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Made in gb
Sneaky Kommando




Hereford

hey guys.. Quick question.. Is there a limit to the number of psychic powers that can be cast by one person per turn?? I'm told its three by some mates at my local club, but this guy I often face plays 5-6 per turn!!! He's well known for shall we say 'altering the rules', so I wanted a definitive ruling on it before I try and catch him out....



13'000 points ish (13/3/9)
Approx 80 points of Skorne!!!

Greyplastic Marines (Not stuck together) 500points 
   
Made in us
Dakka Veteran





Unless specific permission is given, each psyker may only cast one power per turn (page 50 of the rulebook).

There is no upper limit as long as wargear/special rules allow more casts. If the psyker he is using has special rules/wargear that allow 5 or 6 psychic powers to be cast each turn, then he can do that. I don't know of anyone that is like that though.

Also note that there is no limit in the number that the army as a whole can cast, and that the "one power per turn" limit applies to each player turn.

As an example, Mephiston can cast 3 powers in the owning player's turn, and then 3 powers in the opponent's turn.
   
Made in gb
Decrepit Dakkanaut




Have a quick look at the Psykers section of the rule book, oddly enough. Abotu page 50, from memory....

One per turn, however remember that "per turn" ALWAYS means "per player turn", so you can cast one power your turn and one power their turn.

A lot of books have a way of casting mroe than a single power, however, so its worth a check to see exactly what theyre using.
   
Made in us
Furious Fire Dragon





nosferatu1001 wrote:... that "per turn" ALWAYS means "per player turn" ...
Unless otherwise noted.

Homer

The only "hobby" GW is interested in is lining their pockets with your money.
 
   
Made in us
Regular Dakkanaut





also note that some powers when cast in the opponents turn have no effect, namely psychic shooting attacks. you can cast it in your opponents turn but it does nothing as you cant not shoot in your opponents turn. other powers only work in your opponents turn.

ex : the blood angel power that changes I to 10, can be used at the begining of any assault phase.

i am not aware of any psyker that can cast more than 3 power in any turn. mephiston, eldrad, uhm chaos tzeentch dude come to mind. there are alot of 2/turn powers farseers with stones, epistolary librarians, etc... unless they have a special rule which all of the above do, they are limited to 1/player turn.
   
Made in gb
Sneaky Kommando




Hereford

Ok, so more specifically, Mephiston and a Librarian Dreadnaught, The Dread cast wings and lance, and Meph casts wings, STr 10 ability, and Preferred Enemy ability.... Those are both psychic powers right?? Is this guy cheating his ass off??



13'000 points ish (13/3/9)
Approx 80 points of Skorne!!!

Greyplastic Marines (Not stuck together) 500points 
   
Made in us
Regular Dakkanaut




If the dread can cast 2 powers per turn, yes that's legal. I know meph can cast 3.
   
Made in gb
Sneaky Kommando




Hereford

And what about getting a cover save on the face of a hill, and Meph with 5 wounds??? :p



13'000 points ish (13/3/9)
Approx 80 points of Skorne!!!

Greyplastic Marines (Not stuck together) 500points 
   
Made in gb
Hurr! Ogryn Bone 'Ead!





Sunderland, UK

Mephiston can cast 3 per turn, and it does say in the codex "each turn also" im guessing the guy in question is using marines and from the mention of mephi and libriarian dread that its more specifically BA's? best i can offer is have a look at his list, if his librarian is just a librarian he can only cast 1 per turn, but im sure powers like shield of sanguinius can be cast in opponents turn (if not whats the point in a power that gives you a cover save when no one is shooting you).
he may however have upgraded to an epistolary for 50 points wich allows the use of 2 powers per turn. i dont see any thing allowing furioso librarian to upgrade to an epistolary though.

4000 pts

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Made in us
Perfect Shot Dark Angels Predator Pilot




Blackwood, New Jersey

Meph has 5 wounds, and if you Play the hill as area terrain, which many people do, then it would grant cover to non vehicles even if they are just on top of it.

DR:80S+++G+++M+B++I+Pw40k99+D+++++A++/mWD267R++T(T)DM+

2000 Points Athonian 39th
2000 Points Angels of Absolution
 
   
Made in gb
Sneaky Kommando




Hereford

He's pretty much the only top character that does then, further cementing the view that the new BAs are way OP....



13'000 points ish (13/3/9)
Approx 80 points of Skorne!!!

Greyplastic Marines (Not stuck together) 500points 
   
Made in gb
Hurr! Ogryn Bone 'Ead!





Sunderland, UK

also meph is restricted to 3 set powers and cannot choose from the pool as a librarian would.

4000 pts

2500 pts (half Flesh Tearers, soon to be all)

1k

Fresh start 
   
Made in gb
Sneaky Kommando




Hereford

And I think anyone that plays a hill like that needs shooting....



13'000 points ish (13/3/9)
Approx 80 points of Skorne!!!

Greyplastic Marines (Not stuck together) 500points 
   
Made in dk
Devastating Dark Reaper




Well, yeah, as has been stated. Each Psyker in the army you possess can use one Psychic Power every turn unless otherwise specified.
There are no special characters with more than three psychic powers/turn (Eldrad being the top in that he can cast the same psychic power two times/turn and then a third), but yeah, if you happen to have two special characters with three psychic powers each (let's just assume that you do), then you indeed wind up with a blast of 6 Psychic Powers.

   
Made in gb
Hurr! Ogryn Bone 'Ead!





Sunderland, UK

meh, he aint much use up there unless he is on a stop off to another fight, he needs to be in your face to be at his potential.

4000 pts

2500 pts (half Flesh Tearers, soon to be all)

1k

Fresh start 
   
Made in gb
Sneaky Kommando




Hereford

Nasty, but hey, thats the rules... Just stay away from BA I guess... I usually find the people that play them are stuck up their bums anyway...



13'000 points ish (13/3/9)
Approx 80 points of Skorne!!!

Greyplastic Marines (Not stuck together) 500points 
   
Made in gb
Hurr! Ogryn Bone 'Ead!





Sunderland, UK

well, thanks for that

4000 pts

2500 pts (half Flesh Tearers, soon to be all)

1k

Fresh start 
   
Made in gb
Sneaky Kommando




Hereford

I challenge anyone to prove me wrong!!!



13'000 points ish (13/3/9)
Approx 80 points of Skorne!!!

Greyplastic Marines (Not stuck together) 500points 
   
Made in us
Potent Possessed Daemonvessel





There really is no need for such rudeness. BA players are no different than any other army's fans, and their codex is no more overpowered than IG, Wolves or Dark Eldar.

Just because you have trouble dealing with something, or feel it "just isn't fair, waaah", doesn't give you the right to belittle someone over their army choice...


...unless they're Space Wolves.

Fluff for the Fluff God!
 
   
Made in us
Freaky Flayed One





Hehe. Space furries, more like.
   
Made in us
Potent Possessed Daemonvessel





Well, yeah. They are half-mutated dogmen that ride fully-mutated dog men in battle. Furries is frighteningly apt.

Fluff for the Fluff God!
 
   
Made in gb
Decrepit Dakkanaut




Vichy - given my husband plays BA, and isnt "up his own bum", you are hereby proven wrong.
You may also want to look at the rules of Dakka, rule number 1
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

Vichyssoise wrote:. I usually find the people that play them are stuck up their bums anyway...


Can we avoid adding comments like this please, it doesn't add anything of worth to the discussion. Much obliged.

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We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
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