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Made in ca
Regular Dakkanaut





 pizzaguardian wrote:
Theorius wrote:


sigh you dont even know what they do yet...or the rest of the army....

they got battle focus (run/shoot) and a 3+ save for one...


People are the ones telling me that it is worth 22 points is worth a meltagun meltabombed model. I am simply saying they had the near same wargear in the old codex with %30 percent cheaper models and they didn't work back then.

The sky may not be falling, but it sure isn't roses and cup cakes.


Automatically Appended Next Post:
Theorius wrote:


this is not unique to eldar...all melta gun troopers needed a ride...


But theya re not 100 point tanks, they are either 35 points drop pods,rhinos. or 55 point chimeras


But Rhinos and Chimeras aren't fast skimmers that deny the extra +D6 from melta weapons. I think they are one of the best transports in the game. As was also pointed out: the new rules of run/shoot adds even more threat. I also think that viewing the "transport tax" is the wrong way of looking at it. We'll have to agree to disagree. 16pt Fire Dragons were too cheap, plain and simple.


Automatically Appended Next Post:
I wonder if Jetbikes will still be able to upgrade 1 in 3 to tbe shuriken cannon. Also hope that guardian squads will still be able to run 20 man units. My Black Guardians of Ulthwe should be seeing the table again.

This message was edited 1 time. Last update was at 2013/05/26 15:33:25


 
   
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shade1313 wrote:
How many more people are going to insist that the WK has no place in Eldar fluff, when it is essentially a knight, which have been in Eldar fluff for longer than most players have been reading the fluff? Jes Goodwin even declares it "an homage to the old Eldar Knights of yesteryear" in the new WD.
Me, I want my Eldar Dino Riders first. And even though it was like 20 years ago I'm pretty sure craft world Eldar didn't have knights.

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 AustonT wrote:
shade1313 wrote:
How many more people are going to insist that the WK has no place in Eldar fluff, when it is essentially a knight, which have been in Eldar fluff for longer than most players have been reading the fluff? Jes Goodwin even declares it "an homage to the old Eldar Knights of yesteryear" in the new WD.
Me, I want my Eldar Dino Riders first. And even though it was like 20 years ago I'm pretty sure craft world Eldar didn't have knights.


They did in Epic. There were some Exodite models made that never saw general release. I actually like the Wraithknight a lot more than I did after the initial pictures. Time to start buttering up the GF... :p
   
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Nocturnus wrote:
 AustonT wrote:
shade1313 wrote:
How many more people are going to insist that the WK has no place in Eldar fluff, when it is essentially a knight, which have been in Eldar fluff for longer than most players have been reading the fluff? Jes Goodwin even declares it "an homage to the old Eldar Knights of yesteryear" in the new WD.
Me, I want my Eldar Dino Riders first. And even though it was like 20 years ago I'm pretty sure craft world Eldar didn't have knights.


They did in Epic. There were some Exodite models made that never saw general release. I actually like the Wraithknight a lot more than I did after the initial pictures. Time to start buttering up the GF... :p


I just hate how out of whack it is with the scale of the rest of the game. Anything bigger than the Dreadknight is just silly IMO.
   
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Griever wrote:
Nocturnus wrote:
 AustonT wrote:
shade1313 wrote:
How many more people are going to insist that the WK has no place in Eldar fluff, when it is essentially a knight, which have been in Eldar fluff for longer than most players have been reading the fluff? Jes Goodwin even declares it "an homage to the old Eldar Knights of yesteryear" in the new WD.
Me, I want my Eldar Dino Riders first. And even though it was like 20 years ago I'm pretty sure craft world Eldar didn't have knights.


They did in Epic. There were some Exodite models made that never saw general release. I actually like the Wraithknight a lot more than I did after the initial pictures. Time to start buttering up the GF... :p


I just hate how out of whack it is with the scale of the rest of the game. Anything bigger than the Dreadknight is just silly IMO.

You might not want to go on the Forge World website...

