|
The jokaero unit is not very efficient at taking on any one target, BUT It has the ability to take on any type of target, at a variety of ranges. 2 Lascannons for ranged tank hunting, 3 Meltaguns for short range tank hunting, 5 Storm Bolters for mid range anti-infantry shooting, 2 Heavy Flamer for close up anti infantry shooting. I built the unit to make the most of the jokaero upgrade table. 2x jokaero gives you the best results on the table. Extra Range is great for the Meltaguns rending is good for the Storm Bolters and the Heavy Flamers Armor and INV saves are good for defense. When you add in sanctuary, it means the unit has some protection from getting close to the enemy. So far, in my smaller playtesting games, the unit has done okay. It kinda whiffed against a necron player, (but I do not think we were doing the WBB correctly). Against a BA player, the unit immobilized a DC dread (with the storm bolter no less). Then the unit got out of the transport and Finished off an assault marine squad (maybe 4-5 people). Then the unit was caught in combat by a Librarian Dread who killed coteaz causing the unit to flee off the board. ============== On the Techmarine Getting the vidicare into bolstered terrain doubles his survivability. goes from taking 2 out of 6 wounds to 1 out of 6 wounds. He has not died to shooting yet. (has only died in close combat) Also, eventually, my second HQ slot will have a Librarian, so I would use the Techmarine in the Elite Slot. So far it has worked out okay.
|