So, when I was reading the
BA codex, I missed a guy in it: Sepheran, the exalted herald of Sanguinius. I think he should be stronger then a Sanguinary Guard, so here is the profile I created. I hope its not rubbish
Sepheran, Exalted Herald of Sanguinius Point cost: 240 points
Sepheran is the Lord of the Sanguinery Guard. He is the strongest of his kind, and it is he who leads the Sanguinary Guard into battle. He is a truly deadly opponent, and he killed some of the biggest monsters the Sanguinary Guard ever faced. It was him that helped the Grey Knights to kill the feared Bloodthirster Ka'Bandha, he led the attack at the hated Eldar who slaughtered so many Battle-Brothers at Semmel and his records are full of more heroiv things like these. It is truelly said that Sepheran is a deadly opponent, for he has faced the worst enemies of mankind.
WS BS S T W A Armour save Leadership (sorry this 1 is positioned last)
6 4 4 5 3 3 2+
5+ 10
Wargear: Arificer armour, Angelus Boltgun, Glaive Encarmine, Frag and Krak grenades, Iron Halo, Death Mask, Jump Pack
Special rules:
Descent of Angels
Herald of Sanguinius
Sepheran is an inspiring sight at the battlefield, and all units within 16" use his morale.
Lord of the Sanguinery Guard
If Sepheran joins a squad of Sanguinery Guard, they are counted as having Death Masks until he leaves that unit.
If he joins another squad, that squad counts +1 to their
WS
Independent Character
Gift of Sanguinius
He is a psyker, and can choose 1 physic power
Master of the Angelic Guard
Sanguinary Guard are counted as troops choice.
Unit Composition
Sepharan (unique)
2 Sanguinery Guard
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Space Marine Weapon Emplacements.............................................20 points
The Space marines sometimes prepare the battlefied by placing heavy weoponry on the battlefield. When placed and used by a squad, these things become truly deadly. But if the soldiers manning the cannon die, the weapon can be used against them, As so, the Space Marines should carefully place them, or get it used against them.
Unit composition
1 Heavy Weapon of these choices:
- Heavy Bolter
- Plasma Gun
- Autocannon
- Lasgun
Special Rules:
Immobile
Defending systems
When an enemy uses the cannon, the Space Marine army can send a squad to the control system
of the cannon. When in contact with this, the cannon will be shut down. If he wants the cannon to work again,
he can use a squad at the control system to let it work again.
If you have more then 1 cannon, write down wich control system/pannel is from wich cannon
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So, this was it.
I hope you liked it
More coming up!