   
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Griever wrote:
Nocturnus wrote:
 AustonT wrote:
shade1313 wrote:
How many more people are going to insist that the WK has no place in Eldar fluff, when it is essentially a knight, which have been in Eldar fluff for longer than most players have been reading the fluff? Jes Goodwin even declares it "an homage to the old Eldar Knights of yesteryear" in the new WD.
Me, I want my Eldar Dino Riders first. And even though it was like 20 years ago I'm pretty sure craft world Eldar didn't have knights.


They did in Epic. There were some Exodite models made that never saw general release. I actually like the Wraithknight a lot more than I did after the initial pictures. Time to start buttering up the GF... :p


I just hate how out of whack it is with the scale of the rest of the game. Anything bigger than the Dreadknight is just silly IMO.


Where have you been since they released Superheavies, Titans, and Gargantuan Creatures?

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Made in se
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Lost in the warp while searching for a new codex

 Goliath wrote:
Griever wrote:
Nocturnus wrote:
 AustonT wrote:
shade1313 wrote:
How many more people are going to insist that the WK has no place in Eldar fluff, when it is essentially a knight, which have been in Eldar fluff for longer than most players have been reading the fluff? Jes Goodwin even declares it "an homage to the old Eldar Knights of yesteryear" in the new WD.
Me, I want my Eldar Dino Riders first. And even though it was like 20 years ago I'm pretty sure craft world Eldar didn't have knights.


They did in Epic. There were some Exodite models made that never saw general release. I actually like the Wraithknight a lot more than I did after the initial pictures. Time to start buttering up the GF... :p


I just hate how out of whack it is with the scale of the rest of the game. Anything bigger than the Dreadknight is just silly IMO.

You might not want to go on the Forge World website...


Apocalypse and Warhammer 40k is not the same game tho...That said, I will be getting 2 WKs for my eldar

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There is precedent for Eldar Knights:



Now the Wraithknight's background and aesthetics are different, but there is enough past precedent for Jes Goodwin to say it is a homage to the past.

This message was edited 1 time. Last update was at 2013/05/26 17:04:56


 
   
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Las Vegas

Considering that Jes Goodwin designed the original Eldar Knights, AND drew the initial design drawing for the Wraithknight (pictured in the WD), and Eldar have always been his baby from a design standpoint, I'll defer to him.
   
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Lost in time and space...

shade1313 wrote:
How many more people are going to insist that the WK has no place in Eldar fluff, when it is essentially a knight, which have been in Eldar fluff for longer than most players have been reading the fluff? Jes Goodwin even declares it "an homage to the old Eldar Knights of yesteryear" in the new WD.

They have their place in the Eldar fluff, sure. But I think what most people react agaisnt is that they can and will show up in 1-1.5K battles.
As far as I know, in "lesser" battles Eldar are more in to using swift strikeforces. A WK just doesn't sit well with ambushes (too big), jumping out of webway gates (too big, most of the time I guess), or with jetbikes (probably too slow).

If you play these kind of armies, then I think it's easier to say that they don't fit their fluff...

this looks a bit rambled, but I think you know what I mean
...I'm tired...

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Kirasu wrote:
The imperial guard are not the allies nor the axis... they use tanks from 1918, plasma guns from the future, have russian commissar commanders and then went to the shire and recruited FRODO BAGGINS to be a sniper..
 
   
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Nottingham

Don't like the massive thing in the slightest. Looks totally silly in 40k.

Other than that, the new models look pretty sweet. Shame they're eldar and therefore I will never buy any, but I look forward to battling against them.

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Na-na-na-naaaaa.

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I wish it looked a bit more like the Fire Gale but it's still pretty cool looking.
   
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I just preordered the special edition codex & psychic power cards. I can't wait! Eldar are my lifeblood.

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shade1313 wrote:
How many more people are going to insist that the WK has no place in Eldar fluff, when it is essentially a knight, which have been in Eldar fluff for longer than most players have been reading the fluff? Jes Goodwin even declares it "an homage to the old Eldar Knights of yesteryear" in the new WD.


Which is my point exactly. They had FW and Epic models to go off of. No reason to re-invent the wheel. Just make them better versions, not super Barbie.

No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
 
   
Made in fi
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It might have been a good idea of introduce the separate superheavy slot like there's in HH. One Wraithknight in a 1500 point army seems perfectly fine to me, three, not so much...

