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![[Post New]](/s/i/i.gif) 2011/05/04 16:03:05
Subject: 1,000 point Tournament Skaven Army- C & C Please!
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Superior Stormvermin
Manassas, VA
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There's a tournament coming up at my local G.W. this Friday, and I want to bring the best army I can squeeze out of my collection, so here goes:
Lords
Warlord with shield, Ogre Blade, Foul Pendant (163)
Heroes
Warlock Engineer (Lvl. 1 Wizard) with Dispel Scroll (90)
Warlock Engineer with Doomrocket (45)
Chieftain BSB with Charmed Shield, Talisman of Endurance (105)
Core
40 Clanrats with full command, shields (200)
40 Skavenslaves (80)
40 Skavenslaves (80)
Rare
Hell Pit Abomination (235)
The Warlord and BSB go in the Clanrat unit to add some bite, the slaves do what they do best (tarpit), and the HPA comes in and cleans up. My question is, "do I have too many eggs in the HPA basket"? The Warlord is a force to be reckoned with at this point level, but should I downgrade to a Doomwheel and try to squeeze in something else to help break up combats? The reason for the Clanrats is they're what I have painted up, and I'm not about to buy and paint 80 more Skavenslaves (sorry). Oh, the tournament restrictions are; no Power Scroll, no Folding Fortress. No comp that I know of.
Thanks for any feedback!
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"I have concluded through careful empirical analysis and much thought that somebody is looking out for me, keeping track of what I think about things, forgiving me when I do less than I ought, giving me strength to shoot for more than I think I am capable of. I believe they know everything that I do and think, and they still love me. And I’ve concluded, after careful consideration, that this person keeping score is me." -Adam Savage |
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![[Post New]](/s/i/i.gif) 2011/05/04 19:08:16
Subject: 1,000 point Tournament Skaven Army- C & C Please!
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Brainless Zombie
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Eek a skaven army with one mage in it? such a thing is not possible!
I prefer the brass orb over doom rocket, but thats just personal preference!
Yeah, im not sure on the HPA at this level, love the model, love the rules, but dwarf cannons are gonna rain on your parade! Currrently loved up with my warp lightning cannons, thems what works for me.
Id probably take a stripped down seer, bsb, and maybe an assassin, same core, 2 wl and try to squeeze in some of the eschin scouts, they excell at warmachine hunting.
Hope that helps, and let us know how it goes!
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![[Post New]](/s/i/i.gif) 2011/05/05 02:40:16
Subject: 1,000 point Tournament Skaven Army- C & C Please!
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Superior Stormvermin
Manassas, VA
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Okay, I'll admit that a single level 1 Wizard is a bit too little. The Grey Seer, however, is IMHO a touch overkill, plus he's vulnerable to sniper lores (Death). Thus, I present my revised list:
Lords
Warlord with Great Weapon, Dragonhelm, Talisman of Preservation, Ironcurse Icon (156)
Heroes
Chieftain BSB with Charmed Shield, Talisman of Endurance (105)
Warlock Engineer Lvl. 2 Wizard (100)
Warlock Engineer with Doomrocket (45)
Core
38x Clanrats with full command (191)
40x Skavenslaves (80)
40x Skavenslaves (80)
Rare
Doomwheel (150)
Warp-Lightning Cannon (90)
It's got the backbone of any Skaven army (general + BSB) as well as some fire support (Warp-Lightning Cannon + Doomrocket).
There's just no room for an Assassin or Gutter Runners, instead I'm focusing on thinning out the enemy's ranks and offing them in melee.
Any more feedback, Dakka?
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This message was edited 1 time. Last update was at 2011/05/05 02:40:51
"I have concluded through careful empirical analysis and much thought that somebody is looking out for me, keeping track of what I think about things, forgiving me when I do less than I ought, giving me strength to shoot for more than I think I am capable of. I believe they know everything that I do and think, and they still love me. And I’ve concluded, after careful consideration, that this person keeping score is me." -Adam Savage |
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![[Post New]](/s/i/i.gif) 2011/05/05 03:12:40
Subject: Re:1,000 point Tournament Skaven Army- C & C Please!
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Paingiver
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Very solid I like it. I really don't like the single level 1 wizard, your opponent can throw all his dispel dice at it, better to have access to 2 spells so he has to split them up.
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Thus, After having thus successively taken each member of the community in its powerful grasp and fashioned him at will, the supreme power then extends its arm over the whole community. It covers the surface of society with a network of small complicated rules, minute and uniform, through which the most original minds and the most energetic characters cannot penetrate, to rise above the crowd. The will of man is not shattered, but softened, bent, and guided; men are seldom forced by it to act, but they are constantly restrained from acting. Such a power does not destroy, but it prevents existence; it does not tyrannize, but it compresses, enervates, extinguishes, and stupefies a people, till each nation is reduced to nothing better than a flock of timid and industrious animals, of which the government is the shepherd
-Alexis de Tocqueville. |
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![[Post New]](/s/i/i.gif) 2011/05/05 03:24:08
Subject: Re:1,000 point Tournament Skaven Army- C & C Please!
