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Made in us
Virulent Space Marine dedicated to Nurgle





Fox Lake, IL

So i was wondering if CSM could do a competitive shooty list, i wont lie its been a minute since ive played, but im overseas now and have a lot of time to ponder on 40k. no promises that my pondering has led anywhere other than noob alley, but here goes.

HQ(didnt really know what to do here for shooty)
lash sorc 125
lash sorc 125

Elites:
Missle CCW Dread 105
Missle CCW Dread 105
Missle CCW Dread 105

Troops:
5 PM 2x melta Rhino 170
5 PM 2x melta Rhino 170
5 PM 2x plasma Rhino 180
5 PM 2x plasma Rhino 180

Heavy:
5 havocs 4 missiles rhino w/ TL bolter 195
5 havocs 4 missiles rhino w/ combi flamer 200
5 havocs 4 missiles rhino 190

is this list stupid horrible or is actually feasable? any help would be appreciated as im trying to figure out how to change up my CSM so they dont get spanked as often

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Made in us
Longtime Dakkanaut





Very unorthodox army, that's for sure. It seems like you should be playing space wolves with all those missile launchers.
Obliterators are CSM's best heavy support choice IMO.
Your troops look good.
I've never used a sorcerer--I'm more of a 2x DP kind of guy, or on days I'm feeling more gangster, I go with Abaddon.
Again, I've never used CSM dreads. The idea of them attacking their allies kind of puts me off a bit.

The best thing to do is test it out some. I'm not a pro by any means so don't get too excited about my advice.

I RIDE FOR DOOMTHUMBS! 
   
Made in us
Lesser Daemon of Chaos




Phoenix, Arizona

Interesting list... honestly not sure what to think about it. I don't think it's bad per se, but I have some improvement ideas. PM's are a solid choice & having 20 of them is certain to ruin your opponents day. I am also a DP kind of guy, but I'm coming around to the idea of Sorcerer's for a few diff reasons. DP's are generally more survivable, if you're smart w/ their deployment & movement. Just a question - where are you putting the Sorc's? I'm guessing in one of the 4 PM squads...?

The Dreads, while being shooty & in theme w/ the list, are just too unreliable for my liking. You have a 48% chance each turn (16% per dread, 3 dreads on the field) to start throwing frag missiles towards your troops & they might not always be in Rhino's... And Walkers are just too easily destroyed; most people set their lists up to deal w/ mech lists, so they bring plenty of AT weaponry to the board. One good turn of your opponents shooting could see all three of your Dreads nothing but expensive terrain. I could see some infiltrating Chosen w/ ML's or AC's filling their void. Alternatively, a couple squads of 5 w/ Melta's or Plasma's outflanking are a solid option as well & will also fit the general theme here.

I like the Havocs, but I wouldn't give them Rhino's. They should really be set up in your deployment zone w/ good lanes of fire so they can be utilized on your 1st turn. Otherwise it's a lot of wasted points on ML's that are being shuffled around in Rhino's. If you're going to run them in Rhino's, give them meltaguns so they can @ least shoot out of the hatch on the move.

Something to think about... all my Rhino's always go to the battle w/ combi-melta's. I have had games where they were the sole reason I was able to pull out a win, due to either surprising an opponent w/ a meltagun on what they thought was 'just a Rhino' (even tho the melta's are modeled on them... ) or because my opponent was aware of them & afraid to move to a position in range of the weapon so they couldn't get to an objective before the game ended.

~Vryce

This message was edited 1 time. Last update was at 2011/06/29 23:48:05


Sometimes, the only truth people understand, comes from the barrel of a gun.
 
   
Made in us
Virulent Space Marine dedicated to Nurgle





Fox Lake, IL

as for the unreliability of the dreads, so long as you have not yet shot your rhinos forward, as walkers only have a front arc of sight, you should be good. i was considering the princes just to have even more big dudes, but then that shys away form the shooty idea of the army.

i wish testing were an option but im on a boat for the forseable future so i have to work with theory hammer. sorceres are meant to go into two of the four PM quads yes. as for the rhinos on the havocs... one in three games they will not be able to be deployed so i wanted them to be able to come on move up 12 disembark and if need be run to get them into the terrain. then use the rhinos as mobile cover or just harrasment. chosen could be interesting instead of the dreads though. i usually run two dreads and they either do amazing or nothing.

honestly i was going for unorthidox, i see all these loyalist armies that abuse the missile launcher and i thought hey maybe i can as well. im stubborn and refuse to switch to a different codex just cause they have better rules. which hurts me in tournament play but i dont care. GW can make it hard for chaos ill just have to try harder.

Vryce, any chance you could write up a list swapping the dreads for the chosen for me? i dont have the codex with me and i dont use chosen enough to have anything other than their base points memorized.

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Made in gb
Tower of Power






Cannock

You know what I came up with a list virtually identical to this several months ago. Only stuff I didn't have was the Sorcerers as nothing to capitialise on lash. I had Berzerkers and Lord for a close combat element. I didn't have the Rhinos for the Havocs as they are not needed, the Havocs can deploy in terrain and fire all weapons then.

Here's my list: http://www.imperiusdominatus.com/2011/05/discussion-brainstorming-chaos-space.html

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Lesser Daemon of Chaos




Phoenix, Arizona

Steve Shields wrote:as for the unreliability of the dreads, so long as you have not yet shot your rhinos forward, as walkers only have a front arc of sight, you should be good.


The rule actually says that the Dread must pivot on the spot & fire it's weapons towards the closest visible unit.

