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![[Post New]](/s/i/i.gif) 2011/05/16 12:14:54
Subject: Guard Frendly no vet 1500 Pts
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Drop Trooper with Demo Charge
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HQ:
Company Command Squad
4X meltas, + chimera. 155 Pts
Troops:
Platoon Command Squad
Vox 3X flamer 60 Pts
Infantry Squad
Missile Launcher + Chimera. 125 Pts
Infantry Squad
+ Chimera. 110 Pts
Platoon Command Squad
Vox 3X flamer 60 Pts
Infantry Squad
Vox, Las cannon. 80 Pts
Infantry Squad
Vox, Las cannon. 80 Pts
Infantry Squad
Vox, Missile Launcher. 75 Pts
Infantry Squad
Vox, Missile Launcher. 75 Pts
Fast Atack:
Hellhound
Smoke Launchers 135 Pts
Sentinel squad
2 st 70 Pts
sentinel squad
las 1 st 50 Pts
Elit:
Ratling Squad 30 Pts
Heavy Suport:
Leman Russ Vanquisher
las cannon 170 Pts
Leman Russ Battle tank
150 Pts
When I play this List I seperate the army into two front and all the cimeras and the hellhound moves by the side to as fast as posibel to eliminate any and all light tanks and to take objektivs wile the Lemans and the Infantry moves up the other front and elimenates everything they come in contact with
any tips and sugestions are welcome!!
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This message was edited 4 times. Last update was at 2011/05/18 07:36:46
Warhammer 40k
15 000 pts Imperial Guard 501th pintaxien regiment
1000pts Sisters of battle
total: 16 500
Flames of war
U.S.S.R. 2475 pts |
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![[Post New]](/s/i/i.gif) 2011/05/16 13:10:43
Subject: Guard Frendly no vet 1500 Pts
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Member of a Lodge? I Can't Say
WI
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Orders can not be received in a Chimera, but can be given out of one. They can not even give themselves orders inside of the Chimera as per the order rules. Drop the voxs on the units in Chimeras (besides the commanders) unless your planning on disembarking them for some odd reason. Consider Heavy Flamers on assaulting Chimeras to deal with hoards and troops in cover.
Can't fire your heavy weapons if you move your Chimera, so if it is moving all the time your not firing, thus making it a waste.
Grenade Launchers are worthless as the Frag is Str 3 and the Krak is Str 6 AP 4... Marine still gets his armor save, much less being worthless against AV 11+. Use meltaguns or plasmaguns.
Platoon standard is only for close combat, company standard is alittle better due to the 12" bubble re-roll on moral or pinning tests. If your moving your CCS up with a assault force, it probably isn't going to be useful and thus can be replaced. If your keeping it back with foot sloggers and long ranged support, keep as many units as possible around it... but it still probably isn't useful enough to matter.
If your tanks are moving 6", you only get to fire 1 gun. If they move 12", they can't fire at all. If your tanks are not moving, they can fire everything, but are made easy targets for close assault. Pick your poison.
Are you going to blob your foot platoon? If your just blobbing them to get your heavy weapons combined for 320pts, consider this instead...
1 Heavy Weapons Squad
3x Lascannons - 105pts
1 Heavy Weapons Squad
3x Missile Launchers - 90pts
Platoon Infantry Squad
1 Meltagun, 1 AC - 70pts
Platoon Infantry Squad
1 Meltagun, 1 AC, Vox - 75pts
=330pts
Blob up the two platoon squads, giving them a vox for order re-rolls. This gives you 8 heavy weapons able to fire on 3 different targets (or 4 if you keep the squads seperate). Keep your CCS nearby in a Chimera for Bring it Down! to give your HWTs twin linked or your ACs twin linked (or 2 out of the 3 if you blob and use both orders). To help, I would suggest a Lord Commissar to keep your heavy weapon teams inside his Aura of Discipline. I would also strongly consider Creed and Kell in your CCS if you want to make heavy use of Orders. This means you might not need a Lord Commissar then.
Why is your CCS 165pts? Your two Chimera squads are also wrong, as are the foot slogging units. Should be 130pts and 75pts. Your PCS seem to be correct.
Good luck, hope this helps...
