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METAGAME: well I'll face nearly everything except CSM and necron .
HQ
vulkan 190
Troops
5 scout 100pt
-mantle
-rocket launcher
10 tactical marine 250
-melta gun
-laser cannon
-power fist
-razorback
Elite
ironclad dreadnought 180
-HF intead of requiem
-drop pod
5 assault termy 200
-hammer and shield
10 veterans of the sternguard 355
-2 combi-plasma
-3 combi-melta
-2 HF
-powerfist
-drop pod
light support
land speeder 70
-HF
-MM
land speeder 70
-HF
-MM
land speeder 70
-HF
-MM
heavy support
LRR 265
-armour
-MM
Thunder fire cannon 100
tot 1850
well the overall strategy is to distract the opponent with speeders and dreadnought in order to give time to the LRR and his crew to reach the enemy, the tacticals and the scout should only stay back and take the objective, the veterans should (and they always do) destroy anything important as they land; the thunderfire is useful ad it slow the enemy and also is reaaly good against dark eldar cause his STR 6 vp 5 is quite useful against dark eldar feel no pain. the speeders and the dreadnought are setted to be both anti tanks and anti infantry units so they can bring what i need anywere... the only bad thing is that they are 3 easy KP, my hope is that the time he use to destroy them i can destroy something else!
Automatically Appended Next Post:
anyone?
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