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Made in us
Fresh-Faced New User




Do artillery in planet strike follow the artillery rules?


Automatically Appended Next Post:
I know it might seem like a dumb question but Some feel that the artillery you can take in planet strike do not follow the artillery rule when you have troops crew the gun. So I wanted to know how to treat the artillery.

This message was edited 1 time. Last update was at 2011/06/05 00:54:28


 
   
Made in au
Frenzied Berserker Terminator






I assume you mean Interceptor guns? The rules on p18 are pretty clear: they are artillery that can be fired without crew with the automated weapon rules on p17, or if an unengaged unit is within 2" of it then it can be fired normally. They don't join together to become an artillery unit, so the opponent can fire upon either the gun or the unit controlling it separately if they like.
   
Made in us
Fresh-Faced New User




Yes I get that, but once you man it why wouldn't you be crewing it and following the artillery rules? I don't see why you wouldn't follow the artillery rule. The only thing is you don't buy the artillery or the crew that comes with it.
   
Made in us
Lord Commander in a Plush Chair






Because it is not an Artillery piece.

It is a gun emplacement that happens to allow a nearby model to direct it's fire(generally because they are better shots).

It would be far to complicated to have regular Squad members suddenly have the ability to become some-what-ICs, but only when they want to become full-fledged Artillery crew.

The Quad-gun/Icarus lascannon is just an automatic gun emplacement, just because any model within a certain range can grab a joy-stick and direct the gun does not mean that it should change into any other type of unit. Also remember that the model that directs the gun does not ever, in any way leave his squad.

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
Made in us
Fresh-Faced New User




thats the thing they dont change, but for the purpose of shoting at them when manning the gun should work as the artillery rule is stated. Plus the gun is a artillery piece just that it is unable to move.
   
Made in us
Lord Commander in a Plush Chair






Not at all as that would require the entire squad to become Artillery crew.

Per the rules(which work completely fine); you shoot either the squad, or the gun; there is no co-mingling of the 2.

The Special rules allowing the model within 2" to fire it are also very clear: the gun will either fire on it's own, before any other units get to fire. or it will fire as if it were the model within 2"s own gun.

YMDC is not the place for discussing how we would like a rule to work(or be changed), it is for discussing how the rules actually work. If you want to discuss some way to turn the squad(or even just the model) manning the gun into an Artillery unit type; then please open that discussion in proposed rules. but for this; you have asked a question and been given an answer: Intercepter guns are automated artillery without crew, but can be fired by a model within 2" via a special rule.

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
Made in us
Fresh-Faced New User




seems like ignoring the rule is the answer even though I still don't see why. I know how the artillery work and how it is worded in the PS book as well as how it works in other codex and the BRB. That is why I am digging for more then just basic opinion, nor am I talking about changing the rule or about how I would like it to work. Based on what I know from using artillery and the rules for it, I don't see how you just ignore it for another type of artillery, whether the gun came with crew or some other unit became its crew when they joined it to use it.
   
Made in us
Freaky Flayed One





He gave you a well-reasoned answer with citations. If you don't like it...too bad. Go play another game.

Don't get on this forum and get all uppity because you don't like the answer that comes back. That's the rule. Deal with it.
   
Made in au
Frenzied Berserker Terminator






karkull wrote:seems like ignoring the rule is the answer even though I still don't see why. I know how the artillery work and how it is worded in the PS book as well as how it works in other codex and the BRB. That is why I am digging for more then just basic opinion, nor am I talking about changing the rule or about how I would like it to work. Based on what I know from using artillery and the rules for it, I don't see how you just ignore it for another type of artillery, whether the gun came with crew or some other unit became its crew when they joined it to use it.

The gun itself is artillery (Kel is incorrect about that point, but his conclusion is still right), but there is absolutely nothing in the rules to suggest that the model firing it is in any way joined to it to form an artillery squad or become its crew. We are not ignoring any rules; you are simply making up rules and we are ignoring those.

Look in the PS book. There is nothing that states that the model firing the gun joins it as a unit. Therefore, we cannot infer that they become a single artillery unit. All it does is allow the model to fire the weapon instead of another that it already carries, which is not the same thing.
   
Made in gb
Decrepit Dakkanaut




Karkull - the gun is artillery, but you do not suddenly gain crew when they man the guns. Those are the rules - not opinion, the actual rules.
   
Made in us
Fresh-Faced New User




8D It seemed more like others were taking this to another lvl when I was just going into the question further. It is not like every answer is the right answer, so I don't see why you have to be a jerk about it. Don't get mad if I feel that your answer seems to be lacking and I question it further. keep it cool please!!


Automatically Appended Next Post:
based on the rules I still see the people who are firing it as crew even if they didn't come with the artillery. why follow the artillery rule if your not going to follow all the rules about it and make exceptions for other artillery?

This message was edited 1 time. Last update was at 2011/06/13 20:38:40


 
   
Made in gb
Decrepit Dakkanaut




Because this is a unique situation?

Name an artillery piece that has units that can leave it during the game.
   
Made in us
Lord Commander in a Plush Chair






It has unique rules; that is why it is itself artillery(something I did correct myself on in an earlier post Cheexsta) but the unit never joins it and it is targeted separately(not to mention that you do not have to roll to hit the piece or crew, it has no crew).

What happens is that 1 model may fire it as if it is that model's weapon, but it is only that model's weapon in the shooting phase.

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
 
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