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Made in us
Yellin' Yoof on a Scooter





My orks vs my friend's tyranids, my first game in half a year

500 Point Battle - Annihilation - Pitched Battle

4 x 4 no terrain except primary bridge raised about 1 inch on sides.
Lava is strength 5 no AP, automatic glancing hit on vehicles.


(Upgrades not included, sorry everyone!)

Tyranids

HQ -Warrior Prime

Troop -3x Warriors (1 with rending claws)

Troop - 8 x Genestealers

Troop -12 x Hormagaunts
Monsterous creature/dedicated xport - Mycetic Spore



Orks

HQ-Big Mek - KFF

Troop- 1 Deff Dread 2 x Skorcha

Troop- 11 Boyz led by 1 PK nob

Heavy support- 1 Grotzooka Killa Kan

Heavy support- 1 Rokkit Killa Kan

Heavy support- 1 Skorcha Killa Kan

Fast attack- Deff Kopta with twin linked rokkits

Fast attack - Deff kopta with twin linked rokkits
~~~~~

Deployment:
Orks Form line with Killa Kans in front of the main bridge. Deff Dread takes position to the left side of the line. Big Mek joins boyz squad and forms a long squad behind the kan wall. 1 Deff kopta on each side of the army.

Tyranids place warrior prime with three warriors on their side between bridge B and the main bridge.

Infiltrate/Scout
Genestealers appear infiltrate behind the volcano located by bridge A.

Deff koptas scout move towards bridge B, gaining LoS/range of Prime/warriors

Orks get first turn
Tyranids fail to seize initiative

Turn 1: Ork

Deff dread advances to bridge A
Skorcha kan moves onto main bridge
Rokkit kan moves onto main bridge huddling the left side
Grotzooka kan moves towards bridge B
Boyz Squad stretches into a line between bridge A and main bridge

Deffkoptas shoot at warrior/prime, causing 1 wound on the prime
Grotzooka kan shoots and scatters away, hitting nothing
Skorcha kan runs forward 3 inches on the main bridge
Rokkit kan runs forward 2 inches following skorcha kan
Boyz squad runs 5 inches to maintain squad coherence within 6 inches of vehicles

Turn 1: Tyranids

Prime/Warriors move towards main bridge, within assault range of Skorcha kan
Genestealers move towards bridge A

Prime/warriors shoot at skorcha kan, inflicting 1 glancing hit which does nothing
Genestealers run 1 inch towards bridge A

Prime/warriors assault skorcha kan, blocking main bridge.
CC results: Immobilize skorcha kan, kan misses all attacks

Turn 2: Orks

Deff dread takes position on bridge A
Rokkit Kan moves within assault range of close combat
Boyz hold position/maintain KFF contact
Grotzooka kan continues moving towards bridge B
Deff koptas fly over lava and gain range of gene stealers

Deff dread uses both skorchas on gene stealers killing 3
Deff koptas shoot at gene stealers, 1 hit, no wounds
-Genestealers pass leadership check-

Rokkit kan joins CC on main bridge
CC results: warriors/prime cause no damage, kans kill 1 warrior (we forget fearless rule)

Turn 2: Tyranids

Mycetic spore fails reserve roll

Genestealers move away from deff dread towards deployment corner

CC results:Warriors/prime cause no damage to immobilize skorcha kan, kans kill 1 more warrior (forget fearless rule again)

Turn 3: Orks

Deff dread moves towards gene stealers
Boyz all break towards main bridge
Deff koptas move slightly perpendicular to gene stealers
Grotzooka kan moves across bridge B

Deff dread uses double skorcha on genestealers, kills 2 gene stealer
Deff koptas shoot at gene stealers, killing 1 gene stealer
Grotzooka attempts to shoot gene stealers, just out of range
-Genestealers pass leadership check-

CC results: Skorcha kan and rokkit can take no damage from warrior and warrior prime, kans kill 1 warrior

Turn 3: Tyranids

Mycetic spore arrives from reserve, landing behind boys. Scatters into lava, no damage to mycetic spore. Gaunts arrive from spore.

Genestealers move toward deff koptas

Genestealers run 1 inch toward close combat on main bridge
Gaunts shoot at boys squad, 36 shots killing 9 boyz
Mycetic spore shoots at deff dread rear armor, causing 1 glancing hit removing 1 skorcha
-Boyz squad with big mek fails leadership, run towards table edge-

CC results: Kans take no further damage, warrior prime killed

Turn 4: Orks

Boyz with big mek run towards table edge, 2 inches from edge
Rokkit kan moves back to ork side of bridge
Deffdread approaches mycetic spore opposite side of gaunts
Deff koptas move away several inches from gene stealers
Grotzooka kan moves towards gene stealers

Deff dread skorches mycetic spore hitting an additional 10 gaunts, no damage to spore. Kills 8 gaunts.
Rokkit kan shoots at gaunts, misses
Deff koptas both shoot at gene stealers, killing both
Grotzooka runs towards main bridge

Deffdread engages mycetic spore in close combat
Deffdread attacks and destroys mycetic spore

Turn 4: Tyranids

Gaunts move towards retreating boyz squad/big mek

Gaunts take 9 shots at boys, killing 2 boyz

Turn 5: Orks

Boyz squad/big mek run off table edge

Rokkit kan moves towards gaunts within CC range
Deffdread moves onto bridge A (scared of lava)
Deff koptas move to tyranid end of bridge
Grotzooka kan moves towards bridge B

Deff koptas shoot at gaunts killing both
-Game End-

Ork kill points: 5 points
Tyranid kill points: 2 points
~~~~~~

Tyranids were expecting many boyz to be played, not expecting the kans nor deff dread. Without any significant penetrating attacks, kans and deff dread took over the field. Genestealers gained no opportunity to engage ork troops, getting caught by deff dread.
[Thumb - Map 4 x 4 500 pt Tyranids vs Orks.png]
map/deployment

This message was edited 1 time. Last update was at 2011/05/24 03:26:32


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