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![[Post New]](/s/i/i.gif) 2011/05/09 21:09:45
Subject: Necron Tomb Stalker in-game?
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Bane Thrall
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So im a big fan of the Necron tomb stalker, or at least as a big of a fan one can be without actually owning one  and would like to know, has anyone here ever fielded one? if so how did it do? His stats look good with basically all cc abilities possible included (fleet, hit and run, 2+ on the charge, etc.) But i would like to know how it preformed in-game All responses are appreciated.
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They stare into your soul.
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![[Post New]](/s/i/i.gif) 2011/05/09 21:45:20
Subject: Re:Necron Tomb Stalker in-game?
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Paladin of the Wall
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I did once. It didn't work too well.
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Badork Magthugs 2000Pts WAAAGH Wins: 23 Loses: 4 Draws: 4
Ork Tournament Wins: 2
Purge the Unclean 5000Pts Wins: 33 Loses: 7 Draws: 5
Castellan Crowe used to be good, then he took a Lascannon to the face. |
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![[Post New]](/s/i/i.gif) 2011/05/10 02:21:20
Subject: Necron Tomb Stalker in-game?
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Bane Thrall
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Very funny matt, but i would like a serious answer, every thread of mine you comment on dies immediately...
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They stare into your soul.
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![[Post New]](/s/i/i.gif) 2011/05/10 02:29:05
Subject: Necron Tomb Stalker in-game?
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Insect-Infested Nurgle Chaos Lord
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Went down like a chump to massed Longfang Spam the one time i proxied one in.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/05/10 12:13:34
Subject: Necron Tomb Stalker in-game?
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Been Around the Block
Kwinana, Western Australia
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The stalker is an awesome model with killer stats. I think it was introduced in an attempt to "fix" the necrons' deficiencies as an army - namely their lack of effective assault options. And on paper, it does just that. There are three major problems though. Firstly, it shares your heavy support slots with the only other unit keeping this outdated army alive - monoliths, or more specifically, the triple monolith build that so many necrons players are resorting to in order to stay competitive. Secondly, they're not worth sacrificing a monolith for because they aren't as resilient. And thirdly, any opponent with experience in fighting necrons knows they suck at assault - if there's suddenly a unit in your army that can bring it in close quarters, it's going to be target priority number one. Automatically Appended Next Post: That said though, I'd still like to see a crons list spamming stalkers, wraiths and some pariahs go up against BA or 'nids. It would make for an interesting battle report.
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This message was edited 1 time. Last update was at 2011/05/10 12:18:27
Iyanden 2500 pts
Necrons 2500 pts
"CHEESE!" is the battlecry of the ill-prepared. |
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![[Post New]](/s/i/i.gif) 2011/05/10 12:20:21
Subject: Necron Tomb Stalker in-game?
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Worthiest of Warlock Engineers
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see rumors necron codex.
6 NEW vehcles...
pariahs GONE-NERD RAGE NUCLEAR HORIZON
TONS of new cool stuff.
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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![[Post New]](/s/i/i.gif) 2011/05/10 13:24:06
Subject: Re:Necron Tomb Stalker in-game?
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Loyal Necron Lychguard
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As a Nid player as well, I found you can't field just one and expect it too live long, just like a Trygon or Fex. You need to field them in pairs, at least.
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11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
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![[Post New]](/s/i/i.gif) 2011/05/10 13:26:05
Subject: Necron Tomb Stalker in-game?
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Decrepit Dakkanaut
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Ulthanashville wrote: the triple monolith build that so many necrons players are resorting to in order to stay competitive.
Off Topic: really? I have never failed to phase out Necrons by turn 4. I'd LOVE to face 3 monolyths.
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DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2011/05/10 13:34:10
Subject: Necron Tomb Stalker in-game?
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Insect-Infested Nurgle Chaos Lord
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Give me a meat grinder mission and i'd take you up on that
I rarely field more than one.
I've been known to field 100 warriors and a lord as a 2000 pt force though, so i'm rarely fielding an uber-competitive build
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/05/10 13:38:28
Subject: Necron Tomb Stalker in-game?
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Bush? No, Eldar Ranger
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Ulthanashville wrote:I think it was introduced in an attempt to "fix" the necrons' deficiencies as an army - namely their lack of effective assault options. And on paper, it does just that. There are three major problems though. Firstly, it shares your heavy support slots with the only other unit keeping this outdated army alive - monoliths, or more specifically, the triple monolith build that so many necrons players are resorting to in order to stay competitive. Secondly, they're not worth sacrificing a monolith for because they aren't as resilient. And thirdly, any opponent with experience in fighting necrons knows they suck at assault - if there's suddenly a unit in your army that can bring it in close quarters, it's going to be target priority number one.
It is my understanding that the model was made as something "cool" with no particular aim for the rules behind it. I think it is just a coincidence that it ended up as an assault-oriented creature... "Hey, it's big, it's got a lot of sharp things on it... let's say it's good at assaulting?" "Ok sure"
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![[Post New]](/s/i/i.gif) 2011/05/10 16:53:38
Subject: Necron Tomb Stalker in-game?
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Insect-Infested Nurgle Chaos Lord
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That and it's mounting infanty guns on a huge beasty, so it had BETTER be good at CC
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/05/10 19:10:14
Subject: Necron Tomb Stalker in-game?
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Bane Thrall
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Yes that's true. and kinda sad, i was expecting at LEAST Gauss blasters, not two crappy flayers.
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They stare into your soul.
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