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Made in it
Cog in the Machine





Hello, Dakkaites, here's some questions that have been nagging my mind these past few days: how do our friends, the Emperor's Pet Psychopats, rule out jurisdiction infringments? For example, let's say an Ordo Hereticus inq finds out the heretical cult he/she is investigating about is trying to summon a demon or is worshipping some xeno entity (genestealers come to mind...), should/would the members of the inquisitorial task force alert their peers of the correct Ordo (if there is time ample time to do so and for the other Ordos to come in, without compromising the situation)? Or would they act on their own? And, if that is the case (I suppose it will depend from the inquisitor), should they debrief the other Ordo and share any important discovery they have eventually made?
IIRC, jurisdiction over prisoners resulted in some bad inter-ordos fighting both in the Inquisitor rulebook and in IA 6-7 (I think... the last parts of the Siege of Vracks trilogy).

Sorry, something weird happened to my pc and it posted half the post on its own... danm Tzeenech...

On a similar subject, let's assume a radical inquisitor is declared Heretic by his peers and is apprehended (or gives them the slip), what would the fate of his acolytes be? Would they be interrogated/investigated (eventually with... invasive methods, like psychic probing or torture) for traces of heresy and, if found innocent, freed or integrated in another inquisitor's warband, or would they be judged corrupted by default and purged (in a not-healty way)? And what of any force (IG, SM or SoB) inducted by the heretic Inquisitor? I know heresy is in the eye of the beholder, where Inq is concerned (meaning a rogue inquisitor could be supported by some of his/her peers anyway), and I remember part of Eisenhorn's retinue being integrated in Ravenor's, but I wanted to know your opinion on this subject...

Last but not least, on a (almost) completely unrelated topic, what is the smallest (both size- and crew-wise) military or civilian IoM warp capable vessel? Both BFG and RT doesn't seem to be particularly clear on this, giving ship almost a km long and a crew in the tens of thousands at least. Anything about a few hundreds of metres long and with a crew in the high hundreds or low thousands?

This message was edited 1 time. Last update was at 2011/06/28 12:29:43


What is the Fear of Death? That we die, our work incomplete. What is the Joy of Life? To die, knowing our task is done

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Wild Cards (formerly classified as - - - ob Ordinem Ordinis Xenos Dimotum - - -) 159th Flight, 46th Squadron, 258th Wing, Imperial Navy - Steel Wings (seconded to the Wild Cards) Strike Force Invenitor - Ordo Xenos Strike Force Inflammator - Ordo Malleus
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The Wild Hunt
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Made in au
Gore-Soaked Lunatic Witchhunter






Australia (Recently ravaged by the Hive Fleet Ginger Overlord)

This is going to sound like a cop-out, but it would depend immensely on the Inquisitor in person. Their personal feelings will matter greatly on what their decisions are, such as whether to interrogate the retinue heavily, or simply kill them for guilt-by-association.

As for ships, there are plenty of small ships in the Imperium. But to be warp-capable, those fellas are generally a lot bigger. I think the smallest I can remember was the Arbites Judgement vessel. Though I imagine the Adeptus Assassinorium might have better, stealthier, smaller ships.

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After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.

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Made in us
Hellish Haemonculus






Boskydell, IL

Your first two questions depend largely on circumstance. Every case is going to be different. While some Inquisitors will be happy to hand the work over to another in a different Ordo, some will want to keep their hand in, so to speak, and others will jealously guard it against others who might pull some "juris-my-diction" crap on them. Same goes for the retinue question. It would depend on the degree of corruption of the Inquisitor, the usefulness of the companion in question, and the temperament of the Inquisitors who captured them.

The last question, I have no idea.

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Made in ca
Stone Bonkers Fabricator General






Inquisitors deal with whatever they think is a threat. Eisenhorn is Ordo Xenos but seems to spend most of his time dealing with Chaos stuff.

As for the acolytes. Yes, all of the above. Any result you can think of can and has happened.

Eisenhorn had such a ship. Smaller than that actually.

 
   
Made in us
Malicious Mutant Scum




sitting in a cornfield

For the second question IIRC in the first grey knight book they had a one man warp capable ship so it stand to reason that they would have ships in the range.

This message was edited 1 time. Last update was at 2011/06/28 23:23:05


















 
   
Made in it
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Eisenhorn had such a ship. Smaller than that actually.

Spoiler:
You mean the gun cutter? Or Maxilla's ship? I think that last one was effectively not that big, althought mainly crewed by servitors. Do you have any figure how big it was? I don't seem to remember... As for the gun cutter, was it warp capable?

What is the Fear of Death? That we die, our work incomplete. What is the Joy of Life? To die, knowing our task is done

487th Krieg Siege Regiment - 'Forlorn Hope'
Wild Cards (formerly classified as - - - ob Ordinem Ordinis Xenos Dimotum - - -) 159th Flight, 46th Squadron, 258th Wing, Imperial Navy - Steel Wings (seconded to the Wild Cards) Strike Force Invenitor - Ordo Xenos Strike Force Inflammator - Ordo Malleus
Strike Group Interimor - Legio Deletor
[WH40k]
Crew of Scipio Quaestor, of the merchantman Amor Vacui
44th Empire Line Regiment - Getrampelt

The Wild Hunt
[WHFB]
 
   
Made in au
Gore-Soaked Lunatic Witchhunter






Australia (Recently ravaged by the Hive Fleet Ginger Overlord)

Redshade wrote:For the second question IIRC in the first grey knight book they had a one man warp capable ship so it stand to reason that they would have ships in the range.


Unlikely. At the very least you'd need a Navigator, not to mention crew-members to keep the gellar field running.

Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.

"Good game guys, now lets hit the showers"
 
   
Made in gb
Rampaging Furioso Blood Angel Dreadnought




Potters Bar, UK

Emperors Faithful wrote:
Redshade wrote:For the second question IIRC in the first grey knight book they had a one man warp capable ship so it stand to reason that they would have ships in the range.


Unlikely. At the very least you'd need a Navigator, not to mention crew-members to keep the gellar field running.


It was an Interrogator, a Navigator and an Astropath IIRC, very small ship, and effectively one-man.


Automatically Appended Next Post:
LastCameTheRaven wrote:
Eisenhorn had such a ship. Smaller than that actually.

Spoiler:
You mean the gun cutter? Or Maxilla's ship? I think that last one was effectively not that big, althought mainly crewed by servitors. Do you have any figure how big it was? I don't seem to remember... As for the gun cutter, was it warp capable?


Spoiler:
The gun cutter was not Warp capable, like, AT ALL.
Maxilla's ship was an old, Isolde pattern Bulk Trader (and so is a lot larger than you think it is). The fact that it was crewed by mainly servitors has no distinction on its size (especially since RTs tend to go under-crewed anyway, and the actual number of said servitors is never mentioned). As a side note, there is the possibility that Maxilla had extrememly advanced servitors (due to his (hinted-at) connections with the Mechanicus) which allowed fewer of them to crew a larger ship.

This message was edited 1 time. Last update was at 2011/06/29 01:08:18


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