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![[Post New]](/s/i/i.gif) 2011/06/18 16:06:51
Subject: daemons and apocalypse
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Mutated Chosen Chaos Marine
Sitting in yo' bath tub, poopin out shoggoths
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okay, I dont own the apocalypse rulebook and I dont know much about it, but I know that its much bigger games with like 5-10k points on each side, and you can field "titan" like models (titans,stompas...ect) and i was wondering if the chaos daemons got a really big unit to use in apocalypse or not...just wondering
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750 points
1000 Points
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![[Post New]](/s/i/i.gif) 2011/06/18 16:08:14
Subject: Re:daemons and apocalypse
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Death-Dealing Devastator
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They came out after that book was relesed so no but in the reloaded version they give you some formations but no actual apocalptic unit
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we may be few, but even though we are near destruction. we the shadow wolves survive and move on to get our vengence on the tyrinids! |
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![[Post New]](/s/i/i.gif) 2011/06/18 16:10:25
Subject: daemons and apocalypse
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Decrepit Dakkanaut
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bombboy1252 wrote:okay, I dont own the apocalypse rulebook and I dont know much about it, but I know that its much bigger games with like 5-10k points on each side, and you can field "titan" like models (titans,stompas...ect) and i was wondering if the chaos daemons got a really big unit to use in apocalypse or not...just wondering
Have a look at Imperial Armour Apocalypse, has lots of daemon formations AND you can also see the mega Greater daemons, like Angrath at 888 points....
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![[Post New]](/s/i/i.gif) 2011/06/18 16:15:15
Subject: daemons and apocalypse
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Mutated Chosen Chaos Marine
Sitting in yo' bath tub, poopin out shoggoths
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mega greater demons....  Im all kinds of interested right now
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750 points
1000 Points
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![[Post New]](/s/i/i.gif) 2011/06/18 16:49:17
Subject: Re:daemons and apocalypse
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Death-Dealing Devastator
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Such a creative name right?
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we may be few, but even though we are near destruction. we the shadow wolves survive and move on to get our vengence on the tyrinids! |
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![[Post New]](/s/i/i.gif) 2011/06/18 18:08:43
Subject: daemons and apocalypse
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Androgynous Daemon Prince of Slaanesh
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Yeah, there are giant greater daemons for all 4 ruinous powers. I don't know if there are rules for all of them, or just for the giant bloodthirster though.
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Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind. |
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![[Post New]](/s/i/i.gif) 2011/06/19 00:38:39
Subject: daemons and apocalypse
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Decrepit Dakkanaut
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There are rules for all of them.
K: AN'ggrath - IAA, IA7
S: Zarakynel - IAA
N: Scabeiathrax - IAA, IA7
T: Aetaos'rau'keres - IAA2
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![[Post New]](/s/i/i.gif) 2011/06/19 00:55:28
Subject: daemons and apocalypse
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[MOD]
Making Stuff
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An'ggrath was also in Imperial Armour Update 2004, along with the Spined Chaos Beast and Giant Spawn... He's a monster.
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![[Post New]](/s/i/i.gif) 2011/06/19 08:51:31
Subject: daemons and apocalypse
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Kovnik
Bristol
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We get a Daemon Primarch who hangs out with 2-12 bloodthirsters. Go team Chaos.
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Nerivant wrote:The Custodes are the reason Draigo is staying in the Warp.
ObliviousBlueCaboose wrote:I cant wait until i team up with a cron player an kill a land raider with a lasgun.
Black Templars- Nothing makes you manly like unalterable AV 14! |
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![[Post New]](/s/i/i.gif) 2011/06/19 11:04:44
Subject: daemons and apocalypse
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Decrepit Dakkanaut
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However IA Update 2004 lists rules that dont work any longer - if you want updated rules then you use the list I provided
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![[Post New]](/s/i/i.gif) 2011/06/19 15:46:11
Subject: Re:daemons and apocalypse
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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There is also Angron the Deamon Primarch.
Deamons, and CSMs, also have the Brass Scorpion Super Heavy. its a giant mechanical scorpion that has a higher chance of exploding when it dies then normal and its deadly in CC and shooting.
most deamon stuff is in the form of formations of greater deamons though.
the CSMs get most of the really big stuff.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2011/06/19 15:59:41
Subject: daemons and apocalypse
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Longtime Dakkanaut
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The Daemon Lords are brutal, but cost an insane amount of points. The most cost efficient Daemon Lord is probably the Slaanesh one (only 666 points, but just as deadly as the 999 point Tzeentch daemon).
Also don't forget you can take Daemon Engines (as per IA7) such as the Brass Scorpion and Blood-Slaughterer!
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![[Post New]](/s/i/i.gif) 2011/06/19 20:06:31
Subject: daemons and apocalypse
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[MOD]
Making Stuff
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nosferatu1001 wrote:However IA Update 2004 lists rules that dont work any longer -
The only outdated rule I'm seeing in An'ggrath's entry is the reference to shooting at Independant Characters... which isn't going to be a problem, since it just says that you can shoot at him.
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![[Post New]](/s/i/i.gif) 2011/06/20 07:10:07
Subject: daemons and apocalypse
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Decrepit Dakkanaut
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It doesnt allow you to take him in a Daemons army however - from memory, thats why they added the PDF to the site (prior to IA7)
Also dont forget the GREATER brass scorpion, aka how sexy can a model be?
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![[Post New]](/s/i/i.gif) 2011/06/20 09:44:12
Subject: daemons and apocalypse
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[MOD]
Making Stuff
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nosferatu1001 wrote:It doesnt allow you to take him in a Daemons army however - from memory, thats why they added the PDF to the site (prior to IA7)
IAU'04 doesn't specify a codex at all. The Chaos units are just listed as 'Chaos'... And if you're playing Apocalypse, it doesn't matter anyway, since you can take units from whatever codex you want.
The 'Possession' rule would give you some issues in a pure Codex: Daemons army, though.
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This message was edited 1 time. Last update was at 2011/06/20 09:44:40
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![[Post New]](/s/i/i.gif) 2011/06/20 11:55:18
Subject: daemons and apocalypse
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Decrepit Dakkanaut
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Ah that was the one - didnt they have to arrive via a champion / etc?
The updated rules gives them the Daemon rule for codex: daemons, meaning they go in reserves, are part of the 3+ dice rolll, etc.
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