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Made in us
Dakka Veteran




California

Okay, i played one game so far it was fun, though i probly have overlooked a couple rules. i typed up a few help sheets for my specific stuff i use so i dont have to go skimming through the codex or rulebook. though i cant figure out when frag and krak grenades come into play, i think i need to know this, to get the full efecive ness out of my forces. help please
   
Made in gb
Moustache-twirling Princeps





Gone-to-ground in the craters of Coventry

They are used for assaults, I think. Check the rules for the offensive and defensive grenades in the assault section.

6000 pts - Harlies: 1000 pts - 4000 pts - 1000 pts - 1000 pts DS:70+S+G++MB+IPw40k86/f+D++A++/cWD64R+T(T)DM+
IG/AM force nearly-finished pieces: http://www.dakkadakka.com/gallery/images-38888-41159_Armies%20-%20Imperial%20Guard.html
"We don't stop playing because we grow old; we grow old because we stop playing." - George Bernard Shaw (probably)
Clubs around Coventry, UK https://discord.gg/6Gk7Xyh5Bf 
   
Made in ie
Pyromaniac Hellhound Pilot





Imagination land

Frag grenades allow you too strike first (or in inititive order, always get confused) when you assault into cover

Krak grenades are used in combat with vehicles.

I always thought a better idea would to be able too throw them, like real grenades
   
Made in gb
Decrepit Dakkanaut




Rules questions go in YMDC. Theres even a stick at the top of this forum stating that.

Krak grenades only have any use against Vehicles, and frag grenades are both Assault grenades AND can be used against vehicles.

Both of which are covered in the rulebook.
   
 
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