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Regular Dakkanaut
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I would prefer not have a great weapon on the warlord as you want to be able to use his high I. I'd be giving him this "Sword of Bloodshed, Enchanted Shield, Potion of Strength, Luckstone". That puts him at 160 if i'm not mistaken. Very killy and has a 3+ save.
Others have suggested to me to have a halberd on the BSB and I tend to agree. 3S5 attacks should help protect him
Musos in the slaves are a must I think. 2pts for it is so worth it
I think shilds on the clanrats is worth it as well.
Pretty solit. Lots of bodies, strong shooting and some killy characters (and doomwheel)
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![[Post New]](/s/i/i.gif) 2011/05/05 14:50:31
Subject: 1,000 point Tournament Skaven Army- C & C Please!
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Superior Stormvermin
Manassas, VA
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Thanks for the help!
I meant to list shields on the Clanrats, but I forgot to. The points have been paid.
As far as the sword of Bloodshed, are seven Str. 4 attacks (plus one round at Str. 7) better than 4 Str. 6 every turn? I know that one round of carnage would be impressive, but is the loss of defense (I really like the 4+ ward) worth the body count? Right now I've got my general kitted out for survival, as I've found the Ld. 7 bubble to be required to keep my rats in line when they lose big to units like Chaos Warriors while waiting for help to arrive.
Musicians are pretty useless in Skavenslaves (IMHO) as the unit tends to lose big when it loses. Plus, where do you suggest I trim the points- I only have 3 left.
Just a few questions, thanks for the feedback!
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"I have concluded through careful empirical analysis and much thought that somebody is looking out for me, keeping track of what I think about things, forgiving me when I do less than I ought, giving me strength to shoot for more than I think I am capable of. I believe they know everything that I do and think, and they still love me. And I’ve concluded, after careful consideration, that this person keeping score is me." -Adam Savage |
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![[Post New]](/s/i/i.gif) 2011/05/05 16:14:31
Subject: 1,000 point Tournament Skaven Army- C & C Please!
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Evasive Eshin Assassin
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1- I'd give the Warlord and BSB halberds, in case of challenges. The two Warlord builds are both decent (though the Bloodshed Lord is 180pts). Otherwise, I'd go with a super-budget Warlord: halberd, Dragonhelm, Foul Pendant. A 4+/5+ with 4 S5 attacks for 133pts. WS6, T4, I7 W3 should keep him up in the fights he's in. Skaven cowardice should save him from those he shouldn't be in.
...or you could do what I did: my Engineer was my general: lvl2 with Doomrocket. He tried not to die before the Slaves finished their job, and after that, he got squished and gave up some extra points for The King is Dead.
But if my opponent didn't have much in the way of shooting, he ran around by himself.
2- Why does one naked Warlock have the Rocket when you could just stick it on your lvl2? Save 15pts.
Oh, and the Brass Orb is inferior to the Rocket in every way imaginable. Every one of them.
3- You make it sound like Clanrats aren't good. As character-bunkers, they're the best we got.
4- A unit of 5-6 Gutter Runners would be simply amazing. But you'd have to make serious cuts (like the Warlord).
5- Musicians are a must-have for Slaves: you get the option to Fast Reform for 2pts.
6- The A-bomb is pretty risky, but not if you protect him from the few things that'll hurt. Gutter Runners, the Lore of Ruin, and Slaves should cover the bases.
So, if you want the Warlord, I'd drop the A-bomb and go double-cannon (the Doomwheel just...isn't that great. Except against multi-wound models). If you want an A-bomb, drop the Warlord and get some 'Runners.
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![[Post New]](/s/i/i.gif) 2011/05/05 17:52:32
Subject: 1,000 point Tournament Skaven Army- C & C Please!
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Brainless Zombie
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Warpsolution wrote:
Oh, and the Brass Orb is inferior to the Rocket in every way imaginable. Every one of them.
You have never seen it hit a unit of ogres, trolls, saurus or orcs then! or even dwarves. Plus anything that can kill a staemtank in one hit is mighty fine IMHO, though in 1k the steamtank isnt a problem!
2nd list looks lots better!
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![[Post New]](/s/i/i.gif) 2011/05/05 19:08:00
Subject: Re:1,000 point Tournament Skaven Army- C & C Please!
