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Well a 5-man Space Marine Assault Squad is almost usless, unless you can get into close combat as fast as you can. A 10-man squad with jump packs or Deep Strike rules gets you there faster, then rely on Rhino transport. Cover helps get your unit to a target, if they have a Line of Site block (vie building/terrain). Running Assault Troops in the open gets them shot very fast, keep in in cover as much as possible. Best I can say for Space Marines as Chaos just runs strait to their target and kills in close combat.
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