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Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG. |
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![[Post New]](/s/i/i.gif) 2011/05/16 13:37:39
Subject: Guard Frendly no vet 1500 Pts
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Drop Trooper with Demo Charge
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yea thanks! Automatically Appended Next Post: as for the leman russ they may always fire their side sponsores aswell and their for they can move and shoot but in adision if a leman wants to move more than 6" they must role a D6 instead... - lumbering behemoth
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This message was edited 1 time. Last update was at 2011/05/16 13:46:52
Warhammer 40k
15 000 pts Imperial Guard 501th pintaxien regiment
1000pts Sisters of battle
total: 16 500
Flames of war
U.S.S.R. 2475 pts |
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![[Post New]](/s/i/i.gif) 2011/05/16 14:19:23
Subject: Guard Frendly no vet 1500 Pts
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Member of a Lodge? I Can't Say
WI
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Good call on the Lumbering Behemoth... I totally forgot that it allowed them to fire all of their stuff!
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Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG. |
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![[Post New]](/s/i/i.gif) 2011/05/16 14:20:20
Subject: Guard Frendly no vet 1500 Pts
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Tunneling Trygon
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tunje wrote:yea thanks!
Automatically Appended Next Post:
as for the leman russ they may always fire their side sponsores aswell and their for they can move and shoot but in adision if a leman wants to move more than 6" they must role a D6 instead... - lumbering behemoth
Even if you do move slowly enough to allow shooting (and can get both sponsons in firing arc) there are very few targets you would want to shoot a lascannon and a HB at ...
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"We didn't underestimate them but they were a lot better than we thought."
Sir Bobby Robson |
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![[Post New]](/s/i/i.gif) 2011/05/16 14:46:18
Subject: Guard Frendly no vet 1500 Pts
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Tower of Power
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Some of the voxes are pretty useless as you're inside tanks. You should also max weapons on the CCS and PCS instead of taking the rubbish banner on the CCS.
Autocannons are better for Guardsmen as they need weight of fire power.
You also don't need lascannons on the Leman Russes as previously mentioned plus 50.50 to hit for 15 points isn't that good of a deal.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2011/05/16 16:23:51
Subject: Guard Frendly no vet 1500 Pts
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Stalwart Veteran Guard Sergeant
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tunje wrote:
as for the leman russ they may always fire their side sponsores aswell and their for they can move and shoot but in adision if a leman wants to move more than 6" they must role a D6 instead... - lumbering behemoth
Sadly, this isn't true. The Lumbering Behemoth rule let's the Russ shoot their turret mounted main weapon in addition to any other weapon they could normally shoot. So you can fire all your weapons if you don't move, but either the hull weapon or 1 sponson in addition to the main weapon if you move 6" or less.
If you shave off the sponsons and lascannons on the battle tanks, you've got enough points for another infantry platoon with some weapons.
I'd really suggest putting your PCSs and CCSs in the chimera's, as they can give orders out of them, and then keep all your Infantry Squads on foot. And if you are going to blob up your Infatry Squads, they only need 1 vox caster per blob.
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40K:
Tarus 7th Regiment "Dragoons": IG 2500+ points
Speed Freaks: Orks 2000 points
Soul-Forged Angels: Blood Angels WIP
DzC:
PHR: 500 points
Hordes:
Trollkin: 50+ points |
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![[Post New]](/s/i/i.gif) 2011/05/16 19:36:54
Subject: Guard Frendly no vet 1500 Pts
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Drop Trooper with Demo Charge
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I have now made the first changes but I havwe 45pts over please make more sugestions
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Warhammer 40k
15 000 pts Imperial Guard 501th pintaxien regiment
1000pts Sisters of battle
total: 16 500
Flames of war
U.S.S.R. 2475 pts |
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![[Post New]](/s/i/i.gif) 2011/05/17 07:15:01
Subject: Guard Frendly no vet 1500 Pts
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Emboldened Warlock
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mercer wrote:Some of the voxes are pretty useless as you're inside tanks. You should also max weapons on the CCS and PCS instead of taking the rubbish banner on the CCS. Autocannons are better for Guardsmen as they need weight of fire power. You also don't need lascannons on the Leman Russes as previously mentioned plus 50.50 to hit for 15 points isn't that good of a deal. I agree, Auto cannons could be a smarter choise for infantry.. Why take of the hull mounted las. If he move 6" or less he may still fire it. and 15pts for a bs 3, str 9, ap 2 shot is pretty good. Sure he will miss some shots, but still. darkdm wrote:tunje wrote: as for the leman russ they may always fire their side sponsores aswell and their for they can move and shoot but in adision if a leman wants to move more than 6" they must role a D6 instead... - lumbering behemoth
Sadly, this isn't true. The Lumbering Behemoth rule let's the Russ shoot their turret mounted main weapon in addition to any other weapon they could normally shoot. So you can fire all your weapons if you don't move, but either the hull weapon or 1 sponson in addition to the main weapon if you move 6" or less. If you shave off the sponsons and lascannons on the battle tanks, you've got enough points for another infantry platoon with some weapons. I'd really suggest putting your PCSs and CCSs in the chimera's, as they can give orders out of them, and then keep all your Infantry Squads on foot. And if you are going to blob up your Infatry Squads, they only need 1 vox caster per blob. Why take of the hull mounted las. If he move 6" or less he may still fire it. and 15pts for a bs 3, str 9, ap 2 shot is pretty good i agree with the sponsors, their kinda useless..
