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Made in us
Longtime Dakkanaut





Saw a game this evening, where a GK player got bent over by a Demons player. I thought it was strange.

He had 2 BT's, 6 flamers, and 2 SG's along with a bunch of Horrors and Bloodletters Infantry.

When he was fighting in CC with the BT's he was taking 2+ saves against their force weapons for Collar of Khorne. Was pretty brutal, the Bloodletters and Horrors seemed to do ok, the horrors did the least good. The Soul Grinders were F'ing stuff up dropping S8 AP3 templates on everything. It was crazy didn't expect to see it go down like that.

Edit the flamers were wiping entire squads at a time with No save flamers.

This message was edited 1 time. Last update was at 2011/05/16 03:43:33


 
   
Made in au
Lady of the Lake






Well yeh, it's not like any army would be an auto win over the other or anything. If played right Daemons just laugh at the Grey Knights.

   
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Perfect Shot Ultramarine Predator Pilot





Against khornate daemon armies you really, REALLY need to bring dark excommunication.
   
Made in nl
Raging Ravener





Rijswijk, Netherlands

Is this a rant because you think the GK codex is NOT overpowered? I'm glad that it apparently isn't Gratz to the Deamon player!
   
Made in us
Last Remaining Whole C'Tan






Pleasant Valley, Iowa

I don't see it as a rant, so much as an observation.

People seem to fall into the trap of thinking 40k is paper, rock, scissors. It is not. Thinking that Grey Knights will automatically trounce demons, just because they are geared towards defeating them, implies that 40k doesn't at all involve elements of player skill, deployment strategies, list composition, turn-by-turn tactical flexibility, a focused game plan with alternate plans or, you know, luck.

Strange, that, a game that involves rolling buckets of dice, presuming luck plays no significant part in the outcome.

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Made in gb
Fixture of Dakka






Lincolnshire, UK

Ouze wrote:I don't see it as a rant, so much as an observation.

People seem to fall into the trap of thinking 40k is paper, rock, scissors. It is not. Thinking that Grey Knights will automatically trounce demons, just because they are geared towards defeating them, implies that 40k doesn't at all involve elements of player skill, deployment strategies, list composition, turn-by-turn tactical flexibility, a focused game plan with alternate plans or, you know, luck.

Strange, that, a game that involves rolling buckets of dice, presuming luck plays no significant part in the outcome.


*hugs*

Ahem... 'What he said'.


It's also worth noting that Grey Knights are no tougher than other MeQ's and that Khornate armies possessing Bloodletters and the like possess lots of power weapons. Ergo...

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Made in us
Slaanesh Chosen Marine Riding a Fiend






The sink.

Is this the bat rep were the demon player was using blight drones? Perhaps it would've turned out differently without those. The demon player listed the blight drones as his MVP for the game.
   
Made in us
Longtime Dakkanaut





not a rant was just suprised at the through whooping the demon player put on the GK. What has dark excom? As far as I could tell the only thing that happened special was once when the BT failed its save it had to take a LD test. Other than that I didn't see much of anti-demon effects going on. What did the GK player do wrong? I guess most the demons had to DS away from his forces due to some deepstrike problem. But it seemed to hinder the GK player a bit at least with the soul grinders as they were dropping templates all game long fairly unmolested. I didn't see any nurgle or slanesh on the table. I don't know what a blight drone is.

This message was edited 2 times. Last update was at 2011/05/16 11:57:56


 
   
Made in us
Fresh-Faced New User





Just because a guy has a shiny new GK army does not mean he knows what he's doing. This game actually involves startagy and tactics. knowing how each of your units work together and who to send them up to fight.

 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Dark Excommunication is mandatory for facing Khornate deamons.

no 2++ save for you


Deamons are also best delt with by shooting. those 5++ saves don't last against bolter fire.

the only deamons you would want to engage in CC are plague bearers as you will bypass their FnP.

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Made in gb
Kovnik




Bristol

Heh I've played GKs afew times and havn't been beaten, won three times and drew once (due to my plague bearers scattering slightly after the damn vindicare sniped the icon from another squad)

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Made in us
Longtime Dakkanaut





should he have been rolling the 2+ save twice? Or just once?
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

He wouldn't have been rolling his 2+ save at all.


Dark Excommunication makes all deamonic gifts stop working.

BotBG is a deamonic gift that gives a 2+ invuln against Force Weapons.

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Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

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Infiltrating Broodlord





United States

Deamons won a game. News at 11.

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Made in us
Longtime Dakkanaut





So this was a local sunday tourney, the GK player cant change his list between games so should he buy DE and just have it all the time and made a mistake. If he doesn't have DE is there anything that would force the demon player to reroll his saves?

This message was edited 1 time. Last update was at 2011/05/16 18:28:38


 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

GKs don't have Null Zone so they don't have anything like that.