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Regular Dakkanaut
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I'm confused, I didn't think you were allowed to take a lord at less then 2000 points?
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![[Post New]](/s/i/i.gif) 2011/05/05 19:34:26
Subject: 1,000 point Tournament Skaven Army- C & C Please!
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Brainless Zombie
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you are running off the 7th ed chart right?
8th ed warhammer changed to a percentage system for army selection
up to 25% each on lords, heros and rares
25% or more on core and up to 50% on specials. But it all has to add up to 100 %. Its a throwback to old old warhammer, cos matt ward is an old style player.
Also you cant take more than 3 of the same specials and 2 of the same rare, unles the game is 3k or bigger.
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![[Post New]](/s/i/i.gif) 2011/05/05 19:44:52
Subject: 1,000 point Tournament Skaven Army- C & C Please!
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Regular Dakkanaut
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Hornywingythingy wrote:you are running off the 7th ed chart right?
8th ed warhammer changed to a percentage system for army selection
up to 25% each on lords, heros and rares
25% or more on core and up to 50% on specials. But it all has to add up to 100 %. Its a throwback to old old warhammer, cos matt ward is an old style player.
Also you cant take more than 3 of the same specials and 2 of the same rare, unles the game is 3k or bigger.
Thats what's thrown me then. I have the 8th ed skaven army book and in there is has the table showing no lords for less then 2000 points. I have the 8th ed whfb rule book and that just has the percentage chart, but I thought the guidelines in the army book superseded the rule book.
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![[Post New]](/s/i/i.gif) 2011/05/05 19:48:57
Subject: 1,000 point Tournament Skaven Army- C & C Please!
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Brainless Zombie
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actually its the 7th ed skaven book. only armies that have been released under 8th atm are tk and orcs and goblins.
Check the gw website and you will find an errata for each army that changes some things and gives some armies serious boosts.
click on this link and it should take you to the uk one.
http://www.games-workshop.com/gws/content/article.jsp?categoryId=1000018&pIndex=1&aId=3000006&multiPageMode=true&start=2
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This message was edited 1 time. Last update was at 2011/05/05 19:49:56
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![[Post New]](/s/i/i.gif) 2011/05/05 19:58:53
Subject: 1,000 point Tournament Skaven Army- C & C Please!
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Evasive Eshin Assassin
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Yeah, having all of the FaQ is essential for playing now. There's just so many little tweaks, and no small number of big ones.
As for the Brass Orb: yes, it's good against I2 and lower, and against war machines. But it's nearly double the cost, unreliable, and, the key, not as good against most targets.
The best target for the Brass Orb, though, is the Anvil of Doom. Sure it might misfire, or drift off target. But if not...that's around 400 automatic points.
I actually have a tough time bringing myself to doing it. It's just...so mean.
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![[Post New]](/s/i/i.gif) 2011/05/05 20:45:55
Subject: Re:1,000 point Tournament Skaven Army- C & C Please!
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Regular Dakkanaut
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cheers for the clarifications. sorry for interrupting the thread.
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![[Post New]](/s/i/i.gif) 2011/05/05 20:52:14
Subject: 1,000 point Tournament Skaven Army- C & C Please!
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Brainless Zombie
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Warpsolution wrote:
As for the Brass Orb: yes, it's good against I2 and lower, and against war machines. But it's nearly double the cost, unreliable, and, the key, not as good against most targets.
The best target for the Brass Orb, though, is the Anvil of Doom. Sure it might misfire, or drift off target. But if not...that's around 400 automatic points.
I actually have a tough time bringing myself to doing it. It's just...so mean.
Errm, they took an anvill of doom? i think you could even be forgiven a little happy dance too, when its sucked into the real or chaos!  especially if its the special character one!
my most common opponents play empire (he so loves his steamtank. and even if you scatter the steamtank is a really big target!) and ogres (it rocks vs multi wound) so situationally it works better for me. plus im usually luckier with artillery dice than with not rolling loads of 1s!
Either way, even if you kill yourself, for 65 pts can you really argue with a unit that can do what an engineer with the brass orb does? and its so very characterful too!
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![[Post New]](/s/i/i.gif) 2011/05/06 00:15:42
Subject: 1,000 point Tournament Skaven Army- C & C Please!
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Evasive Eshin Assassin
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I'd rather play a sore loser than an ungracious winner.
Yeah, Anvils aren't too common. Mainly because they're so unreliable, for some reason.
Yeah, the Orb's targets are pretty much: Steam Tank, Anvil/Cauldron, and ogre-like models. With monsters, it's a little iffy-er, but still great potential.
If you misfire, I think I could pick out pretty much any unit ever that can do better for 65pts. But I know what you're saying.
Doomrocket first, then the Orb, then the Globe.
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