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This message was edited 6 times. Last update was at 2011/05/17 07:31:39
Stats since joining Dakka
Corsair Eldar: 20 Win, 1 lose, 1 draw
Fallen Angels: 3 Win, 0 lose, 0 draw
Skavens: 2 Win, 0 lose, 0 draw |
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![[Post New]](/s/i/i.gif) 2011/05/17 08:38:49
Subject: Guard Frendly no vet 1500 Pts
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Member of a Lodge? I Can't Say
WI
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Ok... I will toss down a list for your Infantry. I am not going to touch the halflings, Sentinels or the tanks.
CCS - 145pts
4x Meltaguns
Chimera (ML/HB)
Mech Infantry
PCS -125pts
4x Meltagun
Chimera (ML/HF)
PIS -115pts
Meltagun
Chimera (ML/HF)
PIS -115pts
Meltagun
Chimera (ML/HF)
Foot Infantry
PCS -60pts
3x Meltaguns
Heavy Weapons Squad -75pts
3x AC
Heavy Weapons Squad -75pts
3x AC
PIS -70pts
1 Meltagun, 1 AC
PIS -70pts
1 Meltagun, 1 AC
850pts
If I add in your Fast, Elite, and Heavy I come to 1495pts. If you can get 5pts from somewhere, you can get 1 more meltagun for that PCS.
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This message was edited 2 times. Last update was at 2011/05/17 09:01:55
Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG. |
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![[Post New]](/s/i/i.gif) 2011/05/17 12:26:52
Subject: Guard Frendly no vet 1500 Pts
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Tower of Power
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Searth wrote:mercer wrote:Some of the voxes are pretty useless as you're inside tanks. You should also max weapons on the CCS and PCS instead of taking the rubbish banner on the CCS.
Autocannons are better for Guardsmen as they need weight of fire power.
You also don't need lascannons on the Leman Russes as previously mentioned plus 50.50 to hit for 15 points isn't that good of a deal.
I agree, Auto cannons could be a smarter choise for infantry.. Why take of the hull mounted las. If he move 6" or less he may still fire it. and 15pts for a bs 3, str 9, ap 2 shot is pretty good. Sure he will miss some shots, but still.
No it is not pretty good because if he moves and has sponsons he can fire EITHER one sponson or the lascannon. The lascannon is 15 points and for BS3 that's not a good deal as hit 50/50.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2011/05/17 12:48:01
Subject: Guard Frendly no vet 1500 Pts
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Emboldened Warlock
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mercer wrote:Searth wrote:mercer wrote:Some of the voxes are pretty useless as you're inside tanks. You should also max weapons on the CCS and PCS instead of taking the rubbish banner on the CCS.
Autocannons are better for Guardsmen as they need weight of fire power.
You also don't need lascannons on the Leman Russes as previously mentioned plus 50.50 to hit for 15 points isn't that good of a deal.
I agree, Auto cannons could be a smarter choise for infantry.. Why take of the hull mounted las. If he move 6" or less he may still fire it. and 15pts for a bs 3, str 9, ap 2 shot is pretty good. Sure he will miss some shots, but still.
No it is not pretty good because if he moves and has sponsons he can fire EITHER one sponson or the lascannon. The lascannon is 15 points and for BS3 that's not a good deal as hit 50/50.
I see we disagree here. But i have faced alot of lemans with las on the hull and it have killed/damaged my tanks more times than you might think. Also, should he use 1 heavy bolter sponsor instead? why on earth should he use 1 heavy bolter along with a vanquiser battlecannon for example? that makes no sense at all.. for 15pts a lascannon is alot better than using a heavy bolter on a anti tank vehicle.
