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![[Post New]](/s/i/i.gif) 2011/06/21 07:03:22
Subject: Nid problem
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Angry Blood Angel Assault marine
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Hey everyone, just got done playing a game tonight and ran into an issue and I think I know what the anwser is but would rather get other imput on this.
So the person I played ran a trygon, and it deepstruck using its specail rule, subterranain something or other (cannot remember the whole name) and it ending up scattering into a building where it could not be placed. Well we tried to reduce the range to where it could be placed and it ended up on top of one of my models, then we tried to reduce some more and it would have ended up on one of his models. Long story short the only place we could have placed it would have been in the original spot he attempted to deepstrike it.
Now I get that the rule allows you to reduce the scatter so that you can place the model without suffering a mishap, but my real problem is that this had multiple problems because when we reduced it the first time so that the model could fit on the gaming surface it ran into another problem. With the way that it is worded it made me think is it even possible to keep reducing once you have reduced enough to avoid the first problem? See to me the way I read the rule at the time, and am trying to remember it even now, I was left with a feeling that the rule only dictates the reduction on what you land on, not what you would land on after the reduction or something like that.
Needless to say I played it safe and let me friend place it because heck the rule sounds just like inertial guidance system for drop pods.
But any advice or suggestions as to why this should or should not work would be appericated!
Thanks!
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8000+points of |
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![[Post New]](/s/i/i.gif) 2011/06/21 07:40:14
Subject: Nid problem
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Ork-Hunting Inquisitorial Xenokiller
Hamilton, Ontario, Canada
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The way I read the rule is that you reduce the scatter distance if it ends up in impassable terrain or in a location occupied by ANY model. I would consider the way you played it proper. I would treat it the same way as a drop pod's inertial Guidence.
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40k 7th Edition Record
11 Games played
5 Games Won |
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![[Post New]](/s/i/i.gif) 2011/06/21 07:47:26
Subject: Nid problem
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Decrepit Dakkanaut
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It reduces scatter until it reaches a point where it wont mishap. You dont reduce a bit, find it still mishaps, and mishap it.
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![[Post New]](/s/i/i.gif) 2011/06/21 09:34:47
Subject: Nid problem
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[MOD]
Making Stuff
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I can see where the issue came from... the Trygon's rules do say to reduce the distance by enough to clear 'the obstacle' rather than 'any obstacles'... So I suppose you could argue that you only get permission to avoid the original obstacle, and anything else that subsequently winds up in the way will trigger a mishap.
However, it is still scattering onto an obstacle in that case, so you keep reducing until you find somewhere it can actually land... back to the original starting point if necessary.
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![[Post New]](/s/i/i.gif) 2011/06/21 16:24:05
Subject: Re:Nid problem
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Sybarite Swinging an Agonizer
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Here is another question:
If I am not mistaken, you can actually select a location that is already occupied by another unit (right on in the middle of a Rhino, for example). Let's say he scores a Hit! on the scatter dice. Where does the Trygon go now?
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![[Post New]](/s/i/i.gif) 2011/06/21 17:05:39
Subject: Nid problem
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Wicked Canoptek Wraith
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It mishaps. It is generally a bad idea to choose to deepstrike on top of an enemy unit.
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In regards to landraiders:
Joey wrote:
... that unit of badass assault troops which could all be wiped out by a single ordinance template is instead nuts deep in the enemy bowels and is pumping firey vengeance into their enemy's gunline.
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![[Post New]](/s/i/i.gif) 2011/06/21 18:28:40
Subject: Re:Nid problem
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Confessor Of Sins
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Kurce wrote:If I am not mistaken, you can actually select a location that is already occupied by another unit (right on in the middle of a Rhino, for example). Let's say he scores a Hit! on the scatter dice. Where does the Trygon go now?
As said - Mishap. You can only reduce scatter, not increase it. This should be a good incentive to plan on landing somewhere safe.
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