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Made in us
Lurking Gaunt





I bought some tyrant guard since last time and i wanted to see what people think, i dont care if its not the greatest plan but its a fun one so here it is

Hq

Tyrant - old aversary -heavy venom cannon - 220
tyrant guards X2 -120

tyranid prime - bone sword - lash whip -deathspitter - 100


elites

zoanthrope -60
lictor -65


troops

hormigants x20 -160
termigants x10 -50
warriors x5 - deathspitters - barbed strangler - 180
genestealers x11 - 154
genestealers x 11 - 154


fast attack

gargyles x10 -60

heavy support

tyranofex - rupture cannons - 265
trygon prime -240
carnifex -160

total 1998 points

i know i could use some more zoanthropes and elites in general also some more fast attack couldnt hurt.

2750 pts
3500 pts
1000 pts 
   
Made in us
Scuttling Genestealer




This list is all over the place.

With tyranids you will generally want most of your stuff to stay tight and together. You can achieve this in a few simple ways.

1) Take creatures that all move at the same speed. (tervigon, tyrannofex, carnifex, trygon (not deepstriking), gaunts, hive guard, raveners warriors etc) most of these are infantry speed and will be able to soak up enemy fire or provide cover to other units to get close to the enemy as that is our ultimate goal.

2) pick creatures that can stay in reserve and come onto the table close to the enemy (outflanking genestealers, ymargls, deepstriking hive tyrants, trygons, mawlocs, devourer gaunts in spores, zoanthropes in spores, and troops outflanking from hive commander) the goal here is to be in your opponents face and make him unable to choose targets. For this list a hive commander tyrant is almost required

3) Pick creatures that are fast or infiltrate (infiltrating genestealers, gargoyles, winged tyrants, shrikes, etc) these get closer to the enemy by sheer speed.

You have to pick one of these things for your army and make sure everything has a purpose in your list. Also make sure to remember the tyranid golden rule which is take the important things in pairs.

P.S. The first one is probably the easiest and best way to run tyranids as you can give yourself cover, keep a strong synaptic web, be durable and have reliable anti tank.




   
Made in gb
Deadshot Weapon Moderati





Rochdale (GW Manchester)

So you know... when you post an army on here you basically always get critisism so im going to say:

NICE LIST

It has absolutely everything in random combination and enough troops to hold objectives as well as enough synapse range.

I have played against a list like this before and althought I won it was a hard game. As long as you use each unit against things its effective at it can be an effective list noone expects. Basically you just don't know what to shoot at when you face an army like this because its hard to prioratise targets.

"Innocence Proves Nothing... Except That You've Done Nothing Wrong"

Welcome to the Daemonhunters, the ranks of the exalted Ordo Malleus and their cannon fod....er, I mean, loyal allies. Remember...the only ones who need fear the righteous might of the Ordo Malleus are the Daemonic.


quote: Dashofpepper: ...sad rivulet of demon prince tears. He ponders for a moment, then lashes the demon hunters into him. He assaults them, kills a terminator or two....and then demon hunters being demon hunters....they proceed to wtfpwn him. Second player leaves the table... 
   
 
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