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![[Post New]](/s/i/i.gif) 2011/04/24 00:27:48
Subject: Re worked 2000 Point Tau (To combat IG)
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Possessed Khorne Marine Covered in Spikes
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Ok, this is Version 2 of my Tau list hat doesn't like IG. At all.
HQ
Shas'o Battlesuit Commander
-Plasma Rifle
--Burst Cannon
--- HW Multi Tracker
----Indium Armour
-----Shield Generator-148 pts
Bodyguards (2)
TL Plasma Rifle, Drone Controller, Shield Drone-160 pts
Troops
11 Fire Warriors
1 Shas'ui
+ Devilfish with DisPods
215 pts
11 Fire Warriors
1 Shas'ui
+ Devilfish with DisPods
215 pts
11 Fire Warriors
1 Shas'uiw ith markerlight
H/W Drone Controller,
2 Shield Drones
170 pts
Elites
Crisis Teams
Team 1-Mass infantry 1
TL Missile Pod, Flamer-96 pts
Team 2-Anti-Vehicle
Fusion Blaster x2
Target Lock-106 pts
Team 3-Mass infantry 2
Burst Cannon, Missile pod,
MultiTracker-100 pts
Fast Attack
5 Pathfinders
+Devilfish with DisPods-145 pts
5 Pathfinders
+Devilfish with DisPods-145 pts
Heavy Support
Hammerhead with Railgun and Burst Cannons
with DisPods, MultiTracker -165 pts
Hammerhead with Railgun and Burst Cannons
with DisPods, MultiTracker -165 pts
Hammerhead with Railgun and Burst Cannons
with DisPods, MultiTracker -165 pts
It's now 1995 points!
I ideally want Broadsides, but it's the cost of them (Money, not points)
I've kitted the vehicles wiht the disruption things, and dropped the Rail Rifles
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This message was edited 3 times. Last update was at 2011/04/24 18:08:34
Sternguard never die
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![[Post New]](/s/i/i.gif) 2011/04/24 00:41:24
Subject: 2000 Point Tau (To combat IG)
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Hellacious Havoc
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To beat IG... well most of your guns will wound guardsmen on 2s, so I think your list against IG is good.
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This message was edited 1 time. Last update was at 2011/04/24 00:42:22
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![[Post New]](/s/i/i.gif) 2011/04/24 00:44:13
Subject: 2000 Point Tau (To combat IG)
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Possessed Khorne Marine Covered in Spikes
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What about scrapping vehicles-there will be about 6-9
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Sternguard never die
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![[Post New]](/s/i/i.gif) 2011/04/24 01:02:13
Subject: 2000 Point Tau (To combat IG)
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Terrifying Treeman
The Fallen Realm of Umbar
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First of all its 2000 points and yet you have gone over, your gonna need to shape some points and fighting against GEQ T/L Missile pods will outdo plasma rifles with their extra range you don't really need your guns to be AP2. Personally I would drop one of the pathfinder units and downgrade the Shas'O to a Shas'el with the points saved you could take some more fire warriors.
On the Plasma/Missle Pod Crisis team drop the Plasma, T/L the missile pods and give them targetting arrays.
That's just my $0.02
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DT:90-S++G++M++B+IPw40k07+D+A+++/cWD-R+T(T)DM+
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.
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![[Post New]](/s/i/i.gif) 2011/04/24 02:09:52
Subject: 2000 Point Tau (To combat IG)
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Fixture of Dakka
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DR, why have you not incorporated a lot of the advice from the last thread you had started?
1. MTs & DisPods for vehicles
2. Gun, gun, MT for Crisis Suits
3. Shield Drones instead of Shield Gens for Crisis
DrownedRat117 wrote:2006 points.. thoughts?
Always come in under the points limit. That's why it's a limit.
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This message was edited 2 times. Last update was at 2011/04/24 02:37:34
"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2011/04/24 02:12:20
Subject: Re:2000 Point Tau (To combat IG)
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Imperial Guard Landspeeder Pilot
On moon miranda.
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Drop the hammerheads and replace them with Broadsides. As cool as Hammerheads are, if you're facing an IG tank horde, 3 railguns just won't cut it when you're facing 15 AV12 IG tanks and you're only killing roughly 2 every 3 turns on average assuming no cover saves.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2011/04/24 02:14:56
Subject: 2000 Point Tau (To combat IG)
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Fixture of Dakka
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awb wrote:To beat IG... well most of your guns will wound guardsmen on 2s, so I think your list against IG is good.
It will not. A 2k IG list will mop the floor with this. A 1500 IG list can.
1. Crisis Suits are not optimum for killing chimeras, and just not optimally kitted anyway
2. Only 3 Railguns, and 2 TL FB suits is not enough
3. Too many D'fish and no Dispods
DrownedRat117 wrote:Shas'o Battlesuit Commander -----Shield Generator-148 pts
Bodyguards (2)TL Plasma Rifle, Shield Generator
Go with ShieldDs instead. Trust me. Yes, even against Battle Cannons. Cover Saves will help there and the SDs will be ablative wounds.
DrownedRat117 wrote:11 Fire Warriors 1 Shas'ui
If you pay for a 'ui, you may as well get the Bonding Knife too.
+ Devilfish -XX pts You're still posting points costs? Get Dispods for the built in Cover save, every time.
DrownedRat117 wrote:11 Fire Warriors 1 Shas'ui + Devilfish- This is an extra D'fish. You have two d'fish from your Pathfinders, so this one isn't needed.
DrownedRat117 wrote:11 Fire Warriors
1 Shas'uiw ith markerlight
H/W Drone Controller,
2 Shield Drones Move these SDs to some Crisis Suits. And the single MarkerLight won't really do much good. Drop the Ui or add a BK.