As for the list, here it is -

Lash Sorc
Lash Sorc

5 Chosen
5 Plasma
Rhino
Combimelta

5 Chosen
5 Melta
Rhino
Combitmelta

5 PM
2 Melta
Rhino
Combimelta

5 PM
2 Melta
Rhino
Combimelta

5 PM
2 Plasma
Rhino
Combimelta

5 PM
2 Plasma
Rhino
Combimelta

5 Havocs
4 ML

5 Havocs
4 ML

5 Havocs
4 ML

1850 on the dot

Sometimes, the only truth people understand, comes from the barrel of a gun.
 
   
Made in us
Longtime Dakkanaut





I'm not really a diabolical genius or anything and you may have already thought of this, but if you're set on bringing the dreads, run them side by side and if they go into one of their rages you can opt to shoot frags at them which are too weak to do any damage.

I RIDE FOR DOOMTHUMBS! 
   
Made in gr
Nurgle Veteran Marine with the Flu





Athens, Greece

First of all mate, if your dreads go wild which as it seems with three of them one will go.. with that missile your are prob gonna waste somethin of yours and you don't want your PM's or your havocs to be in the open. I personally enjoy full CCDreads . I like Lash sorcs though i prefer DP's. But two sorcs maybe inside the PM's rhinos will do their work. if you want havocs load them with plasmas or meltas and unleash hell. Also as Lt. Coldfire said Oblis are most of the times the Best so if you have use them, if you don't then buy !!!
Now in the dreads spots i ll go for 3x3 termicide for 105 points each... everyone loves deepstriking combimeltas or plasmas??!?!?!!?

Have Fun!

Ignorance is Bless

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Killing is easy. Being politically correct is a pain in the ass...
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Made in gb
Tower of Power






Cannock

avedominusnox wrote:First of all mate, if your dreads go wild which as it seems with three of them one will go.. with that missile your are prob gonna waste somethin of yours


You fire a frag....

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in gr
Nurgle Veteran Marine with the Flu





Athens, Greece

Damn you are right . There is always a chance for glances just keep in mind rhinos side and rear is 10 . That doesn't redeems my forgetfullness



Ignorance is Bliss

Chaos Space Marines 7000 pts.
Tau 3500 pts.
Wood elves 3000 pts.



Killing is easy. Being politically correct is a pain in the ass...
My Chaos Space Marines showcase so far: http://www.dakkadakka.com/dakkaforum/posts/list/437151.page (too old - i will update it soon) 
   
Made in us
Longtime Dakkanaut





avedominusnox wrote:Damn you are right . There is always a chance for glances just keep in mind rhinos side and rear is 10 . That doesn't redeems my forgetfullness



Ignorance is Bliss

Chaos Space Marines 7000 pts.
Tau 3500 pts.
Wood elves 3000 pts.




Well the idea is to run the dreads side-by-side so they fire frags at each other's side armor if they go in a frenzy. Win.

I RIDE FOR DOOMTHUMBS! 
   
Made in gr
Nurgle Veteran Marine with the Flu





Athens, Greece

I find the termicide more fun and actually better . But it depends on what you want.. I like the dreads and i use them.




Ignorance is Bliss

Chaos Space Marines 7000 pts.
Tau 3500 pts.
Wood elves 3000 pts.



Killing is easy. Being politically correct is a pain in the ass...
My Chaos Space Marines showcase so far: http://www.dakkadakka.com/dakkaforum/posts/list/437151.page (too old - i will update it soon) 
   
Made in gb
Tower of Power






Cannock

avedominusnox wrote:Damn you are right . There is always a chance for glances just keep in mind rhinos side and rear is 10 . That doesn't redeems my forgetfullness


Rhinos are 11 on the side. Btw you do you know you can edit your signature in your profile so you don't have to type it in every post




Automatically Appended Next Post:
Lt. Coldfire wrote:
Well the idea is to run the dreads side-by-side so they fire frags at each other's side armor if they go in a frenzy. Win.


Doesn't work like that. Dreadnoughts have 45 degree angle of shooting from the weapon barrels like hull weapons. You check visibility from these weapons. Rules say pivot towards the CLOSEST VISIBILE target, so any target in the 45 degree LOS. Any Dreadnoughts side by side would not be able to target each other as they cannot see each other.

This message was edited 1 time. Last update was at 2011/07/05 12:23:48


warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in gb
Longtime Dakkanaut





Norwich

You could just stand them side by side facing each other....


I still find it really funny how people panic about Dreads hitting each other. I've been using Dreads quite a lot recently, and it barley ever happens. And even if i do roll a 1 or 6, it seems to be 6 more often than not. Yes you get the occasional 1 thats annoying, but it really isn't all that bad.

As for the list. I know this isn't what your looking for, but just use Space Wolves. That kind of list really doesn't work with Chaos. for 200 points your getting 4/5 ML and a Razorback. rather than 4 ML and a Rhino. Plague Marines are good, but squads of 5 just don't do anything i have found. They don't survive that long, especially if you want to use the meltas. Dreads are slightly un-reliable although i wouldn't bother too much about that.

I think if you were to run that list, its about as good as its going to get.

DC:90-S+G++M--B++I+pW40k08+D++A++/eWD257R++t(S)DM+ 
   
Made in gr
Nurgle Veteran Marine with the Flu





Athens, Greece

No i dont know and btw i forgot rhinos armor hahahha
can you please explain?

Killing is easy. Being politically correct is a pain in the ass...
My Chaos Space Marines showcase so far: http://www.dakkadakka.com/dakkaforum/posts/list/437151.page (too old - i will update it soon) 
   
 
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