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![[Post New]](/s/i/i.gif) 2011/06/22 04:11:50
Subject: Nemesis Daemonhammer
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Plaguelord Titan Princeps of Nurgle
Alabama
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So, Hammerhand + Nemesis Daemonhammer = Str. 10 Thunderhammers? Am I the last to know about this? I guess I don't play against enough Grey Knights.
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WH40K
Death Guard 5100 pts.
Daemons 3000 pts.
DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+
28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
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![[Post New]](/s/i/i.gif) 2011/06/22 04:15:05
Subject: Nemesis Daemonhammer
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Longtime Dakkanaut
Aizuwakamatsu, Fukushima, Japan
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Strength 9, Multiply then Add.
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![[Post New]](/s/i/i.gif) 2011/06/22 04:16:42
Subject: Nemesis Daemonhammer
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Captain of the Forlorn Hope
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With hammerhand you add before you multiply as specifically outlined in the hammerhand rules.
“This strength bonus is applied before any other modifiers, such as for Nemesis Deamon Hammers etc”
Yes Str 10 hammers.
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
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![[Post New]](/s/i/i.gif) 2011/06/22 04:31:01
Subject: Nemesis Daemonhammer
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Plaguelord Titan Princeps of Nurgle
Alabama
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DeathReaper wrote:
Yes Str 10 hammers.
Gross.
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WH40K
Death Guard 5100 pts.
Daemons 3000 pts.
DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+
28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
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![[Post New]](/s/i/i.gif) 2011/06/22 04:42:58
Subject: Nemesis Daemonhammer
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Decrepit Dakkanaut
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Chrysis wrote:Strength 9, Multiply then Add.
Normally you would be correct, but not for Hammerhand. Hammerhand is specifically added THEN you multiply
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![[Post New]](/s/i/i.gif) 2011/06/22 04:54:07
Subject: Re:Nemesis Daemonhammer
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Longtime Dakkanaut
Aizuwakamatsu, Fukushima, Japan
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Damn you Grey Knights, breaking all the rules!
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![[Post New]](/s/i/i.gif) 2011/06/22 05:46:49
Subject: Re:Nemesis Daemonhammer
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Ship's Officer
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Chrysis wrote:Damn you Grey Knights, breaking all the rules!
It's all part of And They Shall Never Follow The Rules.
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