I accept that 4E is a miniatures-based game but I've always wondered how people can play 3.X without minis.
@
OP: Don't know what you mean by "tile-based." At one point (
AD&D 2E), it was a game where people sat down together at a table and described actions and responses/consequences to each other -- the types of actions and consequences were limited and played out via a ruleset that involved rolling dice and modifying the result based on character stats. Miniatures were completely unnecessary; it was all talking. In the third edition of D&D, the tactical implications of movement made miniatures either helpful but not really necessary (in some people's minds) or so helpful as to be necessary (my opinion). Currently, it is all but impossible to play D&D (fourth edition) without miniatures. Now RPGers tend to be contrarian by nature so I'm sure there are people who will insist you can play 4E without miniatures -- to them I say GOOD LUCK!
Automatically Appended Next Post: lukewild1982 wrote:Basically what I want is a dungeon game that is better than Warhammer quest or in the roleplaying/character development sections. Is there an answer for this in amongst this epic volumes of D&D books?
Yes. Games like Warhammer Quest, Talisman, and Descent are "all G and no
RP." Your character's personality is not important, just your stats. In D&D and other actual
RPGs, factors like personality are at least as important as stats.