fluffywyvern wrote:HQ 1 - 1 Haemonculus – Crucible of Malediction 20, Dark Gate 25 - 95 pts
I'll guess this is going with your Wyches. Eh...
For 10 points less the Shattershard is probably vastly superior to the Dark Gate, and is certainly comparable range.
HQ 2 – Baron Sathonyx – 105 pts
So he's here to...help you go first and then...dork around, look silly, and die? Who is he going with? What's his purpose? 105 points is not worth +1 to one die roll. I'd actually probably drop the Wyches and Haemy and then take Beastmasters as your tie-up unit so at least Baron Sathy here would have a purpose. That, or drop the Baron and use the points better elsewhere. In any case, at 1500 you really shouldn't be dorking around with 2
HQs where one of them is functionally useless to you.
Troops 1 - 9 Wyches 90 (9 Haywire Grenades 18) in Raider 60 (Flickerfield 10, Grisly Trophies 5) – 183 pts
Haywire grenades? So you're using these as an alpha strike anti-vehicle unit? That changes my mind on them, I thought they were being a tarpit unit to lock down approaching threats in h2h before they get to the gunline, now...
I don't like this - if you're shooty be shooty, these guys and their Haem are eating up a lot of points and not doing that much for you. This squad is capable of beating up pretty much nothing but a tank gunline.
Troops 2 - 5 Kabalite Warriors (1 Blaster 15) in Venom (Extra Splinter Cannon) 65 - 125pts
Troops 3 - 5 Kabalite Warriors (1 Blaster 15) in Venom (Extra Splinter Cannon) 65 - 125pts
Fine with these, though I think you're running too few Troops.
Elite 1 - 4 Kabalite Trueborn 48 (4 Blasters 60) in Venom (Extra Splinter Cannon) 65– 173 pts
Elite 2 - 4 Kabalite Trueborn 48 (4 Blasters 60) in Venom (Extra Splinter Cannon) 65– 173 pts
Elite 3 - 4 Kabalite Trueborn 48 (4 Blasters 60) in Venom (Extra Splinter Cannon) 65– 173 pts
Dropping 1 Trueborn off of each squad would net you a gain of over 80 points - which means you could bring another unit, which as a 1500 point
DE gunline is pretty important.
Heavy Support 1 – Ravager (Triple Dark Lances) - 115 points
Heavy Support 2 – Ravager (Triple Dark Lances) – 115 points
Heavy Support 3 – Ravager (Triple Dark Lances) – 115 points
Ravalicious - though you might wish to clarify what defense upgrade you took. I'll presume FFs?
the basic question in my mind is one of strategy - I feel like you have a few units in this army that are there because you see other people talking about how they are good.
Wyches with Haywires.
Baron Sathy.
Haem with Crucible.
And the answer is, yes, they are good, but are they good for what you're doing? The answer is...I'm not sure. I actually feel like you're calling the list shooting while not actually trying to make it a gunline, and in fact it looks a little bit like a paired down alpha assault list with uncertain choices. If you want to be shooty you really need to revisit the goal of how you'll be shooty.
DE can run a very effective gunline along the back edge build, and they can run a very effective midboard shooting build. You seem to be hedging towards midfield shooting - and with that as an idea you need more Troops in Venoms in this build. I think the Wyches are the sore thumb, as outside of fighting mech gunline I'm not sure what they're supposed to do to help your army. Also, as noted, solo Baron Sathy makes no sense. Those are the top two problem areas.
DrownedRat117 wrote:I'm not a Dark Eldarer, but I am aware that Scourges are great with Great guns. Hint hint.
I'm going to hope this guy is messing with you - even if he's serious I would advise you not to listen.