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Stats since joining Dakka
Corsair Eldar: 20 Win, 1 lose, 1 draw
Fallen Angels: 3 Win, 0 lose, 0 draw
Skavens: 2 Win, 0 lose, 0 draw |
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![[Post New]](/s/i/i.gif) 2011/05/17 12:48:30
Subject: Guard Frendly no vet 1500 Pts
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Drop Trooper with Demo Charge
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Heavy Weapons Squad -75pts
3x AC
Heavy Weapons Squad -75pts
3x AC
Every time I have used Heavy Weapons Squads they have become targets strait away and then elimenated almost in the begining. I have tried to hide them but if I hide them I will get a limited sight and therfor limited use and if they must move it will take a entire round before they can shoot...
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This message was edited 2 times. Last update was at 2011/05/17 12:52:03
Warhammer 40k
15 000 pts Imperial Guard 501th pintaxien regiment
1000pts Sisters of battle
total: 16 500
Flames of war
U.S.S.R. 2475 pts |
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![[Post New]](/s/i/i.gif) 2011/05/17 13:01:36
Subject: Guard Frendly no vet 1500 Pts
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Tower of Power
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Searth wrote:mercer wrote:Searth wrote:mercer wrote:Some of the voxes are pretty useless as you're inside tanks. You should also max weapons on the CCS and PCS instead of taking the rubbish banner on the CCS.
Autocannons are better for Guardsmen as they need weight of fire power.
You also don't need lascannons on the Leman Russes as previously mentioned plus 50.50 to hit for 15 points isn't that good of a deal.
I agree, Auto cannons could be a smarter choise for infantry.. Why take of the hull mounted las. If he move 6" or less he may still fire it. and 15pts for a bs 3, str 9, ap 2 shot is pretty good. Sure he will miss some shots, but still.
No it is not pretty good because if he moves and has sponsons he can fire EITHER one sponson or the lascannon. The lascannon is 15 points and for BS3 that's not a good deal as hit 50/50.
I see we disagree here. But i have faced alot of lemans with las on the hull and it have killed/damaged my tanks more times than you might think. Also, should he use 1 heavy bolter sponsor instead? why on earth should he use 1 heavy bolter along with a vanquiser battlecannon for example? that makes no sense at all.. for 15pts a lascannon is alot better than using a heavy bolter on a anti tank vehicle.
Whoever you're playing with either has good luck or weight dice as you need 4+ to hit which isn't worth a single shot 15 points gun.
*Sigh. His list is using standard Russes with heavy bolter sponsons and lascannons. If the tank moves thank the lumbering behemoth it can fire the turret and one additional weapon, this would be EITHER a single sponson OR lascannon. Either way the sponsons are wasted as paying for two and can only fire one and/or not firing the lascannon.
Now Vanquisher, who actually takes those?  .
And you also made my point. Why are heavy bolters been taken on something (normal Russ) which is mostly anti tank and heavy infantry?
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2011/05/18 04:17:20
Subject: Guard Frendly no vet 1500 Pts
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Member of a Lodge? I Can't Say
WI
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tunje wrote:Heavy Weapons Squad -75pts
3x AC
Heavy Weapons Squad -75pts
3x AC
Every time I have used Heavy Weapons Squads they have become targets strait away and then elimenated almost in the begining. I have tried to hide them but if I hide them I will get a limited sight and therfor limited use and if they must move it will take a entire round before they can shoot...
Really? That would be awesome if they fire on 75pt units and not the Tanks or the melta Chimeras your ramming down his throat. Sounds like you should either be winning at that point or your luck totally crapped out and he blew you off of the table.
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Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG. |
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![[Post New]](/s/i/i.gif) 2011/05/18 05:41:21
Subject: Re:Guard Frendly no vet 1500 Pts
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Dakka Veteran
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HB sponsons on LRVQ - Pretty bad option. If you actually take a vanquisher, you're going to want to shoot tanks at every opportunity.
HB sponsons on LRBT - Theoretically useful for killing a termagant per turn when the BC is broken, but it's not really worth the time to maneuver for LOS.
Hull LC on LRVQ - Pretty decent option. Buy a ~150pts AT gun, get another at 90% discount. This is the only tank I'd buy a lascannon for (if I were taking it)
Hull LC on LRBT - Man I don't know. These tanks find themselves shooting at all manner of stuff like tanks and monsters, it could work I guess. Wouldn't recommend it for the points cost though, it's still bs3.
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![[Post New]](/s/i/i.gif) 2011/05/18 07:19:02
Subject: !
