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Made in us
Brainless Servitor





I'm just about finished assembling my guard and am going to play a few games this weekend to see if they're up to snuff. this is the list I'm considering taking:

CCS 4x Meltas
Chimera multi/flamer

vet squad 3x meltas
chimera multi/flamer

vet squad 3x meltas
chimera multi/flamer

vet squad 3x meltas
chimera multi/flamer

vet squad 3x meltas
chimera multi/flamer

Vendetta gunship

Vendetta gunship

Valkyrie Mult Rocket Pods

LRBT w/ sponson hvy bolters

LRBT w/ sponson hvy bolters

1495 pts.
I havent played really since the end of 3rd edition, so this is mostly based on battle reports, tacticas. Any tips/info?




   
Made in us
Frenzied Juggernaut





Alaska

Interesting list. I have a list very similar to this but its around 2k.

In my personal opinion I would swap out a Venetta and drop the vets down to regulars in order to field more LRBT. Those can pack a serious punch from a distance where you may need it while the vets would just get wiped out.

I have 6 Chimeras and a few tanks so far along with one Valk, just need to get the troops now... Heres my list graciously taken from the advice of Trickstick.


Tank Army List

Company Command Squad - 4xplasma gun, plasma pistol, chimera (multilaser, heavy flamer) - 205

Veterans - 3xmelta gun, chimera (multilaser, heavy flamer) - 155
Veterans - 3xmelta gun, chimera (multilaser, heavy flamer) - 155

Platoon

Platoon Command Squad - 4xflamer, chimera (multilaser, heavy flamer) - 105
Infantry squad - flamer, chimera (multilaser, heavy flamer) - 110
Infantry squad - flamer, chimera (multilaser, heavy flamer) - 110
Special Weapon Squad - 3xflamers - 50
Special Weapon Squad - 3xflamers - 50

Valkyrie - rocked pods, multilaser OR Vendetta - 130
Valkyrie - rocked pods, multilaser OR Vendetta - 130

Manticore

2x demolisher w/heavy flamer - 330
2x standard leman russ w/lascannon - 330

Total - 1990

37,500 pts Daemon Army of the Gods

35,000 pts - X - Iron Tenth

15,000pts - Firehawks

10,000 pts - Nighthaunt

Dkok - 1850
 
   
Made in us
Pyromaniac Hellhound Pilot





killeen TX

seems pretty solid. do you plan to even issue orders?

javascript:emoticon(''); 3,000 pointsjavascript:emoticon('');

2,000 points

265 point detachment

Imperial Knight detachment: 375

Iron Hands: 1,850

where ever you go, there you are 
   
Made in us
Brainless Servitor





martin74 wrote:seems pretty solid. do you plan to even issue orders?

Honestly I don't think there will be many issued, I haven't played this army yet. But I don't think many opportunities will arise.

   
Made in us
Been Around the Block





Everett, wa

Pretty vanilla should do just fine, orders with all vets works if your CCS is in range and their ride went boom "bring it down" is great order for melta vets makes their meltas TL vs armor or MC.
   
Made in us
Frenzied Juggernaut





Alaska

If anything try to take Creed, hes a BEAST with 24" RADIUS of order giving power and he can give 4 of 'em. That WILL help you since he can use all orders available to the guard and that will cover any bases left open.

37,500 pts Daemon Army of the Gods

35,000 pts - X - Iron Tenth

15,000pts - Firehawks

10,000 pts - Nighthaunt

Dkok - 1850
 
   
Made in us
Brainless Servitor





xSoulgrinderx wrote:If anything try to take Creed, hes a BEAST with 24" RADIUS of order giving power and he can give 4 of 'em. That WILL help you since he can use all orders available to the guard and that will cover any bases left open.


I couldn't imagine cutting 85-90 points to fit him in would be better than what those 90 points were, is there something I'm missing with him?

   
Made in us
Frenzied Juggernaut





Alaska

For one, he can order a unit to go to ground after they shoot giving them a 2+ cover save, and then next turn bring them back up as if nothing happened.

