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Made in us
Fresh-Faced New User




I need help on a 2000 pt imperial guard army...
Here's my list...

veteran squad 90 pts
3 snipers
1 vox caster

veteran squad 90 pts (x2)
3 grenade launchers
1 vox caster

sentential squad 85 pts
lascannan
hunter-killer missile

valkyrie squad 155 pts (x2)
lascannon
missile pod
bolters

leman russ battle tank 185 pts
lascannon
heavy bolters

leman russ demolisher 220 pts
lascannon
plasma cannons

leman russ punisher 265 pts
lascannon
heavy bolters
knight pask commander

chimera transport 100 pts (x2)
heavy stubber
hunter-killer missile
dozer blade
extra armor

chimera transport 65 pts (x2)
heavy stubber

ratling squad 50 pts (x2)

commander yarrack 185 pts

This ends up to be a total of 2002 pts... Please give advise

 
   
Made in gb
Scrap Thrall





Kent, England

Well first off, looking over the points you have posted I add that up at 1950.

The list is a little low on troops for holding objectives for my liking & I would have added some more anti tank firepower as well but that is down to preference I guess.

Eagles may soar free & proud, but weasles never get sucked into jet engines. 
   
Made in us
Member of a Lodge? I Can't Say




WI

Yeah, incredible light on troops for 2000pts. If your buying Chimeras for your Vets, list them with them. Take the junk off of them, give your Vets real weapons, not GLs. Meltaguns or plasmaguns. Ditch the Vox as you have no one to give orders and you can't receive orders when in a vehicle.

Take the sponsons off of the Demolisher, as your going to have to be moving alot to getin in that 24" range. If you move, you can only fire one weapon plus the turrent. Most people count a sponson as two weapons, not one.

Do not add extra weapons to the Valk, get a Squad to put in it to make it scoring. I fyou have the option, use a Vendetta instead as the 3 twin linked lascannons are great for long range AT.

Ditch the one shot weapon and the lascannon off of the sentinal. It is BS 3 and has armor to only protect it from small arms fire. Auto-Cannons give you two shots and are Str 7. If that is a Scout Sentinal squad, outflank with it to get side and rear shots with it, otherwise I would just ditch it.

If your Vets are attacking, give the Chimera a hull heavy flamer. If they are sitting back, give them plasmaguns and a hull heavy bolter. Sitting back with meltaguns is also viable to protect from DS/Outflanking Walkers/Vehicles.

Use those extra points to get more Vets, in Chimeras if possible. If you can't afford the Chimera or don't have extra models, get Camo Cloaks, a AC orLascannon and plasmaguns or Meltaguns and sit them on your home objective.

Ditch Yarrick, as he is really better for CC builds and not for Mech. Besides, he is almost 250pts with a Chimera.

Good luck!

This message was edited 1 time. Last update was at 2011/06/09 10:47:43


Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG.  
   
Made in us
Fresh-Faced New User




Ok I re-did it alittle...

Company Commander
-Bolt Pistol
-Power Weapon
Command Squad
-Regimental Standard
-Vox-Caster
-Flamer
-Meltagun
-Carapace Armor
Company Commander
-Plasma Pistol
-Power Fist
Command Squad
-Regimental Standard
-Vox Caster
-Flamer
-Meltagun
-Carapace Armor
Veteran Squad (x5)
-Vox Caster
-Grenade Launcher (x3)
Armored Sentinel (x2)
-Lascannon
-Hunter-Killer Missile
-Smoke Launchers
Leman Russ: Battle Tank
-Lascannon
-Heavy Bolter Sponsons
Leman Russ: Punisher
-Lascannon
-Heavy Bolter Sponsons
-Knight Commander Pask
Leman Russ: Demolisher
-Lascannon
-Plasma Cannon Sponsons
Heavy Weapons Squad
-Lascannon (x3)
Valkyrie
-Lascannon
-Multipe Rocket Pods
-Heavy Bolter Sponsons
Chimera
-Turrent Heavy Bolter
-Hunter-killer Missile
-Heavy Stubber
-Dozer Blade
Chimera
-Turrent Heavy Bolter
-Hunter-killer Missile
-Heavy Stubber
Special Weapons Squad
-Sniper (x3)

This is a total of 2002 points. I hope this works!

 
   
Made in us
Member of a Lodge? I Can't Say




WI

Need points for the costs of the units, and breaking the list down better makes it easier to read like on your first list. I honestly do not want to go through the work of adding up every thing listed to see if your math is correct.

No reason to be over 2pts, as the first thing I see is a bolt pistol that costs 2pts. The goal is to be 2000pts or just under. No excuse to be over, specially with IG.

This message was edited 1 time. Last update was at 2011/06/14 01:16:09


Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG.  
   
Made in gb
Tunneling Trygon






Woah! Wall of text making my eyes bleed ...

From what I can tell, the CCS have too many goodies. Drop the standards, fists etc and just get special weapons.

Vets - GL all round. Really? Get some melta/plasma in there so they are a threat to elite infantry/mech.

Drop the HK missiles - one shot BS3 rarely cuts it for me. That's 30 points you can spend on proper weapons for the vets.

Punisher and Pask? That's alot of shots but S5 AP-. Don't waste a HS slot on what is little more than an ork horde killer. Get a tank with a high Str template and some AP for a far more versatile vehicle.

Chimeras. I would keep them lean - drop the dozers and stubbers. Spend the points elsewhere.

Valks are troop carriers where vendettas are gun platforms. Unsure of your plan here ...

"We didn't underestimate them but they were a lot better than we thought."
Sir Bobby Robson 
   
 
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