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![[Post New]](/s/i/i.gif) 2011/04/24 15:34:06
Subject: Static artillery
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Gangly Grot Rebel
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The only artillery I am familiar with is the Orks. However I am surprised that artillery isn't pinning. On a stationary target, a accurate coordinate can easily remove anything living in a half mile radius. In infantry tactics when artillery is incoming, someone yells, "Incoming" and every hits the dirt until the barrage is over then a direction (against the direction of incoming) and distance is shouted and everyone gets up an runs in that direction and distance as fast as possible (unless more rounds come in then the cycle is repeated).
All that being said, the point of artillery is slow, pin and kill enemy infantry. If not all artillery being pinning, then perhaps some HE rounds that do cause pinning as an option?
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![[Post New]](/s/i/i.gif) 2011/04/24 15:44:41
Subject: Static artillery
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Liche Priest Hierophant
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Maybe simply Ordinance? I think there actually might be a rule about Ordinance for that.
Thing is, a lot of the blast template weapons aren't actually using arcing shots, but simply firing high explosive shells in a low ballistic arc, more like a cannon than a howitzer.
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2011/04/24 15:50:42
Subject: Re:Static artillery
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Pyromaniac Hellhound Pilot
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Thats a really good idea. Maybe only the indirect fire units would cause pinning ie: mortars, lobbas, bassilisks etc
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![[Post New]](/s/i/i.gif) 2011/04/24 15:53:00
Subject: Static artillery
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Lord of the Fleet
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All Barrage Weapons IIRC are pinning
I think this is to represent that if troops can clearly see the thing that is hitting them, they're A OK with it until 25% of them lose a head
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![[Post New]](/s/i/i.gif) 2011/04/24 17:47:44
Subject: Static artillery
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Liche Priest Hierophant
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But how often do you see Barrage weapons? Actually, from the AoBR book, there are no barrage weapons in any of the armies. Lots of Ordinance, lots of blast, but no Barrage, unless it's not something like Melta or Assault, and just something put in the individual weapon's rules- which makes no sense.
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2011/04/24 20:17:04
Subject: Static artillery
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Lord of the Fleet
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Theres plenty of barrage weapons, although many dont see a use I suppose competitive wise with some exceptions like manticores
From on top of my head: Biovores, Mortars, Griffon Mortars, Colossus Guns, Earthshaker Cannons (indirect), Manticores (Indirect), Master of Ordnance Artillery Barrage, Orbital Barrage, Whirlwinds (Indirect), Lobbas (Indirect), and a few more
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![[Post New]](/s/i/i.gif) 2011/04/24 22:50:23
Subject: Static artillery
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Liche Priest Hierophant
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Do those actually say 'barrage' in their profiles, though? Or is it just in the 'wargear description' bit? 'cause that seems a mite odd to me, that they have a "weapon type" like Melta or Ordinance that isn't marked in the quick reference part of the weapon statline.
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2011/04/24 23:08:00
Subject: Static artillery
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Lord of the Fleet
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Anvildude wrote:Do those actually say 'barrage' in their profiles, though? Or is it just in the 'wargear description' bit? 'cause that seems a mite odd to me, that they have a "weapon type" like Melta or Ordinance that isn't marked in the quick reference part of the weapon statline.
The quick statline isnt updated, they used the codex available which from 4th edition uses the G XX" rules (G meaning "guess", they covered this in the barrage entry)
Looking at my 5th edition IG book, they clearly label Barrage Weapons in the Weapon Type slot. For example an Earthshaker shot says "Ordnance Barrage 1, Large Blast"
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This message was edited 1 time. Last update was at 2011/04/24 23:09:22
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![[Post New]](/s/i/i.gif) 2011/04/24 23:11:23
Subject: Static artillery
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Liche Priest Hierophant
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Ah. Well, it's useful to know that Lobbas are Barrage, then. Must be a 5th edition thing.
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2011/04/25 00:27:15
Subject: Static artillery
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Gangly Grot Rebel
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Well the Lobba in the Ork codex doesn't have barrage anywhere in it, in fact, I don't see barrage anywhere in the Ork codex.