   
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 BryllCream wrote:
Don't like the massive thing in the slightest. Looks totally silly in 40k.


Agreed. It would look fantastic in Apocalypse (especially considering it's priced on par with Stompa's and Baneblades), but has no place in regular 40k. They should have just given us a Hive Tyrant-scaled plastic Avatar and new Jetbike sculpts, and kept this back for the new Apoc book in a couple of months.
   
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Has there been any more news on the iyanden suppliment?
   
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New Bedford, MA USA

Have no intention of playing Eldar, but I want one of these


Can plastic Warhounds be that far off now ?

   
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My only regret regarding the Wraithknight is that it is so small. I'll start the petitions right now for a plastic Revenant and Phantom kit. The SMs can get their long desired plastic Thunderhawk.

Seriously, though. If you do not like big models, don't use them. Some of us like them. Personally, I believe that Apocalypse is the only "real" 40K out there, and everything else is just kid stuff.

We all have a right to differing opinions. Find a club that fits yours.

That said, I preordered 6 Wraithknights for my Apocalypse force. They will make good, tiny cannon fodder for my 3 Phantoms.

Oh, and to the guy complaining about close combat Wraith constructs -- the ancient Ghost Warrior minis would like a word with you.

This message was edited 1 time. Last update was at 2013/05/26 18:01:57


 
   
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 adamsouza wrote:
Have no intention of playing Eldar, but I want one of these


Can plastic Warhounds be that far off now ?


I hate to give in to the whole 'it is the picture' thing but... that angle makes the Wraithknight look a lot better than I initially thought!

Also, I'd say we'd see plastic Knights for the Imperium before a plastic Warhound, but who knows?

I just hope it would be the far superior Mars pattern one, but with all those smooth, curved round surfaces.... we'd probably end up with the inferior and boxy Lucius pattern...
   
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Galveston County

Give me wraithlords in squadrons. Then maybe i can change super barbie into somethi better. Have 3 war walkers, 3 wraithlords, Avatar, and super barbie castling one side of the board. Thats a lot of fire power....

No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
 
   
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You can make out more detail on the psychic powers in that video.

Being able to either buffthe units INI+1 and WS+1 or lower an oppenents -1 sounds handy!


http://www.youtube.com/user/d3plus1 
   
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Carresuith wrote:
Personally, I believe that Apocalypse is the only "real" 40K out there, and everything else is just kid stuff.


That's an interesting opinion, I actually think the opposite. Apocalypse can be so ridiculous and rules have to be made up on the spot, that it's really only good for a day of drinking, laughing, and playing with your biggest toys. You know, kid stuff, whereas a game of 40K attempts to be a contest between two players that matches wits and relies on good decisions to achieve victory.

   
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It's a shame that GW doesn't include polycap style joints with their giant robot models yet.

   
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Blighty wrote:
You can make out more detail on the psychic powers in that video.

Being able to either buffthe units INI+1 and WS+1 or lower an oppenents -1 sounds handy!


I'm really curious how those random powers will work on a seer council. Then again, maybe Warlocks will have retained their fixed powers.
   
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There is a certain core of gamer that favour apocalypse as it gives them a chance to get out their plastic prosthetic personal part enhancements ;-)

   
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 Popenfresh wrote:
Blighty wrote:
You can make out more detail on the psychic powers in that video.

Being able to either buffthe units INI+1 and WS+1 or lower an oppenents -1 sounds handy!


I'm really curious how those random powers will work on a seer council. Then again, maybe Warlocks will have retained their fixed powers.


Or each warlock gets a roll for powers so for a squad, you can get a bit of variety still...

My biggest question about the codex (and I have yet to hear anyone else bring this up) is - will farseers and warlocks still be able to ride jetbikes?

No model released for it so they might remove the option in the codex....

Thoughts?


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Embolden makes the seer and his unit Fearless? Nice, hadn't seen that yet.

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 evildrspock wrote:
I just preordered the special edition codex & psychic power cards. I can't wait! Eldar are my lifeblood.


Why did you encourage a £30 dust cover...
   
 
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