a Vindicare Assassian stand up to a Space Marine?


TT, yes.

Fluff, maybe not. In "Nemesis", the vindicare never really engaged in close combat with an SM. But, a nanosuit dude wouldn't have en exitus rifle either, and that is pretty much what makes the vindicare a vindicare.

   
Made in gb
Screaming Banshee






Cardiff, United Kingdom

The US Military in Crysis does have Gauss Weaponry, mind.

   
Made in gb
Longtime Dakkanaut





Its another question of speed and stealth against strength and armour, although the Nanosuit has no huge advantage in either of those. He stealth's, the Space Marine immediately switches to IR. He uses strength, the Space Marine has several time more strength that the Nanosuit even then. The Nanosuit uses armour, the Space Marine can punch or shoot through it in one hit, with ample power left to so some damage. The SM is as fast in reactions and punches, not in running. IMHO the Space Marine wins in a straight fight. It's best not to add heaps of variables to it. It becomes not, Nanosuit versus Space Marine, to Nanosuit if he was holding this weapon versus Space Marine after he's just fought a battle ans so on.
   
Made in it
Impassive Inquisitorial Interrogator





Grey Templar wrote:Space Marine Helmets have built in heat and infrared sensors, so the Nanosuit would be lit up like day.

unless he runs into stupid marines who don't wear helmets



as long as the energy lasts, the nanosuit survives, but the instant the energy is gone...


Well to be fair the nanosuit with stealth active lowers the heat emissions to less than normal, so it wouldn't be that evident AND, you don't normally run around with thermic vision active, it's not practical.

That said the nanosuit is more fit for surprise attacks against hard enemies like space marines. In a 1 to 1 encounter the odds would be in SM favor, though nanosuit can use gauss weaponry and other things (like the microwave heater... Doubt it'd work against a power armor though)
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Henners91 wrote:The US Military in Crysis does have Gauss Weaponry, mind.


which isn't the same Gauss necrons have.


Necron Gauss is horribly misnamed. its more of atomic manipulation.


True Gauss is just magnetically acelerating the slug. Railgun technology, Mass drivers...


a comperable weapon in 40k is the Tau Railrifle. its Ap3, but the T'au are significantly more advanced then Crysis level tech is.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in it
Impassive Inquisitorial Interrogator





Grey Templar wrote:
Henners91 wrote:The US Military in Crysis does have Gauss Weaponry, mind.


which isn't the same Gauss necrons have.


Necron Gauss is horribly misnamed. its more of atomic manipulation.


True Gauss is just magnetically acelerating the slug. Railgun technology, Mass drivers...


a comperable weapon in 40k is the Tau Railrifle. its Ap3, but the T'au are significantly more advanced then Crysis level tech is.


erm it's not like there's much else involved in railgun technology... Power sources with enough production and small enough to be portable (in the fiction of crysis, we have them. Heck, the nanosuit itself probably consumes more energy than a damn battle tank, still it needs no outside power) and materials that can resist the stress imposed by firing projectiles at several times the speed of sound (and again, we have them: the nanosuit uses regenerative tissues made of nanoparticles... It can shield from direct hits of armor piercing projectiles, it can repair itself after firing a railgun). So I would say that the gauss weaponry is actually quite powerful enough to punch through a SM armor (perhaps even through terminator armor, though not through the "force field" aka invul save).
   
Made in us
Boosting Space Marine Biker





Phalanx

Henners91 wrote:Well in the first Horus Heresy novel the Marines get their arses kicked by cloaked enemies... they never try switching visor modes IIRC... In the end they just beat them by flailing about wildly


But they did beat them.

The nanosuit is admittedly on a worse footing and marines beat more technologically advanced enemies on a regular basis. I'd put it on par with fighting a tau stealth suit. Hard to hit, but not hard to kill.

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Made in gb
Screaming Banshee






Cardiff, United Kingdom

Grey Templar wrote:
Henners91 wrote:The US Military in Crysis does have Gauss Weaponry, mind.


which isn't the same Gauss necrons have.


Necron Gauss is horribly misnamed. its more of atomic manipulation.


True Gauss is just magnetically acelerating the slug. Railgun technology, Mass drivers...


a comperable weapon in 40k is the Tau Railrifle. its Ap3, but the T'au are significantly more advanced then Crysis level tech is.


I didn't say it was.

I'm merely implying that you could perhaps take down an Astartes with one... if your shot's a little lucky...


Automatically Appended Next Post:
Son 0f Dorn wrote:
Henners91 wrote:Well in the first Horus Heresy novel the Marines get their arses kicked by cloaked enemies... they never try switching visor modes IIRC... In the end they just beat them by flailing about wildly


But they did beat them.

The nanosuit is admittedly on a worse footing and marines beat more technologically advanced enemies on a regular basis. I'd put it on par with fighting a tau stealth suit. Hard to hit, but not hard to kill.


Can't beat that.


Hrmm....

Spartan vs Nanosuit?

This message was edited 1 time. Last update was at 2011/04/20 20:14:00


   
Made in us
Boosting Space Marine Biker





Phalanx

plasma grenades
Here's a brain bender: SM versus a power-armored soldier from the Fallout universe. That would be a fun one.

"The one hand: a Fist. The other hand: held out to your brother."

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The Conquerer






Waiting for my shill money from Spiral Arm Studios

are the Fallout PA dudes genetically engeneered super soldiers, or just wimpy humans in PA?

my guess is the latter. meaning Str and T3.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Devestating Grey Knight Dreadknight





Overland Park, KS

Personally, I wouldn't put the Fallout PA anywhere close to SM PA. We don't really have a fluffy, idealized version of Fallout PA outside of the game, which is really all we can judge it by. And in that case, it is still pretty vulnerable to small arms fire.

Spartan vs Nanosuit would probably be pretty even, they are close to the same thing, although the Spartan always has a recharging energy shield, whilst the nanosuit has a recharging armor... shield, but you are quite slowed down when you use it. That fight would probably come down to who got the drop on who.

   
Made in us
Frightening Flamer of Tzeentch





Some dusty place in Texas

Simply considering how much damage a bolter would do to the nanosuit would probably win it for the SM. The SCAR rifle would have a hard time hurting the SM, but one shot from a bolter and the Nanosuit is dead.

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Made in gb
Longtime Dakkanaut




Grey Templar wrote:are the Fallout PA dudes genetically engeneered super soldiers, or just wimpy humans in PA?

my guess is the latter. meaning Str and T3.

Just normal (albeit very well trained (although not up to Astartes standard) humans). Although it'd be Strength 6, because the Fallout Power Armour increases your strength by 3.
   
Made in gb
Screaming Banshee






Cardiff, United Kingdom

Fallout stats don't equate to Warhammer stats...

I mean, Strength 6... that's pretty epic in 40k...


Automatically Appended Next Post:
If that were the case the Fallout guy would be killing the Space Marine with one punch 5/6 of the time

This message was edited 1 time. Last update was at 2011/04/21 15:41:58


   
Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

Considering how fast you die to small arms fire in Crysis, even on normal difficulty, I can't see this ending well for Crysis guy.

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Made in us
Boosting Space Marine Biker





Phalanx

And I want to know what is with the M8 style handle on the SCAR in that game. How is that an improvement? It already has picatinny rails on it, so now you're trading that for less level surface and more material...???

"The one hand: a Fist. The other hand: held out to your brother."

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