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![[Post New]](/s/i/i.gif) 2011/04/25 00:40:02
Subject: Re:Static artillery
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Guard Heavy Weapon Crewman
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The problem with artillery in 40k is that the scale is too small to use it properly. And Earthshaker Cannon has a total range of 24 feet, yet most games you would be hard pressed to get beyond 6 feet from your enemy. And as for pinning check page 32 in the rule book. oh and here is a nice IG piece of artillery. http://www.forgeworld.co.uk/Warhammer-40000/Imperial_Guard/Imperial_Guard_Emplacements/EARTHSHAKER-EMPLACEMENT.html
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![[Post New]](/s/i/i.gif) 2011/04/25 00:45:14
Subject: Static artillery
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Lord of the Fleet
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DaNewBoy wrote:Well the Lobba in the Ork codex doesn't have barrage anywhere in it, in fact, I don't see barrage anywhere in the Ork codex.
Its 4th edition so it has a G (G48" or something)
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![[Post New]](/s/i/i.gif) 2011/04/25 00:54:10
Subject: Static artillery
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Gangly Grot Rebel
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Oh.. I see now... So the Ork Codex hasn't been brought up to 5th edition standards yet...
You learn something new everyday :-)
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![[Post New]](/s/i/i.gif) 2011/04/30 12:10:59
Subject: Static artillery
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Daemonic Dreadnought
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Also, if you're using the quick sheets in the AoBR book, the new IG codex was released after that wasnt it? So some of the gun stats and profiel have probably changed since then.
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![[Post New]](/s/i/i.gif) 2011/04/30 13:03:15
Subject: Static artillery
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Consigned to the Grim Darkness
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Anvildude wrote:Actually, from the AoBR book, there are no barrage weapons in any of the armies.
Manticore/Deathstrike
Basilisk
Colossus
Griffon
Lobba
Whirlwind
Chapter Master's Orbital Bombardment
Inquisition's Orbital Strike
Biovore
Spore Mine Cluster
Night Spinner
Tau and Necrons don't really use proper artillery, and Marine artillery is only the mobile whirlwind and the orbital bombardment. But Tyranids and Eldar have options for artillery pieces that truly pin... or do more horrifying things than pin in the case of the night spinner.
Orks SHOULD have more barrage weapons, but they're kinda lacking in proper big guns, much to my annoyance.
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This message was edited 1 time. Last update was at 2011/04/30 13:04:02
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/04/30 14:05:17
Subject: Static artillery
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Lord of the Fleet
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Melissia wrote:Orks SHOULD have more barrage weapons, but they're kinda lacking in proper big guns, much to my annoyance.
Agreed, I really hope the next ork codex does take influences from imperial armor (much like the imperial guard)
A lot of shiny stuff in IA8
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![[Post New]](/s/i/i.gif) 2011/04/30 14:57:06
Subject: Static artillery
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Worthiest of Warlock Engineers
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, but they're kinda lacking in proper big guns, much to my annoyance.
orks.
hmmm
hhhhhhmmmmmmmmm
shooty
hmmm
NO
never
it can be done and i know an awsome player (Orky Dave) at my local G.W. who can make a killer one(rumor has it hes only beenbeaten ONCE!!!)
but read the fluff. there close combat choppy. making them more shooty would be O.P.
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Free from GW's tyranny and the hobby is looking better for it
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![[Post New]](/s/i/i.gif) 2011/04/30 15:13:04
Subject: Static artillery
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Lord of the Fleet
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I think IA8 showed you can give orks more shooty elements without being too OP (namely sacrificing the precious HS slots)
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![[Post New]](/s/i/i.gif) 2011/04/30 16:26:24
Subject: Static artillery
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Consigned to the Grim Darkness
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master of ordinance wrote: but read the fluff. there close combat choppy. making them more shooty would be O.P.
Two false premises do not a sound argument make.
Orks love the sound of loud guns and explosions. If you read the codex, you'd know this.
Orks are BS2, if you read the codex, you'd know this. Giving them more options for shooting wouldn't be overpowered because they miss most of the time anyway.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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