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Made in us
Focused Fire Warrior





Watertown New York

Vulcan- 190 pts
Tac Squad- Meltagun, Missile Launcher, Combi-Melta, Rhino 220 pts
Tac Squad- Meltagun, Missile Launcher, Combi-Melta, Rhino 220 pts
Tac Squad- Flamer, Missile Launcher, Combi-Flamer, Melta Bombs, Rhino 220pts
Terminators- TH/SS, LandRaider Crusader- MM, Extra Armor 475 pts
Terminators- TH/SS 200 pts
2x Attack Bike- MM 100 pts
2x Attack Bike- MM 100 pts
LandRaider- MM, Extra Armor 275pts


So this is my F.U. army list I think its pretty competitve in my local meta (Rome N.Y. or Syracuse N.Y. when i go to tournements). My only problem is Locacly unless i go to syracuse I only have 1 person to play with and are games are always close (what he tells me) but he always wins I pulled out a draw once. So I'm looking for as much help as possible. Because A. I wanna beat him and B. If i go to a tourny I wanna do well there also.

sorry if the putting of the landraider in the dedicated transport slot confused some people.

This message was edited 1 time. Last update was at 2011/06/29 05:12:53


 
   
Made in ca
Deadly Dark Eldar Warrior




Ontario

To take full advantage of Vulcan's rule for meltas and flamers being twin-linked, I think it would be most effective if you took multimeltas in your first two tactical squads instead of missile launchers.

Also, in your flamer tactical squad I don't see the reason to have the heavy weapon (missile launcher) since this is designed to be an assault unit, and you would rarely get to fire it if you were always moving into flamer range and assault range. Plus the squad has melta bombs if it needs to kill a transport or light vehicle.

I actually made a list almost identical to this earlier today just for fun. However I had land raider redeemers instead to keep the flamer theme going .

This message was edited 1 time. Last update was at 2011/06/29 05:02:20


1850pts
W-L-D: 9-3-1 
   
Made in ca
Jealous that Horus is Warmaster




BC

Only one can take as a Dedicated transport i believe, but you can still take them in the heavy slots and have them ride in it.
   
Made in us
Focused Fire Warrior





Watertown New York

The reason I don't take multi-meltas are very simple there range. Multi-meltas have a 24 in range. So when I combat squad in objective games theyre doing squat because they cant move closer and fire because if they move the cant fire. Where as a missile launcher can sit back on an objective and pick targets off. As to why i have a missile launcher on the flame squad is also a simple answer it's a free upgrade and again in objective based games i can sit back with the launcher while the rest of the squad goes forward.
   
Made in au
Focused Dark Angels Land Raider Pilot






Melbourne

This is about as good as you can do with double LR lists. A few small changes though:
In terms of wargear, give your Tactical Marines the Meltagun, Missile Launcher, Combi-Flamer setup. Combi-Meltas aren't as necessary in Vulkan lists.
Get rid of the Attack Bikes, you really don't need any more Melta in the list./ What you do need is some long range shooting, which proves to be quite difficult when you only have 200 points left the spend. Land Speeder Typhoons would be nice, except that they will die far too quickly ebcause they don't have anything to hide behind. Auto/Las Predators would be ideal if you could find 40 points....feth it, let's find 40 points.

Vulkan - 190
Assault Terminators, Land Raider Crusader, Multi-Melta, Extra Armour - 465
Assault Terminators - 200
Tactical Squad, Meltagun, Missile Launcher, Rhino - 210
Tactical Squad, Meltagun, Missile Launcher, Rhino - 210
Tactical Squad, Meltagun, Missile Launcher, Rhino - 210
Land Raider, Extra Armour - 265
Predator, Lascannon Sponsons - 120
Predator, Lascannon Sponsons - 120

It pains me to lose the combi-flamers (hordes can be maneuvered around, tanks far away cannot), but now you have a decent amount of long range firepower on units that are quite difficult to kill, while still retaining your two big rocks and plenty of troops.

However, no matter how you dress it up, it's still a list that revolves around two big rocks. Once you start playing in tournaments against people who know how to deal with rocks and bring paper you're going to be in trouble. You'll kick the gak out of bad players though.

Also, in your flamer tactical squad I don't see the reason to have the heavy weapon (missile launcher) since this is designed to be an assault unit, and you would rarely get to fire it if you were always moving into flamer range and assault range. Plus the squad has melta bombs if it needs to kill a transport or light vehicle.
Have you even read the Space Marine codex? Combat Squads.

You brighten my life like a polystyrene hat, but it melts in the sun like a life without love, and I've waited for you so I'll keep holding on without you.

