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Made in us
Lone Wolf Sentinel Pilot





San Diego, California

Ok, after extensive critique on my previous list, here's a new one I've made! I think it's relatively solid, what do you think? Which HQ should I pick (GKGM or Libby)?

HQ
Grey Knight Grand Master - 205 Points
-Nemesis Force Sword (Master-Crafted)
-Psychostroke Grenades
-Rad Grenades
OR
Librarian - 200 points
-Nemesis Warding Stave
-The Shrouding, Quicksilver, Warp Rift

Troops
Grey Knight Terminator Squad - 245 points
-Psycannon
-Nemesis Warding Stave
-Nemesis Force Halberd
-Nemesis Force Sword
-Nemesis Daemon Hammer

Grey Knight Terminator Squad - 245 points
-Psycannon
-Nemesis Warding Stave
-Nemesis Force Halberd
-Nemesis Daemon Hammer
-Nemesis Force Sword

Grey Knight Strike Squad - 240 points
-Psycannon (2)
-5 Extra Knights
-Psybolt Ammo

Fast Attack
Interceptor Squad - 150 points
-Psycannon
-Daemon Hammer

Elites
Vindicare Assassin - 145 points

Heavy Support
Dreadnought - 135 points
-2x TL-Autocannon
-Psybolt Ammo

Dreadnought - 135 points
-2x TL-Autocannon
-Psybolt Ammo

1500/1495 Points

2000 pts 
   
Made in gb
Death-Dealing Devastator





U.K.

I think it looks good, although i dont like the idea of 145pts for a single guy that has 2 wounds and is normally at the top of most peoples kill list.

not the biggest fan of libbys and prefere running heavy hitting Captains or CCS ( IG) for nice messy Assaults,

plus i think you got points lil mixed up with your dread, heavy support dread (115pts) with twin-linked autocannon (10pts) Psy-bolt ammo (5) is 130 yea?

so if you drop vindicare you got 155 points to play with, for adding halbards to your strike squads etc

high INT infantry will a force weapon gonna hurt alot.

and why did you split you termies down into 1 of each catigory?

would it not make more sense to load them out with all swords and 1 hammer for a better inv save, especially with all those AP 2 weapons kicking around

or try running with halbards again for better chance of going first in assault especially with characters and dirty DE players

just my 2 cents worth

DIE already so I can bring you back to life with my necromancer and beat your mates up!  
   
Made in us
Lone Wolf Sentinel Pilot





San Diego, California

You pay 15 total for the two autocannons, one is twice as expensive as the other.

As for the termies, I don't know. Remember that the sword's +1 to invuln is in CC only. Changing the list up a bit, making the termies a bit more streamlined. I like the Psycannon, the Hammer is a must...and so is a stave. Ugh. Can anyone help with my termie loadout?

2000 pts 
   
Made in gb
Death-Dealing Devastator





U.K.

all is true but it only applies to the model with the weapon right?

DIE already so I can bring you back to life with my necromancer and beat your mates up!  
   
Made in us
Lone Wolf Sentinel Pilot





San Diego, California

Indeed it does.

2000 pts 
   
Made in gb
Death-Dealing Devastator





U.K.

and where you getting your dread rules? i can only see one entry for auto cannon which is TL-auto 10pts....


Automatically Appended Next Post:
sorry found entry now.... was being dense my fault, but with your termies is it better to have all or nothing? like 4 halbards and a hammer etc instead of one of each, especailly with wound allocation its 25 for a warding staff get rid and it pays for all falchions

This message was edited 1 time. Last update was at 2011/04/26 03:24:07


DIE already so I can bring you back to life with my necromancer and beat your mates up!  
   
 
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