You got to think strategy here, if you have any kind of cover, use it and if you have something that can boost that then use it too. Not to mention the recovery aspect of it.

Sure he's pricey but he can help issue orders that could enhance your fighting and shooting power. If ordered, he can give a unit twin-linked shooting, furious charge (if you have to), and extra shooting power that could be otherwise used to bring down key components of an enemys force.

He is worth a lot in points for what you could field instead, I totally agree with you there, but in retrospect you could use him to your advantage. Im not saying take him EVERY game but once in a while try him out and you'll find a use for him, now wether its 90Pts worth of use is up to you.

This message was edited 1 time. Last update was at 2011/05/22 21:18:49


37,500 pts Daemon Army of the Gods

35,000 pts - X - Iron Tenth

15,000pts - Firehawks

10,000 pts - Nighthaunt

Dkok - 1850
 
   
Made in ph
Hardened Veteran Guardsman




All orders are done BEFORE shooting, so you can't just shoot and have them go to ground in the same turn.

And I find that having 2 squads making 2 orders with a range of 12" each is more effective than one squad doing the same thing because you can spread it out further and get another squad of bodies and special weapons. Creed is worth another CCS basically and unless you're using him to scout or outflank a unit, taking another CCS is better.

Your Vet Squads are fine, especially in Chimeras. Just launch them all forward to take on tanks and don't look back. Have them scooting around with your CCS.

I'm not a fan of sponsons on the Russes. If you drop them, you could make them both Demolishers or Executioners. I like to exploit the Lumbering Behemoth rule as much as possible and sponsons are dead weight to me.

Buy Imperial War Bonds

Killing daemons, heretics, witches, worse witches, mindless robots, traitors, hungry bugs, green skins and space communists needs your monetary support. 
   
Made in us
Brainless Servitor





L_Dawg wrote:All orders are done BEFORE shooting, so you can't just shoot and have them go to ground in the same turn.

And I find that having 2 squads making 2 orders with a range of 12" each is more effective than one squad doing the same thing because you can spread it out further and get another squad of bodies and special weapons. Creed is worth another CCS basically and unless you're using him to scout or outflank a unit, taking another CCS is better.

Your Vet Squads are fine, especially in Chimeras. Just launch them all forward to take on tanks and don't look back. Have them scooting around with your CCS.

I'm not a fan of sponsons on the Russes. If you drop them, you could make them both Demolishers or Executioners. I like to exploit the Lumbering Behemoth rule as much as possible and sponsons are dead weight to me.


I agreee, I think if I were going to squeeze 90 more points in, another command squad would be stronger than increasing the orders ability. I didn't really want the sponsons, but I was at 45 points and didn't know where else to apply those.

   
Made in gb
Ultramarine Chaplain with Hate to Spare





I like it but I'd consider swaping the Command squad from melta to plasma. You have enough tank hunting and the extra TEq firepower would give you more options.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Brainless Servitor





FlingitNow wrote:I like it but I'd consider swaping the Command squad from melta to plasma. You have enough tank hunting and the extra TEq firepower would give you more options.
That's definitely something I'll consider, I mean this has a lot of meltas in it, so I could see mixing it up. Like I said, i still havent used this list, or 5th ed in general, so not sure how this works out.

   
Made in us
Been Around the Block





Everett, wa

I run my standard gaurd lists the same way, i put hvy bolters on all my vend/val cause 10 points for 2 hvy bolters is dirt cheap and give you the option too shoot alot more, more so if your not facing alot of armor or your out of armor too shoot . I only use creed for blob lists, with mech vets not so usefuL or below 2500 points. Maybe swap some meltas with plasmas i usually run 2-3 melta vets and 2 plasma vets comes in useful and will jazz up your weapon layout.
   