"There's nothing cooler than being proud of the things that you love" - Sean Plott

Gold League - Terran 
   
Made in us
Sword-Bearing Inquisitorial Crusader






Unbeliever's list looks very solid to me, 8 Las Cannons at 48 inches and 3 Missile Launchers out Rhino hatches is a pretty decent amount of Long range armor pen.

My Sisters Tactica http://www.dakkadakka.com/dakkaforum/posts/list/409339.page
Please read My Tactica if you're new to Sisters or thinking of starting them. For the Emperor!

3800 pts
3750 pts
1500 pts
700 pts
700 pts
 
   
Made in nl
Witch Hunter in the Shadows





Earth

I wouldn't take attack bikes or preds. Your taking Vulcan. Take 3 MM/HF speeders. Much cheaper and much more effective. Do not underestimate a twin-linked multi melta on these guys.

   
Made in au
Focused Dark Angels Land Raider Pilot






Melbourne

Barksdale wrote:I wouldn't take attack bikes or preds. Your taking Vulcan. Take 3 MM/HF speeders. Much cheaper and much more effective. Do not underestimate a twin-linked multi melta on these guys.
You're so right man. Who needs to take long range weapons when you can just take more melta? It's not like anybody plays Imperial Guard or Dark Eldar or any race that can kite short ranged units...

Ugh. It's this kind of gak that keeps bad players bad.

You brighten my life like a polystyrene hat, but it melts in the sun like a life without love, and I've waited for you so I'll keep holding on without you.

"There's nothing cooler than being proud of the things that you love" - Sean Plott

Gold League - Terran 
   
Made in au
Waaagh! Warbiker




@unbeliever dont be a prick. Sarcastic douchebaggery and out right insulting people (sorta like i am doing now) is generally frowned apon. Explain why he is wrong.

Also since when can guard kite? i understand DE as they are fething fast, but unless its a valk list then they should be okay.

Also, i do agree with you. Just dont be a douche.

"Da Mek'z tinker nd do their job
The boys 'll smash yah, so will da Nob
The Bos 'll stompa till your dead
Snikrot 'll kill ya wiff is hands behind is 'ead!"

^^^^ Ode to Snikrot, the Sneakiest, Stabbiest, Morkiest, Kommando to ever walk the face of whoever looked at him funny! Tourne W/D/L 6/0/0 Public W/D/l 24/2/8 All with my orksof course

squidhills wrote:It is for the same reason that Chaplains wear black: so that they will be inherantly more awesome than the guy in blue, and thus the purity of the Chapter is assured.

 
   
Made in us
Sword-Bearing Inquisitorial Crusader






Tekeino wrote:
Also since when can guard kite?


Since they've had Chimeras?

This message was edited 1 time. Last update was at 2011/06/29 10:02:26


My Sisters Tactica http://www.dakkadakka.com/dakkaforum/posts/list/409339.page
Please read My Tactica if you're new to Sisters or thinking of starting them. For the Emperor!

3800 pts
3750 pts
1500 pts
700 pts
700 pts
 
   
Made in au
Focused Dark Angels Land Raider Pilot






Melbourne

The reason I don't take multi-meltas are very simple there range
Get rid of the Attack Bikes, you really don't need any more Melta in the list.
Who needs to take long range weapons when you can just take more melta? It's not like anybody plays Imperial Guard or Dark Eldar or any race that can kite short ranged units...

Fairly certain it's already been explained. 1+1=? More to the point, if you don't know this sort of thing then why would you possibly try to give advice? One thing this forum doesn't need is more blind leading the blind.

Thanks for the etiquette lesson though.

You brighten my life like a polystyrene hat, but it melts in the sun like a life without love, and I've waited for you so I'll keep holding on without you.

"There's nothing cooler than being proud of the things that you love" - Sean Plott

Gold League - Terran 
   
Made in us
Focused Fire Warrior





Watertown New York

I like unbelievers changes especially since I have two predators set up like that and I dont own any landspeeders.
   
Made in gb
Wicked Warp Spider






@unbeliever, I think the issue is that there was no call to tell someone that their wrong (in your opinion) advice means they are the problem with the internet, and should shut up. Just disagree and give a reason why, instead of trying to insult people.

For what it's worth I do agree your recommended list is an improvement. How much are rifleman dreadnoughts again? One of those might be a pretty good substitute for a predator, I really rate twin-linked BS4.

I also think that while long-range firepower is great, deep-striking melta can be a good substitute, so maybe landspeeders are worth trying out. Personally I would experiment with 3 MM/HF speeders before deciding on long-range support instead.

