So.. I was going to make my space marines black templar, I liked the fluff but I decided I don't need an assaulty army, I already have orks and primarily run battlewagon bash and sometimes ork gun line.
So, that brings me to the question. what space marines chapter should i make them?
I don't want space wolves as i basically consider them cheating a really good shooting army you can't assault or you'd be countercharged. I want to have fun, but i also want my opponent to have fun not just know they are gonna get demolished.
what i currently have is 2
AoBR boxes and will be getting 2 more
AoBR boxes in the next month
2 space marines captains which i will likely convert to different
HQ 10 terminators
20
tac marines 2 with missile launchers and 2 veteran sergeants
2 dreads
I also have a razerback I use as a looted wagon but will be able to use here to and get more vehicles eventually
so double the forces above exactly within a few months
I want basically just something I can play differently than my orks. Where I don't lose as many models every turn but can still run around shoot or assault. I'm thinking I envision my army as trying to shoot more then assault if they have to but thinking bolter fire is more effective than the risk of losing their members in close combat.
any suggestions on a chapter or does it sound like I want basic codex marines?
also any suggestions on what to buy after the 2 more
AoBR boxes would be awsome. also suggestions on what to convert my space marines captains would be awsome . sorry i don't know much about space marines i haven't played as them before so am clueless about being the player behind them, most experience with em is trying to put choppas into em at this point
note i don't have a space marines codex but am partially trying to decide if i want to play chapter marines or other space marines before buying the vanilla codex and deciding another chapter is the way to go