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Made in us
Speedy Swiftclaw Biker





Deep in the Heart of Texas!!!

This is one of the few rules that are spelled out step by step. Each model takes a test, if the test is failed, that models takes the wound. the BRB says that rules for wounds and saves are covered in the next section, not wounds, saves and allocation are covered in the next section. The new FAQ even goes further to state that you cannot allocate wounds from dangerous terrain tests like you do in shooting attacks.
Made in us
Speedy Swiftclaw Biker





Deep in the Heart of Texas!!!

The new FAQ now states that the wounds will not be allocated to other models.

If model has one wound on profile and fails its test, this model suffers one wound. This model now has zero wounds, and is removed. No allocation

If model has more then one wound (example 3) on profile and fails its test, this model suffers one wound. This model now has minus one wound (2 wounds remaining). No allocation
Made in us
Speedy Swiftclaw Biker





Deep in the Heart of Texas!!!

I do see what you are talking about, and I agree that the DT does not explicitly talk about casualty removal. But if you have a unit of 10 models and only take 5 dangerous terrain test, and followed the normal process for taking wound like shooting attacks and CC, then you could then allocate those wounds to what ever models you wish. Since the new FAQ clarified that the wound is individual, and does not allow allocation, it is therefore removed from the normal means of wound allocation and model removal. I hope that makes sense.
 
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