DE is specific to Deamons.

its only 5 points so I would take it if there was the possability of Khornate Deamons.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
The Hammer of Witches





A new day, a new time zone.

tgf wrote:So this was a local sunday tourney, the GK player cant change his list between games so should he buy DE and just have it all the time and made a mistake. If he doesn't have DE is there anything that would force the demon player to reroll his saves?


Considering that it's only 5 points, and how thoroughly it shuts down daemons' special powers, if you think you're fighting daemons then it's a total no brainer to take. Otherwise, GK are just another flavor of MEQ, and a lot of the tactics and loadouts that are effective against other marines will work just as well on them.

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Made in us
Longtime Dakkanaut





Yeah Null zone is what I was thinking of, so other than the Librarian who can take DE?
   
Made in us
Automated Rubric Marine of Tzeentch






Aside from Warp Quake spam*, GKs really are not that tough against Daemons. DE sucks, but not many things have it. Psyk-out grenades are annoying, but Daemons can still knock around GKs in CC despite striking last. The Pscilencer is only annoying against Daemon MCs; "Thanks for not bringing more Psycannons." Daemonbane is a longshot, but Daemons have Ld10(except Fateweaver).

*Multiple strike squads and interceptor squads and cover the enitire board with Warp Quake turn one. "Congrats, douche. Chalk up your glorious win while I go find someone to actually play the game with."
   
Made in gb
Monstrously Massive Big Mutant






Oddly Daemons are one of the armies that can crush GKs.

Dark Excommunication is good but can only be taken by 2 (I believe) units, the dreadknight and librarians.

A Khorne army with a few tzeentch units will destroy them. Tzeentch daemons can shoot units with DE from outside of their bubble. Once they are gone khorne PW will eat the rest of the GK.



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Indiana

BuFFo wrote:Deamons won a game. News at 11.

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Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

4M2A wrote:Oddly Daemons are one of the armies that can crush GKs.

Dark Excommunication is good but can only be taken by 2 (I believe) units, the dreadknight and librarians.

A Khorne army with a few tzeentch units will destroy them. Tzeentch daemons can shoot units with DE from outside of their bubble. Once they are gone khorne PW will eat the rest of the GK.



remember that those Khorne power weapons are on T4 5++ save bodies and if GKs have one thing its loads of firepower.

8 stormbolter armed guys and 2 psycannons will, on average, kill 9 Bloodletters a turn if the psycannons remain stationary. 7 if they move.

if the Gk player rolls above average or the Deamon player rolls horribly for his saves then that squad is pretty much toast.

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Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

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Made in gb
Monstrously Massive Big Mutant






Yeah but that is the case with any army. Khorne daemons remove GK armour and that makes them die just like everyone else.

It's suprising how many Blood letters you can get in a 2000 point game. As long as you don't spend loads on GDs you will hugely outnumber the GK. Each GK is good but there aren't many of them.



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Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

No, its not that way with every army.

other armies either have ALOT more bodies or have a better save.


Deamons pay ALOT for that 5+ invuln, but it doesn't do much for them.


lets not even talk about Cleansing Flame.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in es
Stalwart Tribune





La Coruna, Spain

Well, I played with my CSM army against a GK friend (around 1800 points) and even though we couldn't finish the game I nearly won, because we had a really, really bad luckwith the dices. Lord Draigo died when trying to protect his mates with his storm-shield and by a flamthrower because he only ran 1s on the dices...
   
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Infiltrating Broodlord




The Faye

The important thing to remember about Dark Excom is that it only works against 1 thing in combat. So so long as you have 2 units engadged your ok.

I played my daemons against GK for the first time on sunday and won. Fateweaver and a lord of change took out several units and the flamers were extremely useful.

Turning the librarian into a spawn was a big help.

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Made in us
Longtime Dakkanaut





When are flamers not useful? Talk about a unit born to be awesome. I think DE would remove their power weapons from Bloodletters as well because the sword is listed as a gift.

This message was edited 1 time. Last update was at 2011/05/17 19:11:36


 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

If the power weapons are deamonic gifts then DE would indeed remove them.


also be aware that the libby could cast DE multiple times if he was in BtB with multiple units, up to the limit of Powers he is allowed to cast a turn.

so if he is in BtB with 2 squads of Bloodletters then he just needs to fire off DE twice and both are screwed.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Tough Tyrant Guard





My own little happy place

funny that GK are better against other armies than daemons.

I tried being normal but it's boring so now I'm back to being insane
http://www.heresy-online.net/daemons/adoptables/10375-flamminggaunt.htm

Level up Adoptable!












 
   
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Long-Range Black Templar Land Speeder Pilot




Indiana

No army is susposed to auto win vs another.

My Armies:
- Death Wing and Green Wing
- Tacticals and Devastators
- Retired

 
   
 
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