Made in us
Brainless Servitor





dinnermeat wrote:I run my standard gaurd lists the same way, i put hvy bolters on all my vend/val cause 10 points for 2 hvy bolters is dirt cheap and give you the option too shoot alot more, more so if your not facing alot of armor or your out of armor too shoot . I only use creed for blob lists, with mech vets not so usefuL or below 2500 points. Maybe swap some meltas with plasmas i usually run 2-3 melta vets and 2 plasma vets comes in useful and will jazz up your weapon layout.

I agree, I will be considering mixing up my infantry guns after a game or two to see where they stand. I considered the heavy bolters, but my biggest problem was I thought they were kind of unattractive on the models, and I want my vends firing at armor, and my valk on the move.
   
Made in us
Brainless Servitor





Okay, so if this list seems reasonable, I have two games set up this week and need some advice:

Game 1
Vanilla Marines
full TH/SS terminator unit w/term Librarian
3 vindicators
some tac squads w/ missile launchers

this will be using the full list, what kind of tips would benefit me in this game?

Game 2
Tau
a hammerhead
couple broadsides
some crisis suits
stealths
pathfinders
firewarriors
kroot

This list is going to be only 1350, so what would you cut here? I'm thinking either a: valk or vendetta and a sponson or
b: a LRBT. I've watched this list play a couple times, and it seems pretty soft, so I dont think itll be too hard, but Id hate to be going in overconfident and overlook a unit or something.

   
Made in ph
Hardened Veteran Guardsman




For Game 1, rush your melta vets forward as fast as possible to hit the Vindis and if the Termies have a Land Raider, that too.

Try as much as possible to go first. If you don't get it, hang back. He'll probably rush his vehicles forward so you can have a closer target.

Use your Vendettas on the Termies and the LRBTs on the Tac squads.

Buy Imperial War Bonds

Killing daemons, heretics, witches, worse witches, mindless robots, traitors, hungry bugs, green skins and space communists needs your monetary support. 
   
Made in us
Hardened Veteran Guardsman





San Diego, CA

The competitive list for IG kills me every time. All those identical Mech-Vets in Chimeras are more soulless than vanilla Ultramarines.

So you told the SD boy to stay classy. I'm sure he's NEVER heard that one.... 
   
Made in ph
Hardened Veteran Guardsman




When did anything have soul and individuality in 40K anyway? Just look at the Necrons.

Buy Imperial War Bonds

Killing daemons, heretics, witches, worse witches, mindless robots, traitors, hungry bugs, green skins and space communists needs your monetary support. 
   
Made in us
Brainless Servitor





L_Dawg wrote:For Game 1, rush your melta vets forward as fast as possible to hit the Vindis and if the Termies have a Land Raider, that too.

Try as much as possible to go first. If you don't get it, hang back. He'll probably rush his vehicles forward so you can have a closer target.

Use your Vendettas on the Termies and the LRBTs on the Tac squads.


this makes sense, I think once I knock out his AntiArmor he's in a spot. the terms will be deep struck, no ride, unless he throws a curveball here.

SoliderSnake wrote:The competitive list for IG kills me every time. All those identical Mech-Vets in Chimeras are more soulless than vanilla Ultramarines.


I think if everyone is trying to be competitive there is no reason to handicap yourself for "flavor." These units are all very competitive units from what I've read and seen in Batreps, why choose something else? I don't need to be a special snowflake.

   
Made in us
Hardened Veteran Guardsman





San Diego, CA

I dunno, it just feels like to me that a real battalion would have some variety in its troops and vehicles. All of your troopers are anti-vehicle specialists? What about Special Forces support? Artillery? Light Recon Vehicles like Sentinels?

So you told the SD boy to stay classy. I'm sure he's NEVER heard that one.... 
   
Made in ph
Hardened Veteran Guardsman




Having all the infantry doing the anti-vehicle leaves his vehicles to do the anti-infantry.

Buy Imperial War Bonds

Killing daemons, heretics, witches, worse witches, mindless robots, traitors, hungry bugs, green skins and space communists needs your monetary support. 
   
 
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