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Made in us
Storm Trooper with Maglight





Montain Home, Ar

I have been looking through my codex and rules, I cant find the travel distances for my vehicles. Where do I find them? I have a Chimera, a couple armored Sentinals, a Valkerie and some Cyclops r.c. demolitions vehicles. I am really confused on the cyclops though. It says it has a range of 48 in. and that you may stop it 1 in. from the enemy. Can it move 48 in. in 1 turn? If the enemy is in a circle with an inner circle of 3 in.D, can I stop in the center of that inner circle, since it would be 1 in. away from them all.

Dan

 
   
Made in se
Twisted Trueborn with Blaster




Sweden

You'll find the rules for all vehicles types in the heavy book.

A walker (sentinels) walk as infantry I believe (6")
A Chimera is a tank, and has different speeds for different cases (Stationary = fire all guns, 6" = Only secondary guns I think, 12" = no guns and no embarking/dissembarking) ... Something like that, but probably not the correct ranges. On roads, Chimeras can move an extra 6", making it a total of 18". But generally 12".

Unless anyone else shows up and has the answers (like, where the *beep* is Gwar when you need him?), I suggest you have a closer look at the vehicles section.

Not enough oysters. 
   
Made in gb
Decrepit Dakkanaut




You need the main rulebook to find this out.
   
Made in us
Growlin' Guntrukk Driver with Killacannon





North Jersey

Is the cyclops the demo thing from the DKoK codex? Bully to you for using that, it is really cool!

Walkers move 6 inches unless noted otherwise. Tanks have 3 tiers of move/shoot:

0"/all weapons
6"/1 weapon
12 inch/0 weapons

Something allow for more weapons to be fired, but that falls into the 'noted otherwise' category.

-cgmckenzie


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