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![[Post New]](/s/i/i.gif) 2011/05/10 00:28:15
Subject: CSM Nurgle Daemon Bomb
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Stoic Grail Knight
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I was messing about with the Chaos Codex earlier this afternoon and I came up with this list. Its not Mech, which is interesting, and its not using any obliteraters- which basically means its probably not ultra competitive! However it seems like it would be a breath of... errr "putrid" air from playing Mech Eldar., and it looks as though iit would be a hoot on the table- as long as I not against GKs! I tried to put as much synergy as possible as to what the units roles are. Once I figure out a build I want, I'll probably start collecting this summer. [175] Daemon Prince- MoN, Wings, Warptime [170] Sorcerer-Bike, MoN, Personal Icon, Nurgle's Rot [125] 3 Terminators-3 Combi Meltas, Chainfist [236] 7 Plagues- 2 melta, Icon, Champ, Rhino [211] 7 Plagues- 2 plasma, Icon, Champ [217] 4 Bikers- IoN, 2 melta, champ [217] 4 Bikers- IoN, 2 melta, champ [100] Greater Daemon [182] 14 Lesser Daemons [182] 14 Lesser Daemons [182] 14 Lesser Daemons Total: 1997 The big problems I see are lack of long range anti tank, and the one rhino sticks out like a sore thumb. I'd drop the rhino, but I'm unsure what I'd spend those points on otherwise. I could give the sorcerer a familiar and warptime, but that just seems even more wasteful! I'm sure the Sorcerer probably sucks, but for some reason I think the concept of them is cool. I kind of want to include one just for that reason. EDIT: Another thought I had would be to squeeze Gift of Chaos onto the sorcerer instead of Nurgle's rot. It would add to the theme of creating more Daemons, and that power seems very demoralizing for opponents lol.
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This message was edited 3 times. Last update was at 2011/05/10 00:41:29
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![[Post New]](/s/i/i.gif) 2011/05/10 01:31:59
Subject: CSM Nurgle Daemon Bomb
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Member of a Lodge? I Can't Say
WI
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I am personally a huge fan of fluff lists where the player is looking to be semi-competitive. It is all about the fun factor and still being able to win, right?
You could cut down some of the lesser demons (or even a entire squad) to pay for a 5x Havoc squad (with 4x ACs or MLs or mix and match for 155pts) and a 2nd Rhino. Now, you could add on a IoN to the Havocs, but IoCG is the standard. The Terminators, if they are a suicide squad, probably do not need a chainfist. If you /really/ want to fluff them up, you could blow another 50pts for a IoN.
Another option can be a Demolisher (or two), a Vindicator (or two) and even a Predator (or two). I personally like the Preds, as LC sponsons make it 130pts.
Hope this gives you some suggestions! Good luck and have fun!
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Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG. |
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![[Post New]](/s/i/i.gif) 2011/05/10 02:11:20
Subject: CSM Nurgle Daemon Bomb
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Sagitarius with a Big F'in Gun
Brisbane
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Your terminators seem out of place.
The bike squads are costing you a bomb, I know they are for delivering daemons but they are costing over 50pts a piece and one casualty could send them running.
I have my own Nurgle daemon bomb, it consists of 3 squads of Plague marines in rhinos, 7 marked termies, a DP and a bunch of daemons. Yes, armor is a problem, and nothing has any range, but once they get there all hell breaks loose.
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![[Post New]](/s/i/i.gif) 2011/05/10 02:57:37
Subject: CSM Nurgle Daemon Bomb
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Stoic Grail Knight
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Ok, taking the above advice, here is a second draft (175) Daemon Prince- MoN, Wings, Warptime (170) Sorcerer-Bike, MoN, Personal Icon, Nurgle's Rot (190) 5 Plagues- 2 melta, Icon, Champ, Rhino (190) 5 Plagues- 2 melta, Icon, Champ, Rhino (180) 5 Plagues- 2 flamer, Icon, Champ, Rhino (283) 6 Bikers- IoN, 2 melta, champ (165) 5 Havocs-IoCG 4x auto cannon (100) Greater Daemon (182) 14 Lesser Daemons (182) 14 Lesser Daemons (182) 14 Lesser Daemons Taking a mix of the advice above here is a new list. I'm not quite sold on it however, and it seems less 7ie. Managed to get the Plagues all mounted in Rhinos, and more special weapon loving. Consolidated the Bikers into one bigger unit for a bit more durability and to avoid paying for MoN twice. Also squeezed in some Havocs for anti transport fire. I'd like to be able to squeeze Gift of Chaos on the sorcerer instead of Rot, but I can't figure out where to draw the points from =/. EDIT: 7 is nurgle's favorite number!