DrownedRat117 wrote:Crisis Teams
Plasma Rifle, Missile Pod Multi Trackers- You could just type : x2 FireKnives
DrownedRat117 wrote:Fusion Blaster x2 Target Lock- Plan to Deep Strike? Not a bad idea, given the Pathfinders' D'fish will help with the scatter dice.
DrownedRat117 wrote:TL Burst Cannon, Missile pod- You can only fire one gun with this set up. Instead, try MP/BC/MT, a Fire Storm *or*, the Deathrain: TL MP and flamer (good for cooking guardsmen).
DrownedRat117 wrote:5 Pathfinders, 2 with Rail Rifles I take it that you already own the models? They will do little good against IG. Pathfinders should be solely focused on MarkerLight use. So, just drop the Railrifles.
DrownedRat117 wrote:Hammerhead with Railgun and Burst Cannons- Goodness. Add the Dispod and MT for a built in Cover Save and the MT allows it to Move Combat Speed and fire all guns, or Cruising and fire the RG.
DrownedRat117 wrote:2006 points.. thoughts? A points limit is a limit. Since you have a lot to re-work, just shoot for under 2k.
Do start reading AdvancedTauTactica.com.
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This message was edited 4 times. Last update was at 2011/04/24 02:39:36
"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2011/04/24 13:21:50
Subject: Re worked 2000 Point Tau (To combat IG)
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Possessed Khorne Marine Covered in Spikes
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Ok, I've updated it-Brothererekose, what do you think?
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Sternguard never die
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![[Post New]](/s/i/i.gif) 2011/04/24 16:33:48
Subject: Re worked 2000 Point Tau (To combat IG)
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Fixture of Dakka
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DrownedRat117 wrote:I was wondering why I should switch the bodyguards (With 4++) to Shield Drones?
Take your 3 Crisis Suits and lay them out 2" from each other in a line. Put the large blast template over them. 3 are hit, likely 3 will be wounded and it is likely 1.5 will die from the Shield Gen or Cover Save of 4+. Could easily be all of them.
Now, do the same, only adding 2 SDs. Now only 3 models are hit out of 5 for the whole unit, meaning only 3 can be wounded. 2 suits will *not* have to make a Cover/Invuln 4++ save! You assign two of those wounds to the SDs and one to the non-Team Leader suit. Odds are 1.5 SDs die, and a fifty-fifty chance 1 suit dies. Instead of 1.5 suits dying. It guarantees that only 3 out of 5 of the models will not be hit and far more likely to survive.
Also, with Shield Gens, if two suits die, the last suit won't be able to rally should it fail morale.
With Shield Drones and a Bonding Knife, losing the two SDs will still allow them to rally, and the BK is a only a couple points anyway.
A good argument for Shield Gens is , "Dude, but what if I get caught in h2h? I want my Suits to survive against a Power Fist."
The thing is, you don't want the unit to win combat. *Anything* getting caught in h2h ought to die/lose that turn it was charged, so that the enemy unit is open to retaliatory fire on the tau player's turn. And you can assign Pfist wounds to Drones anyway.
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Except for the Shield Gens and Shas'o that could be changed to Shas' el + Target Array ... your list is not too bad now, but it could still be better, even working with the models you own.
Are your Crisis Suits magnetized?
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"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2011/04/24 18:01:33
Subject: Re worked 2000 Point Tau (To combat IG)
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Possessed Khorne Marine Covered in Spikes
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Actually, I only own my Shas'o, and no he is not. Definitely adding SD's though!
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Sternguard never die
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![[Post New]](/s/i/i.gif) 2011/04/24 18:42:04
Subject: Re worked 2000 Point Tau (To combat IG)
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Fixture of Dakka
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DrownedRat117 wrote:Actually, I only own my Shas'o, and no he is not. Definitely adding SD's though!
How come you're not going with Shas' el Target Array, PR/ MP, hwMT? Same Ballistic Skill, but you save points. The extra wound the 'O gains is often irrelevant because enemies target him with high STR ammo.
Also, I rechecked the whole blast template thing: Turns out, the full 2 inches makes it so only two suits/40mm bases are covered. Which makes the SDs even better, as the 2 wounds can be put on SDs exclusively.
What are the models you actually own? Perhaps your (and our) time would be better spent kitting out what you have and then you can build from there. I mean, how much cash do you have to spend?
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"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2011/04/24 19:03:49
Subject: Re worked 2000 Point Tau (To combat IG)
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Possessed Khorne Marine Covered in Spikes
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Like I say, my Shas'o is the only model I currently have.
I will soon be selling a large amount of SM and be getting about £200, so about that (Most likely a bit over)
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Sternguard never die
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![[Post New]](/s/i/i.gif) 2011/04/25 03:59:12
Subject: Re worked 2000 Point Tau (To combat IG)
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Fixture of Dakka
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DrownedRat117 wrote:Like I say, my Shas'o is the only model I currently have.
I will soon be selling a large amount of SM and be getting about £200, so about that (Most likely a bit over)
Ah, the *only* model. So for 200 pounds it'll be ( I don't have the "L" symbol on my American keyboard ... that I know of, anyway) :
1. the BattleForce box, ~52
2. 3 b-sides ~19 each
3. 5 more XV8s ~ 70
4. Box of FWs x2, one for FWs, the other to be made into Pathfinders
5. 2 Railheads or a few more b-sides
That ought to spend your money and give you a decent list heading for 1500.
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"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2011/04/25 10:19:30
Subject: Re worked 2000 Point Tau (To combat IG)
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Possessed Khorne Marine Covered in Spikes
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Excellent. Thanks alot Erekose
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Sternguard never die
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