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![[Post New]](/s/i/i.gif) 2011/06/24 07:48:21
Subject: Footdar viable now with the BA, DE and GK codexes out?
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Boom! Leman Russ Commander
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I've made up several lists that I like, but I'm hearing that while they could compete post SW, they can't anymore post BA, DE and GK....
True or false?
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.Only a fool believes there is such a thing as price gouging. Things have value determined by the creator or merchant. If you don't agree with that value, you are free not to purchase. |
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![[Post New]](/s/i/i.gif) 2011/06/24 08:15:57
Subject: Re:Footdar viable now with the BA, DE and GK codexes out?
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Pestilent Plague Marine with Blight Grenade
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SW are top tier competitive, how would your lists be good enough to handle them, but not BA, DE, and GK? DE makes sense, as most footdar lists rely on Wraiths, which with their abundance of poison means trouble. But as far as I am concerned, SWs are still a worse match up for typical Footdar lists than BA or GK.
However, with that said, any list can be viable in the right hands. Just some are easier to win with than others
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![[Post New]](/s/i/i.gif) 2011/06/24 08:24:14
Subject: Re:Footdar viable now with the BA, DE and GK codexes out?
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Devestating Grey Knight Dreadknight
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Perhaps the speed of Blood Angels and the ruggedness, psychic power, and firepower of GK are a tougher matchup than SW against footdar? I don't know. I'm just offering a possible explanation to Amanax.
Honestly, I wouldn't want to play foot eldar, or any foot list without at least deep strike ability with all the mech out there. Although some people swear by footdar, I much prefer a mechdar or jetbike army. I want to control where the fight takes place and be able to rapidly redeploy if need be.
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DQ:70+S++G+M-B+I+Pw40k93+ID++A+/eWD156R++T(T)DM++
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![[Post New]](/s/i/i.gif) 2011/06/24 09:05:08
Subject: Footdar viable now with the BA, DE and GK codexes out?
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Pyromaniac Hellhound Pilot
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Competititve SW = MEch spam/Longfang spam
Blood Angels = Jump pack spam
DE= Small unit spam
GK= Havent got a clue
They are all different armies, I can see how a list could beat the top tier army, but have trouble with the rest, And chance you can post the list? I always like reading wierd lists instead of Spam
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![[Post New]](/s/i/i.gif) 2011/06/24 10:07:23
Subject: Footdar viable now with the BA, DE and GK codexes out?
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Impassive Inquisitorial Interrogator
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Eldar have the best defence against Psychic powers so the GKs will start somewhat in a disadvantage. That's not enough to grant an instant win but it'll weaken them.
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![[Post New]](/s/i/i.gif) 2011/06/24 14:48:55
Subject: Footdar viable now with the BA, DE and GK codexes out?
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Devestating Grey Knight Dreadknight
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Toastedandy wrote:Competititve SW = MEch spam/Longfang spam
Blood Angels = Jump pack spam
DE= Small unit spam
GK= Havent got a clue
They are all different armies, I can see how a list could beat the top tier army, but have trouble with the rest, And chance you can post the list? I always like reading wierd lists instead of Spam
I think that Blood Angels in fast razorbacks backed up with fast predators is a much more competitive build than the DoA build. But that's beside the point. I agree with you that an army might be a decent counter for one that is considered better than the others but really struggle with some that are considered lower down on the bracket. For example, any army on foot will suffer against a dual-lash CSM list, which is no longer considered top tier now that so many players fully mechanize their armies.
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DQ:70+S++G+M-B+I+Pw40k93+ID++A+/eWD156R++T(T)DM++
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![[Post New]](/s/i/i.gif) 2011/06/24 18:27:06
Subject: Footdar viable now with the BA, DE and GK codexes out?
