How does this list do against the following opponents?
1. Ork Green Tide
2.
IG Power Blob
3.
SoB with two Exorcists
4. Dark Eldar Raider Force
5. Demons
The Green Tide may have 180 Ork Slugga Boyz rampaging toward you with maybe some lootas and/or a Mek Boy with a forcefield adding a bit of cover to the mobs. There will a Warboss in there for the Waagh! The better players space their boyz out far enough that a missile launcher hits one model with a direct hit but might get up to two with a good scatter. You should get two rounds of shooting. Can you stop them in two rounds?
Ditto for the
IG Power Blob list but it has less cover (no Mek forcefield) and lower toughness. However, it has better run rolls in the shooting phase and is usually backed by pie plate ordnance that will run your
HWTs off the table or kill them.
The
SoB are seemingly vulnerable to your
MLs krak missles but you don't have enough of them or a high enough ballistic skill to wipe the SoBs off the table before they hit your lines. The Exorcists are likely to cause major damage to your
HWTs and infantry squads. I guess it will depend on how well your Manticores do counter fire.
Dark Eldar Raider forces are going to hurt you if they Alpha Strike. 12" move, 2" dismount, 1-6" fleet run, and then a 6" assault. You're probably OK if you hang out on the back edges of the table from them. Perhaps it will come down to how well you shoot and whether or not he has Nightshields.
Demons will try to land in your face. Your shooting phase may kill them all or fail miserably. If the latter, you might still crush them if you cascade the PIS to protect your
HWTs and he lacks jump infantry. Done well, it is likely that you will still have most of your
HWTs on the table at the end of the game and he will have zip on the board.
Now I'm wondering how you would do against an all infantry
SM army but those things only exist in the imaginary world.
Hmm...Nid Horde....