First, let me start by saying sorry, this is my first battle report, so things might be terrible! But I'll do my best
Also, note that I have no functioning camera outside of my poor 3 year old cellphone, so I have gone through the trouble of trying to detail the battle with Vassal for visual aid. (I chose the best representation of our field as I could.)
The armies are Eldar and Sisters of Battle.
Eldar army list -
****
HQ - 500****
Farseer + 6x Warlocks
- Runes of Warding
- Runes of Witnessing
- Guide
- Fortune
- Spirit Stones
- Jetbike
- - 6x Jetbikes
- - Enhance
- - Embolden
- - 3x destructor
****Troops - 792****
3x Guardian Jetbikes + Lock
- Cannon
- - Embolden
- - Singing Spear
3x Guardian Jetbikes + Lock
- Cannon
- - Embolden
- - Singing Spear
10x Dire Avengers
- Exarch w/ dual catapults & Blade Storm
- Dedicated Serpent w/ Scatter Laser
10x Dire Avengers
- Exarch w/ dual catapults & Blade Storm
- Dedicated Serpent w/ Scatter Laser
****Elites - 360****
5x Fire Dragons
- Dedicated Serpent w/ Cannon
5x Fire Dragons
- Dedicated Serpent w/ Cannon
****Heavy Support - 345****
Fire Prism
Fire Prism
Night Spinner
Total = 1997
Sisters Battle Force!
****
HQ - 576****
Canoness + 5 Celestians
- (Canoness w/ Bolter - Power Weapon - Litanies of Faith - and Cloak of
St. Aspira)
- 1 Sister Superior
- - Litanies of Faith
- Heavy Flamer
- Flamer
- Dedicated Immolator w/ smoke
Canoness + 5 Celestians
- (Canoness w/ Bolter - Power Weapon - Litanies of Faith - and Cloak of
St. Aspira)
- 1 Sister Superior
- - Litanies of Faith
- Heavy Flamer
- Flamer
- Dedicated Immolator w/ smoke
****Troops - 896****
10x Battle Sisters
- Melta Gun
- Heavy Flamer
- Sister Superior
- - Litanies of Faith
- Dedicated Rhino w/ Smoke
10x Battle Sisters
- Melta Gun
- Heavy Flamer
- Sister Superior
- - Litanies of Faith
- Dedicated Rhino w/ Smoke
10x Battle Sisters
- Melta Gun
- Heavy Flamer
- Sister Superior
- - Litanies of Faith
- Dedicated Rhino w/ Smoke
10x Battle Sisters
- Melta Gun
- Heavy Flamer
- Sister Superior
- - Litanies of Faith
- Dedicated Rhino w/ Smoke
****Fast Attack - 123****
5x Dominions
- Dedicated Immolator w/ Smoke
****Heavy Support - 405****
Exorcist
Exorcist
Exorcist
Total = 2000
Game is Annihilation with pitched battle deployment.
Let the game begin!
Sisters win the roll off, and deploy first,
They deploy heavy favoring the left side of the board (All three Exorcists and two out of three immolators), but the rhinos are mostly spread from the right to center.
I deploy my Eldar forces to counter, hoping to snatch those exorcists early on... Not wanting to risk my
GJB squad, I reserve them.
Eldar roll to seize the initiative.... And succeed!!!!
Eldar Turn one -
I Fortune and guide my jetseers and advance my vehicles, positioning my fire dragons for a turn two drop, and granting them cover on an all out movement.
In my shooting phase, I start off by linking my prisms and opening fire on the Immolator and Exorcist close enough to hit both. The blast hits dead on, I immobilize the immolator, and fail to penetrate the exorcist! One serpent fires scatter lasers into the front armor of an immolator, and fails to do a thing. My second serpent fires into the side of an exorcist and shakes the crew. And finish up my shooting phase with my nightspinner - I fail to damage the vehicles, but the job is done... An immolator and rhino now are in dangerous terrain. I finish up my turn with my 6" jetseer movement.
Sisters Turn one -
She passes both dangerous terrain tests from the two I hit with my nightspinners, but when moving up on a rhino... she rolls a one and gets stuck! Everything else but the exorcists move forward, getting ready to unleash death. One immolator moves into position to flame my jetbikes, which I failed to realize were in a terrible spot to be flamed...