Eldar Corsairs: 4000 pts
Imperial Guard: 4000 pts

Corregidor 700 pts
Acontecimento 400 pts 
   
Made in au
Focused Dark Angels Land Raider Pilot






Melbourne

I-bounty-hunt-the-elderly wrote:@unbeliever, I think the issue is that there was no call to tell someone that their wrong (in your opinion) advice means they are the problem with the internet, and should shut up. Just disagree and give a reason why, instead of trying to insult people.
Huh? I never said they were a problem with the internet, just that if they didn't know what they were talking about, it's probably best not to say anything. It's nothing personal, I just dislike seeing bad advice dilute the good advice. Why is QA a bad thing?

How much are rifleman dreadnoughts again? One of those might be a pretty good substitute for a predator, I really rate twin-linked BS4.
Riflemen Dreadnoughts are 125, Auto/Las Predators are 120. Both are fine; I prefer having Av13 in this list because it leaves most of your opponents long range anti-tank weapons next to useless. Rhino's can hide behind the Land Raiders.

I also think that while long-range firepower is great, deep-striking melta can be a good substitute, so maybe landspeeders are worth trying out. Personally I would experiment with 3 MM/HF speeders before deciding on long-range support instead.
I ran a Vulkan list for a very long time. Do you know what I took? Vulkan, TH/SS Terminators in a Land Raider, Tactical Squads in Rhinos and MM/HF Land Speeders. I don't pull random things out of my ass; when I say that this list needs more long range firepower I say it from experience.
In fact, I only really ever comment on lists that I have experience with and am knowledgeable about. I tend not to say anything unless I know what I am saying is actually useful.

Deep striking Melta is too unreliable when you have so little anti-tank elsewhere, especially in the SM codex. With the exception of drop pods, the codex has no re-roll scatter dice, no ability to manipulate reserves (beyond a gakky Librarian), nothing. I'd rather have 2 Predators on the board from turn one than a 3 completely unreliable Multi-Melta shot at some unknown point in the game. What else can speeders be used for? Blocking tanks is great, but why do we want our opponent further away from us when we have TH/SS Terminators?

Don't get me wrong, MM/HF Land Speeders are great. They earnt their points back 3 times over in a lot of my games...when my opponent decided to leave them alone. Like I said, this list will beat a lot of terrible players, but good players with good lists and decent target priority will be fine. Land Speeders are great when you can flood your opponent with cheap, spammy, expendable units that mess with your opponents target priority, not in a list like this with two big rocks and nothing else. Hmm, I wonder where my opponents Missile Launchers will be going?

You brighten my life like a polystyrene hat, but it melts in the sun like a life without love, and I've waited for you so I'll keep holding on without you.

"There's nothing cooler than being proud of the things that you love" - Sean Plott

Gold League - Terran 
   
Made in nl
Witch Hunter in the Shadows





Earth

Sounds like someone woke up alone one too many times?

Anyway, back on topic. Preds are decent but you can only take two and for more points. Speeders are cheaper and are much more versatile against horde lists, especially when you have half your points tied up in two units. On top of this, in most cases you only need to get one shot off since Vulcan makes these guys twice as reliable. Ultimately it's up to your playstyle. I just find autocannons and lascannons quite underwhelming, especially when they are not twin linked or your target is out of los or behind a wall of models.

   
Made in us
Focused Fire Warrior





Watertown New York

I have anougher 2k Vulcan list I really like and my friend gornall really likes it to. It's a lot more balanced. Here it is.

Vulcan- 190 pts
Tac Squad- meltagun, missile launcher, combi-flamer, rhino 220 pts
Tac Squad- meltagun, missile launcher, combi-flamer, rhino 220 pts
Tac Squad- meltagun, mm, combi-melta, drop pod 220 pts
Dreadnaught- mm, heavyflamer, drop pod 150 pts
Dreadnaught- mm, heavyflamer, drop pod 150 pts
Terminators- TH/SS, LandraiderCrusader- mm, extra armor 475 pts
2x Attack Bike- mm 100 pts
2x Attack Bike- mm 100 pts
Predator- heavybolter sponsons 85 pts
Predator- heavybolter sponsons 85 pts

This message was edited 3 times. Last update was at 2011/07/18 15:53:11


 
   
Made in us
Sneaky Sniper Drone






Central Indiana

Here is a variant on this this if you don't mind combat squading/razorbacks. Drop one of the pod dreads, and replace the rhinos with TW LC Razors. The rear combat squad can sit and light up the enemy with missile launcher shots, and the flamer squad going forward can fire a TW LC shot per turn. In order to replace the MM lost from the dreadnought, replace the Drop Pod tactical squad's ML with a MM (Same Pts), because if they are dropping in, they should be close enough to the enemy to get off MM shots.

Only the dead have seen the end of war-Plato
 
   
 
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