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Pestilent Plague Marine with Blight Grenade
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augustus5 wrote:Toastedandy wrote:Competititve SW = MEch spam/Longfang spam
Blood Angels = Jump pack spam
DE= Small unit spam
GK= Havent got a clue
They are all different armies, I can see how a list could beat the top tier army, but have trouble with the rest, And chance you can post the list? I always like reading wierd lists instead of Spam
I think that Blood Angels in fast razorbacks backed up with fast predators is a much more competitive build than the DoA build. But that's beside the point. I agree with you that an army might be a decent counter for one that is considered better than the others but really struggle with some that are considered lower down on the bracket. For example, any army on foot will suffer against a dual-lash CSM list, which is no longer considered top tier now that so many players fully mechanize their armies.
Exactly. All those armies at their best are mech armies. They're play style will vary slightly ( BA using speed where the SW will be more along gunline, so on and so on). All of which bring relatively the same amount of fire power to the table, at about the same strength level as well. All of which are pretty much in the same boat. If you can take down one easily enough, the others should be fairly similar. If you have enough firepower/durability/mobility to counter Long Fang Laz/ plas spam from SWs, you probably have enough to counter either DoA or Razorback spam BA armies.
GKs are a bit harder to take into consideration, as no one seems to know what's a good build for them yet and it's all still up in the air. My own experience against them as Eldar is, well 0. Though, from my experience playing with my Templar against them, I don't see them being much different than playing against a Storm Raven Blood Angel army. If you can knock down those AV12 hulls reliably, then you can probably win the game with ease. Nothing sucks more than having your over expensive terminator greyknights walking across the field for the rest of the game, especially if they have already lost their dreadnought fire support.
Like I said before, Dark Eldar are the only codex update that I can see as having a really hard time dealing with. They're faster than Mech / Jetbike Eldar, they have as much fire power as LF, Las/ plas spam (though no target swapping, yay!), and they have poison abound, so even their troops can blow you away (assuming you're using Lords and Guard).
Though, I did love the mention for Lash CSM. Statistically a fairly easy to beat army with Eldar, even on foot... Since Runes of Warding will lock out their Lash of Submission (unless the dice gods truly are in their favor, but when is that not the case?). All my experience against Lash chaos as Eldar, is that their casters end up doing just as much damage to themselves as I do. Though, Necrons actually give me the hardest time of anything. A good monolith wall will really doom your foot list, as we really don't have a single thing to reliably take those suckers down. At least with mech you can out maneuver the Liths =/
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![[Post New]](/s/i/i.gif) 2011/06/24 22:28:44
Subject: Re:Footdar viable now with the BA, DE and GK codexes out?
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Devestating Grey Knight Dreadknight
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Runes of warding don't kill lash as much as you might think. The statistical average roll for a psychic test on 3d6 is 10.5. Sorcerers and demon princes have leadership 10, so they should pass half of their tests. Runes of warding really comes into it's own against psychers with leadership 9 or less.
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DQ:70+S++G+M-B+I+Pw40k93+ID++A+/eWD156R++T(T)DM++
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![[Post New]](/s/i/i.gif) 2011/06/24 22:39:31
Subject: Footdar viable now with the BA, DE and GK codexes out?
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Pestilent Plague Marine with Blight Grenade
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Locking down half your opponents attempts at their main strategy isn't crippling? I would strongly disagree, especially when your opponent is attempting to cast with two guys per turn. Those wounds add up quickly, especially when already being hassled by gunfire.
Like I said, Necrons would have been a better example, as they are considered widely as one of the worst armies out there right now, and Eldar have very few options to deal with monoliths. One of those is the Wraithlord, however what Necron player is going to willingly put his liths within 12" of a wraithlord or three?
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![[Post New]](/s/i/i.gif) 2011/06/24 23:09:06
Subject: Footdar viable now with the BA, DE and GK codexes out?
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Revving Ravenwing Biker
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Eldar vs Grey Knights = Eldar win, nearly everytime I have tried it.
I have not played vs Blood Angels or Dark Eldar yet. So have no idea.
What point value are you running Eldar on foot? I would personally not top 1500. But that is partially due to the models I have and do not have available.
1500 points and under Foot Eldar rock. Some Dires, Pathfinders, Harlies, Farseer aka Eldrad, etc..
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