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This message was edited 2 times. Last update was at 2011/05/10 04:14:22
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![[Post New]](/s/i/i.gif) 2011/05/10 04:05:53
Subject: CSM Nurgle Daemon Bomb
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Member of a Lodge? I Can't Say
WI
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Well, if you want Gift of Chaos drop one Lesser Demon (13pts) and Nurgle's Rot (15pts). I added up your army and I get 1999pts, so doing this you will be 2001pts.
If your attaching your Sorc to the Bikes, you can afford to ditch the Personal Icon. The Bike's Icon can then be used to summon the Lesser Demons. That could get you back under 2kpts (1996pts) at least.
Yeah, Demon Bomb is expensive because you want champs in every unit for the Greater Demon and a Icon in every unit for the Lesser Demons. It adds up. Your also using bikes and running a Nurgle theme, which is also pretty expensive. Expensive units with upgrades means small units.
You ditch the Greater Demon alone, that means you only need Champs where you want them... but no champs and your looking at 160pts freed up. That would let you fill out those Plague Marines or even add in more Lesser Demons. I can understand keeping the GD, but I just wanted to make a point clear.
I am sorry, I don't know what you mean by 7ie.
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Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG. |
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![[Post New]](/s/i/i.gif) 2011/05/10 04:54:00
Subject: CSM Nurgle Daemon Bomb
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Sagitarius with a Big F'in Gun
Brisbane
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Yeah, Nurgle is all about the 7's.
BlkTOm is right that you could ditch the personal icon on the sorcerer (unless you want to run him alone).
ditching the havocs would get you the 6 plague marines you need to make 7's, and enough left over for Gift, but then you have no ranged support.
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![[Post New]](/s/i/i.gif) 2011/05/10 05:08:03
Subject: CSM Nurgle Daemon Bomb
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Member of a Lodge? I Can't Say
WI
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Ahh, yeah, I actually knew that. Back in 1st ed they were called Scared Numbers and I just didn't get it via the '7ie'. But thank you both for giving me the head's up!
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Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG. |
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![[Post New]](/s/i/i.gif) 2011/05/10 05:12:36
Subject: CSM Nurgle Daemon Bomb
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Sagitarius with a Big F'in Gun
Brisbane
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I liked the previous codex where playing sacred numbers (in a cult army) would get you free special weapons.
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![[Post New]](/s/i/i.gif) 2011/05/10 05:17:24
Subject: Re:CSM Nurgle Daemon Bomb
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Despised Traitorous Cultist
Russian Federation
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Well, i'd like to see bikers with no mark for the daemon, so it won't cost much for you. Nurgle bikers at their self are not always so good, btw, coz their 6T do not work against the most dangerous things...
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![[Post New]](/s/i/i.gif) 2011/05/10 05:39:47
Subject: CSM Nurgle Daemon Bomb
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Member of a Lodge? I Can't Say
WI
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Yeah but that is his unit for getting the demons in the back. Some people just just the Icons in the Rhinos, while others use Raptors or a small unit of bikes. He is going bikes.
End of the day, yeah, a Str 8 weapon will still insta kill him due to going off of base Toughness and not modified Toughness. Bit it also means they are ignoring small arms fire. They also mean if he can get into melee combat with a unit without a fist, they will crush them.
Besides, it is part of his fluff.