In the shooting phase, She starts with the flaming of my council - Four jetbikes get caught in that twin-linked
HF... Fortune saves the day, no deaths. The two exorcists able to fire open up on my firedragon serpents. First rolls out four shots, and fails to so much as glance the vehicle. The second, fires five shots. One glance, one pen. I make my flat out saves with a 4 and 5 respectively. The poor immobilized rhino pops open the hatch and takes a wild melta shot at a DAVU serpent. Rolls a 1 to hit. Bad turn with dice. That ends the Sisters turn.
Eldar Turn 2 -
As usual my turn starts off with Fortune and Guide. On my Guide roll I roll triple sixes, and am saved by embolden! Both psychic powers go off. I roll for reserves, and both jetbikes enter the field.
I decide to take a few risks, as it seems the dice were in my favor. I move up both my serpents and drop the dragons on the immolator and exorcist that I shot last turn with my prism, and advance the rest of my forces to start taking apart the vehicles, including moving one of my DAVU serpents flat out and behind her lines just to shake things up!
To start shooting, my first squad of dragons open fire into the exorcist - 3 hits, 3 pens - vehicle explodes. First blood goes to Eldar.
Second squad of dragons open up on the immolator - It explodes into glorious hellfire! The Canonness and her celestions take their hits and roll their saves - 2 celestians die. But they pass their Gone to ground test with snake eyes.
Next, my DAVU serpent that didn't try to flank the sisters attempts to drop a second immolator - Vehicle stunned after two glances from my scatter laser.
One of my
GJB squads attempts to drop a rhino, throwing a singing spear and firing the
SC - No damage.
Fire Prism 1 fires at the immolator that my serpent shot at, scatters 3", reduce due to
BS - Hits dead on. - Penetrates - Shakes.
I make another quick prayer to the dice gods and shoot with my second prism into the immolator that shot into my jetseers - hits dead on (Yay!) - Glances - shakes.
Finally for my shooting, I unleash my Nightspinner on the Side rhinos that have yet to really engage, hoping to slow them down -
TL allows it to hit dead on - No direct damage done, but the
DT is marked.
My assault phase - My jetseers assault the immolator, and despite the 12 attacks of S9 rerolling death, only 1 penetrated. I blow off the Heavy flamer (At least) and that ends my turn.
Kill points
Eldar - 2
SoB - 0
SoB Turn2 -
Once again proving my nightspinner to be worthless in this battle, She moves her two rhinos up 6" to threaten my
GJBs passing the
DT test. A few other tanks shuffle to close some openings, but nothing major takes place in the movement other than a few sisters hop out of an immobilized rhino, and the rhino behind the entrapped immolator.
In the shooting phase, things start off with the exorcists opening up hell on my squad of fire dragons. First one fires four shots, one dragon dead. The second exorcist fires five shots, and two more dragons die (Leadership test passed). Dragons still stand.
Her sisters in the approaching right flank rhino opens up out of the hatch, unleashing some small arms fire (
Lol... A meltagun and a heavy flamer) - One jetbike dies to the flamer, the meltagun fails to hit.
The two squads that piled out of their rhinos fire their melta guns into my DAVU serpent in the flank - Both fail due to energy shields.
The assault phase begins - Three squads use faith, all use their Litanies of Faith to forgo the test - The canoness and her celestians gain "The Passion", and both squads of Battle sisters gain "Hand of the Emperor" The units charge...
Canoness goes for the unharmed dragons - Surprisingly, only two dragons fall, but fail to wound back. They take their leadership rolling 10! (Ouch) They attempt to fall back - sisters roll a 6 for
SA, Dragons roll a 3. Dragons gone.
Then... The two squads of angry woman that got out of the rhinos charge my poor DAVU serpent - 24 swings, 3 penetrate my serpent - Serpent explodes! Hits are taken against the embarked DAVUs - By some miracle, none of them die o_O
Sisters consolidate. Turn ends
Kill points
Eldar - 2
SoB - 2
Eldar Turn 3 -
Start things off with Fortune and Guide as usual, Fortune attempts to fail with 6, 6, 5. Embolden once again saves the day.
