Knocking out some of these questions-
The Dark Nova
RPG uses a game mechanics system that veers away from the MMO-on-paper systems that are cropping up today. It puts the imagination back in the hands of the players and
GMs rather than have micro-managed rules for every conceivable event or issue. This gives the
GM a lot more leeway to develop their own house rules, but also gives them enough background data, optional rules sets, and guidelines to keep them from being overwhelmed.
It is- being based on a series of novels of the same name- very setting-heavy, with fully fifty pages of nothing but setting, history and background material. In a way, it is both a rules set
and a campaign setting rolled into one.
Base mechanics are similar to old-school
AD&D, as Jep mentioned- you roll a
d20 against a target number for attack rolls, and if successful, roll variable die types and quantities to determine damage. Skills are determined by rolling a set of dice against a target number as well, with a great deal of variation in results ranging from simple success/fail to degrees of such. There are nine races and thirty character occupations (classes) initially, though we are also added three new races in the
Fortune and Glory expansion. It is not a politically-correct game where everything is fair, because reality is anything but, however there are limitations on the extraordinarily powerful character classes and races. There are races that have incredible strength, others with incredible agility, etc., but they also require exceedingly high
raw ability score rolls to acquire them. We have also discovered in playtesting that the tech-level is such that even the biggest bad-

can die quickly in a world with advanced energy weapons, so charged particles and hyper-velocity weapons are the great equalizer. Tech setting is high, with advanced nanotechnology, genetic engineering, energy manipulation technologies (including gravitic), etc. There is no magic nor anything supernatural in the game, per se, though there are psionics.
If you have any more question, fire them off and Jep can let me know, or pop on to the forums we just set up and fire them off there