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Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG. |
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![[Post New]](/s/i/i.gif) 2011/05/10 09:36:48
Subject: Re:CSM Nurgle Daemon Bomb
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Despised Traitorous Cultist
Russian Federation
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I really wondering, how this roster will show up on the table. Yea, pretty nice, but IG and every other heavy shooting army won't get any problems to eliminate the main menace. Also, your havocs aren't stable, cos they are only 5 for 4 heavy weapons... I like the idea, but it looks like just funny thing, if you wanna go for model it up, i can just say my "wow".
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![[Post New]](/s/i/i.gif) 2011/05/10 11:07:47
Subject: CSM Nurgle Daemon Bomb
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Sagitarius with a Big F'in Gun
Brisbane
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Actually, it shouldn't fare too bad, his basic troops are almost immune to basic weapons, anything up to a ML will have trouble taking them down. that just leaves Melta and Lascannons, melta is short range and lascannons are few. Also smaller forces have an easier time hiding on the table, sure the rhinos aren't going to make it past turn 2 (probably not even 1) but that doesn't matter, only thing that matters is staying alive until the daemons come, and one thing Plague marines are good at its staying alive. Although, yeah the bikes are the assault weak link, and the havocs probably don't have the staying power that is needed.
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![[Post New]](/s/i/i.gif) 2011/05/10 17:16:31
Subject: CSM Nurgle Daemon Bomb
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Stoic Grail Knight
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For sure it wouldn't be an easy army to play. From what I can tell it would have a bit of trouble with IG - large numbers of high strength blasts, and DE- lots of dark light and poisoned weaponry doesn't care about t5/6. Missile Spam Space Wolves might also be scary, but at least Long Fangs have static fire lanes, and can be mobbed by daemons. I went with bikes because they seemed better suited for Daemon bomb than Raptors or Rhino Spam. For one they can turbo boost for 24 inches of movement, and they have toughness 6. They also can't be denied their mobility like a Rhino can. Its pretty easy to hide ~5 bikes- although I am used to the crazy movement shenanigans of Eldar bikes- I'll miss flying over stuff.
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This message was edited 1 time. Last update was at 2011/05/10 17:16:58
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![[Post New]](/s/i/i.gif) 2011/05/11 00:36:35
Subject: CSM Nurgle Daemon Bomb
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Sagitarius with a Big F'in Gun
Brisbane
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The turbo boost on bikes is exactly why you use them, they are good for this, really. But the problem still arises that you are relying on the dice gods to make sure the daemons turn up at the right time. Plague marines have a little more leeway to play with, but then you could endd up with a bunch of daemons stuck in the middle of nowhere. So there are pro's and cons to both.
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![[Post New]](/s/i/i.gif) 2011/05/11 01:40:42
Subject: CSM Nurgle Daemon Bomb
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Stoic Grail Knight
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I think we threw low risk out the window the moment I typed Daemon Bomb
I'll stick with the bikes. The Plagues should at least be able to reach midfield, and if there are objectives there I can swarm over them. and make the enemy try to take the objectives from 30 or so daemons lol.
Anyway, here is the less optimized, more "fluffy" version.
(175) Daemon Prince- MoN, Wings, Warptime
(185) Sorcerer- Bike, MoN, Icon, Familiar, Nurgle's Rot, Doom Bolt
(236) 7 Plagues- 2 Melta, Icon, Champ, Rhino
(236) 7 Plagues- 2 Melta, Icon, Champ, Rhino
(283) 6 Bikes- IoN, 2 melta, champ
(235) 7 Havocs- IoN, 4x auto cannon
(100) Greater Daemon
(182) 14 Lesser Daemon
(182) 14 Lesser Daemon
(182) 14 Lesser Daemon
All squads are in multiples of 7 (including Bikes because the sorcerer rides with them) And everything is devoted to Pappa Nurgle through Icons or Marks.
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![[Post New]](/s/i/i.gif) 2011/05/11 03:22:14
Subject: CSM Nurgle Daemon Bomb
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Sagitarius with a Big F'in Gun
Brisbane
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Actually, its not bad. If the demons turn up 2nd turn they come from the bikes, 3-4th turn they come out of the Plaguies. (the bike will be dead)
That sorcerer is hell expensive, but whatever, its nice and fluffy, I like fluff.
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