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Emboldened Warlock
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mercer wrote:Searth wrote:mercer wrote:Searth wrote:mercer wrote:Some of the voxes are pretty useless as you're inside tanks. You should also max weapons on the CCS and PCS instead of taking the rubbish banner on the CCS. Autocannons are better for Guardsmen as they need weight of fire power. You also don't need lascannons on the Leman Russes as previously mentioned plus 50.50 to hit for 15 points isn't that good of a deal. I agree, Auto cannons could be a smarter choise for infantry.. Why take of the hull mounted las. If he move 6" or less he may still fire it. and 15pts for a bs 3, str 9, ap 2 shot is pretty good. Sure he will miss some shots, but still. No it is not pretty good because if he moves and has sponsons he can fire EITHER one sponson or the lascannon. The lascannon is 15 points and for BS3 that's not a good deal as hit 50/50. I see we disagree here. But i have faced alot of lemans with las on the hull and it have killed/damaged my tanks more times than you might think. Also, should he use 1 heavy bolter sponsor instead? why on earth should he use 1 heavy bolter along with a vanquiser battlecannon for example? that makes no sense at all.. for 15pts a lascannon is alot better than using a heavy bolter on a anti tank vehicle. Whoever you're playing with either has good luck or weight dice as you need 4+ to hit which isn't worth a single shot 15 points gun. *Sigh. His list is using standard Russes with heavy bolter sponsons and lascannons. If the tank moves thank the lumbering behemoth it can fire the turret and one additional weapon, this would be EITHER a single sponson OR lascannon. Either way the sponsons are wasted as paying for two and can only fire one and/or not firing the lascannon. Now Vanquisher, who actually takes those?  . And you also made my point. Why are heavy bolters been taken on something (normal Russ) which is mostly anti tank and heavy infantry? Can you take away the heavy bolters on a russ? Then do that! their useless.. i thought the HB spons was included for free. my bad! (but keep the las, it's awsome! now surrender!)
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This message was edited 1 time. Last update was at 2011/05/18 07:43:56
Stats since joining Dakka
Corsair Eldar: 20 Win, 1 lose, 1 draw
Fallen Angels: 3 Win, 0 lose, 0 draw
Skavens: 2 Win, 0 lose, 0 draw |
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![[Post New]](/s/i/i.gif) 2011/05/18 07:37:05
Subject: Guard Frendly no vet 1500 Pts
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Drop Trooper with Demo Charge
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This message was edited 1 time. Last update was at 2011/05/18 07:38:56
Warhammer 40k
15 000 pts Imperial Guard 501th pintaxien regiment
1000pts Sisters of battle
total: 16 500
Flames of war
U.S.S.R. 2475 pts |
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![[Post New]](/s/i/i.gif) 2011/05/18 08:22:05
Subject: Guard Frendly no vet 1500 Pts
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Member of a Lodge? I Can't Say
WI
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Heh... time to buy new dice then or learn to play Yahzee!
But seriously, I hear you... my dice luck sucks at times too.
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Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG. |
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![[Post New]](/s/i/i.gif) 2011/05/18 11:16:17
Subject: Guard Frendly no vet 1500 Pts
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Emboldened Warlock
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BlkTom wrote:tunje wrote:Heavy Weapons Squad -75pts
3x AC
Heavy Weapons Squad -75pts
3x AC
Every time I have used Heavy Weapons Squads they have become targets strait away and then elimenated almost in the begining. I have tried to hide them but if I hide them I will get a limited sight and therfor limited use and if they must move it will take a entire round before they can shoot...
Really? That would be awesome if they fire on 75pt units and not the Tanks or the melta Chimeras your ramming down his throat. Sounds like you should either be winning at that point or your luck totally crapped out and he blew you off of the table.
Well, you don't focus all your fire on the heavy wep squad, but they die very fast anyway.. T3 5+ saves. If their spread around in his 10 man guardssquad their much more harder to kill since he can take the wounds on his normal guardsmens instead... in the heavy weapon squads you can fire directly on the Heavy wep. Gosh i'm tired.. hate school... x)
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Stats since joining Dakka
Corsair Eldar: 20 Win, 1 lose, 1 draw
Fallen Angels: 3 Win, 0 lose, 0 draw
Skavens: 2 Win, 0 lose, 0 draw |
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![[Post New]](/s/i/i.gif) 2011/05/18 12:32:36
Subject: Guard Frendly no vet 1500 Pts
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Drop Trooper with Demo Charge
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Searth wrote: Gosh i'm tired.. hate school... x)
hear you bro!!
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Warhammer 40k
15 000 pts Imperial Guard 501th pintaxien regiment
1000pts Sisters of battle
total: 16 500
Flames of war
U.S.S.R. 2475 pts |
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