I start by moving my
GJB squads, trying to better position them so they aren't just free kills. I move my one serpent around to block the remaining dragons off from one of the exorcists, and move the other dragon serpent back, preparing to pepper the canoness with a hail of shurikens this turn. My prisms dance around, attempting to find better
LoS to the squads of sisters out of their rhinos. My seer council moves back, preparing for another charge on the immolator, hoping for better luck this time around, and I disembark my other DAVU squad.
(She uses faith on the two unprotected sister squads, both succeed in giving them their invulnerable saves) I start my shooting with the attempt to avenge my lost dragon squad - My DAVUs unleash bladestorm shots into the squad - They manage to kill off all of the celestians, however the canoness passed all allocated saves. Lets see if that luck holds. I open up with my Shuriken cannon next, firing into the canoness - 1 hit gets through, and the save is failed, causing
ID due to S6.
The two fire dragons open up on the Exorcist in front of them, one hits, one pens, vehicle wrecked.
My remaining DAVU serpent opens fire on the immolator on the left side, two glances one pen - vehicle stunned.
Nightspinner fires it's blast weapon on the unprotected sisters - Hits dead on again (Man my scatter dice is loving me!) hitting all ten in one squad - 4 die from the spinner
First prism fires into the same target as the spinner (Unfocused) - Once again only scatters 3" so hitting direct - 3 more die.
My DAVU squad opens up on the untouched squad - 21 wounds are placed - 11 saves made, ten die. Squad dead.
Second prism fires into the undamaged rhino - Hits - Rolled a 1 to penetrate
I end my shooting phase, and the sisters pass their moral save.
In the assault phase, my jet seers charge the immolator - 15 attacks auto hit - 5 glances - 10 penetrate = (Big shocker) it explodes! One Celestian dies. Pinning test passed.
My turn ends -
Kill points
Eldar - 6
SoB - 2
SoB Turn 3
First thing she does, takes her rhinos on the right side and moves up, then rams me with the center rhino! Leadership save passed - DAVU squad moves aside.
She moves to shooting after moving up an exorcist. She opens fire with the exorcist first - 3 die.
She then flames with the
SoB squad still alive - All units hit - My wonder DAVU squad takes one wound after making 5 out of 6 saves.
(The bolter shots failed to wound)
The right side rhino fires a bolter and melta gun at my
GJB squad - The meltagun takes out a bike. (Leadership passed)
The Celestians (Sorry, forgot to mention they used a faith using their litanies of faith so any to wound rolls of six are AP1) open fire on my jetseers - No wounds after fortune.
We head straight to the assault phase after that, the Celestians Using up their veteren's litanies of faith for the faith ability "Hand of the Emperor"
- 3 sisters fall to the seer council - Seers pass their one invuln save. Sisters take a leadership test - Rolling 4, 1. They hold their ground!
Sisters turn 3 ends
Kill points
Eldar - 6
SoB - 2
Eldar Turn 4 -
Both psychic powers go off great.
I move my tanks around for better shots, and get ready to spring on the flanking rhinos. I also load up my spent DAVUs on the left side, giving them time to reload.
In my shooting phase, I aim to drop the left side completely from the board, I start by letting loose my scatter laser - I immobilize. Not good enough - I fire off the singing spear and shuriken cannon - Stunned... curses.
I then fire off my furthest Shuiken cannon into the rear side of the remaining exorcist - Vehicle explodes.
My last serpent lets off a few shots from his cannon, wounding one sister - but the armor save is good.
Both of my prisms let fire into the two rhinos, each targeting a different one - Both magically hit. - Front one is penetrated (Wrecked) and second is glanced (stunned).
Nightspinner takes a pot shot at the sisters who just got out - I miss, and only end up hitting one of them, wounds and kills.
In my assault phase, my DAVUs daringly assault the remaining three sisters at their own peril (Both sisters squads test for faith) - sisters go for the passion (Succeeds) and the Celestians go for Hand of the emperor with the canoness' litanies of faith -
Two of the battle sisters die to the DAVU squad - And the DAVUs are unharmed. - Sisters fail moral, sisters roll a 5 to flee, DAVU roll 6. Sisters are swept.
The canoness watches her last celestian fall, and is unable to avenge her. She does however hold with moral.
Eldar Turn ends -
Kill points
Eldar - 10
SoB - 2
My opponent concedes.