Personally, there are several things I would change about this list.
First & foremost - Ditch the Defiler. It's the only large vehicle target in your list & will be taken down w/ a quickness. Either fill your
HS slots w/ them or don't take them.
I notice there is no
LR & you have 5 Termies & a Sorc Lord in Termie armor (assuming he's getting attached to the Termies) so you're either
DS'ing them or footslogging them. Footslogging Termies = dead Termies. They'll never get anywhere & will just get shot to crap.
DS'ing is dangerous too; you
DS in then you're stuck wherever you end up for a turn to get shot up some more. So, my advice would be to switch the Sorc to a Lash Prince w/ wings & get a
LR to put your Termies in.
Also unsure why you have heavy weapons in your
CSM squads. Points ineffective. You have no Rhino's, so they're footslogging, so they're slow. I'm guessing you want to sit on objectives & shoot your heavy's @ targets of opportunity - well, not all objectives are in deployment zones & if you're moving, you're not shooting that heavy you paid lots of points for. If you want
CSM squads w/ heavy weapons, get Havocs. Same price & can have more heavys. Use
CSM squads to move & capture objectives & generally take the fight to the enemy. Should definitely be in Rhino's.
Berzerkers are always solid, some of the best assault troops in the game. Put a P. Fist on the Champ.
PM's are good as well, again, put a fist on the champ.
Oblits are good as well, but one squad of 3 isn't going to make a dent in much. Just like most of our other
HS options, these are best taken in multiple units.
Hope this helps
~Vryce