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Made in us
Been Around the Block



Fayetteville, AR

So I have 3 lists i am trying to decide between for the 1000 pt list on the campaign and i was wondering what you peoples thought was the best one so yeah...

List 1-

Lords-
Warlord
Sword of Swift Slaying
Enchanted Shield
Talisman of Endurance
Heavy armour comes with him

Heroes-
Plague Priest
Level 2
Seed of Rebirth
Skaven Skalm
Plague Censer

Core-
25 Clanrats
Full Command
Spears and Shields
Warpfire Thrower

25 Clanrats
Full Command
Hand Weapons and Shields
Poisoned Wind Mortar

Special-
3 Rat Ogres
1 Master Bred Rat Ogre
1 Master Moulder
1 Pack Master

List 2-

Lords-
Warlord
Beserker Sword
Warpstone Armour
Talisman of Endurance
Poisoned Attacks
Rat hound Bodyguard
Shield

Heroes-
Same Plague Priest as in list 1

Core-
25 Clanrats
Full Command
Spears and Shields
Warpfire Thrower

25 Clanrats
Full Command
Hand Weapons and Shields
Poisoned Wind Mortar

Special-
20 PlagueMonks
Full Command
Plague Banner

List 3-

Lords-
Same Warlord as in list 2

Heroes-
Warlock
Level 2
Warpstone Armour
Warp-Energy Condenser
Warp Musket

Core-
25 Clanrats
Full Command
Spears and Shields
Warpfire Thrower

20 Clanrats
Full Command
Hand Weapons and Shields
Poisoned Wind Mortar

Rare-
Warp-Lightning Cannon

Doomwheel(this is mostly for fun, don't know how good it is i just have always wanted to buy one)

So Yeah...
POST AWAY!

   
Made in us
Longtime Dakkanaut






Couple thoughts on gearing:

1. No point on poisoned attacks + magic weapon. IIRC, Poisoned Attacks specifically says it doesn't work with magic.

2. Get a BSB. The reroll is extremely, extremely useful. I protect my BSB as much as if not more than I protect my general.



Overall I think List 3 is the strongest. At 90 points the WLC is honestly one of our best army choices bar none. The Warlock with the condenser is nice and killy as well, but at low points magic is often times a case of "throw all my dice while the dispeller does the same". I.e., not something to be relied on. That said, my 1,000 point list does include a warlock also...
   
Made in us
Been Around the Block



Fayetteville, AR

What do you think about the doomwheel?
I was thinking of dropping it and getting well i dont really know, what do you recommend?

   
Made in us
Longtime Dakkanaut






The doomwheel is decently viable at 1,000 points, but really you're generally better off with a second WLC and 60 points spent elsewhere. Still, if you want to use it (and I do love the model!) it's not a bad choice. It does well for hunting monsters, single models and small tough units like small knight units. Just don't expect it to crash into a big block of infantry and walk (drive?) away unscathed.
   
Made in us
Been Around the Block



Fayetteville, AR

Well the people playing in the campaign are Brettonians, dwarves, high elves, empire, and wood elves
I dont think i am playing against the other bad armies, because at the end we are doing a mega battle of good versus evil and whichever side(good or evil) scores more points on the campaign adds points to their mega battle army i think is what we are doing, most of the people i will be playing against are elves(i think out of the good players 4 are elves, 2 are dwarves, 1 is brettonians, and 1 is empire so..)
With the doomwheel i was hoping to go up and shoot up some units, then next turn if they are small enough charge them

   
 
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