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![[Post New]](/s/i/i.gif) 2011/07/02 18:30:06
Subject: Pistols in CC
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Mutilatin' Mad Dok
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Do pistols use the strength value of their profile when used as a close combat weapon, or do they use the strength of the model? This is about the Infernus Pistol in particular.
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![[Post New]](/s/i/i.gif) 2011/07/02 18:37:00
Subject: Pistols in CC
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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The strength of the model. In 5th edition you punch people with your pistol if they get too close
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This message was edited 1 time. Last update was at 2011/07/02 18:37:12
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/07/02 20:23:20
Subject: Pistols in CC
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[MOD]
Making Stuff
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The pistol's profile is only used for shooting. In close combat, it's just a close combat weapon, so hits with the model's Strength.
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![[Post New]](/s/i/i.gif) 2011/07/02 22:58:50
Subject: Pistols in CC
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Rampaging Furioso Blood Angel Dreadnought
Potters Bar, UK
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As above, you dont shoot it in CC, you just smash them over the head with it
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inmygravenimage wrote:Have courage, faith and beer, my friend - it will be done!
MeanGreenStompa wrote:Anonymity breeds aggression.
Chowderhead wrote:Just hit the "Triangle of Friendship", as I call it. |
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![[Post New]](/s/i/i.gif) 2011/07/03 01:59:58
Subject: Pistols in CC
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Focused Fire Warrior
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pistol whip
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![[Post New]](/s/i/i.gif) 2011/07/03 04:51:40
Subject: Pistols in CC
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Flashy Flashgitz
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I like the idea of pistols with bayonets.
In fact, I'd prefer any gun I would use to have a bayonet. I think CoD:World at War had the shotgun with a bayonet.
Never know when you'll have to stab something!
edit: Hehe, Call of Duty has the same acronym as Cities of Death
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This message was edited 1 time. Last update was at 2011/07/03 04:52:41
I'll show ye..... - Phillip J. Fry
Those are brave men knocking on our door! Let's go kill them! - Tyrion Lannister |
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![[Post New]](/s/i/i.gif) 2011/07/03 04:56:10
Subject: Pistols in CC
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Insect-Infested Nurgle Chaos Lord
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Some do
My orks tend to have shiv-laden shootas/sluggas
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/07/03 05:01:44
Subject: Pistols in CC
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Liche Priest Hierophant
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Supposedly in 6th, you'll have the option of using a pistol's Strength instead of the model's strength in CC.
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2011/07/03 05:07:45
Subject: Pistols in CC
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Insect-Infested Nurgle Chaos Lord
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That'll get ugly fast..
What races have a pistol with S better than their racial stat?
Orks- sluggas are S 4
Dark Eldar have blasters at S 8
IOM have plasma pistols,infernus pistols, bolt pistols (for guard)
Definitely interesting possibility....
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/07/03 05:11:27
Subject: Pistols in CC
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Liche Priest Hierophant
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I think it might only be for the 'squad leader' model that each unit would have?
In any case, it'd be interesting either way. For Orks, it would be one more reason to take Sluggaboyz over Shootaboyz. Would the extra strength help them to even the score over a Shoota barrage?
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2011/07/03 07:48:22
Subject: Pistols in CC
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Roaring Reaver Rider
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For the very reason that you actually smack the enemy with your pistol I gave my succubus a normal wych hand with a punchblade kind of knife and fitted a splinter pistol on the wrist. A wrist mounted splinter pistol and a blade in one hand.
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I shall rule the world someday utilizing my cuteness. And I already have one minion to help me do it!
Hollowman wrote:
Of course it makes sense. When there are a bunch of BDSM clowns doing Olympic gymnast routines throughout your unit, while also cutting off heads, you tend to get a bit distracted.
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![[Post New]](/s/i/i.gif) 2011/07/03 08:49:15
Subject: Pistols in CC
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Dangerous Outrider
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Anvildude wrote:I think it might only be for the 'squad leader' model that each unit would have?
In any case, it'd be interesting either way. For Orks, it would be one more reason to take Sluggaboyz over Shootaboyz. Would the extra strength help them to even the score over a Shoota barrage?
people use Shoota Boys? I thought 90% or more Orks used Sluggas and Choppas.
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![[Post New]](/s/i/i.gif) 2011/07/03 09:35:28
Subject: Pistols in CC
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Anvildude wrote:I think it might only be for the 'squad leader' model that each unit would have?
In any case, it'd be interesting either way. For Orks, it would be one more reason to take Sluggaboyz over Shootaboyz. Would the extra strength help them to even the score over a Shoota barrage?
Boyz already are S4 on the charge, this would most likely only help them when charged or after first round of combat.
Lotet wrote:Anvildude wrote:I think it might only be for the 'squad leader' model that each unit would have?
In any case, it'd be interesting either way. For Orks, it would be one more reason to take Sluggaboyz over Shootaboyz. Would the extra strength help them to even the score over a Shoota barrage?
people use Shoota Boys? I thought 90% or more Orks used Sluggas and Choppas.
The only real reasons to use Sluggaboyz is their price due to AOBR and putting them in transports. Shootaboyz are superior for foot slogging units.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/07/03 11:29:36
Subject: Pistols in CC
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Dangerous Outrider
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Jidmah wrote:Lotet wrote:Anvildude wrote:I think it might only be for the 'squad leader' model that each unit would have?
In any case, it'd be interesting either way. For Orks, it would be one more reason to take Sluggaboyz over Shootaboyz. Would the extra strength help them to even the score over a Shoota barrage?
people use Shoota Boys? I thought 90% or more Orks used Sluggas and Choppas.
The only real reasons to use Sluggaboyz is their price due to AOBR and putting them in transports. Shootaboyz are superior for foot slogging units.
now the main reason people use Slugga Boys is to put them inside transports? I must know nothing on how to make a good Ork army.
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![[Post New]](/s/i/i.gif) 2011/07/03 11:59:33
Subject: Pistols in CC
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Waaagh! Warbiker
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beigeknight wrote:I like the idea of pistols with bayonets.
In fact, I'd prefer any gun I would use to have a bayonet. I think CoD:World at War had the shotgun with a bayonet.
Never know when you'll have to stab something!
There was a senior US Marine who, when first shown a flamethrower, asked "Where'd you put the bayonet?"
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![[Post New]](/s/i/i.gif) 2011/07/03 14:59:19
Subject: Pistols in CC
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Liche Priest Hierophant
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's eezee. Jus' flip down da cuttin' nozzle!
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2011/07/03 17:07:04
Subject: Pistols in CC
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Lotet wrote:Jidmah wrote:Lotet wrote:Anvildude wrote:I think it might only be for the 'squad leader' model that each unit would have?
In any case, it'd be interesting either way. For Orks, it would be one more reason to take Sluggaboyz over Shootaboyz. Would the extra strength help them to even the score over a Shoota barrage?
people use Shoota Boys? I thought 90% or more Orks used Sluggas and Choppas.
The only real reasons to use Sluggaboyz is their price due to AOBR and putting them in transports. Shootaboyz are superior for foot slogging units.
now the main reason people use Slugga Boys is to put them inside transports? I must know nothing on how to make a good Ork army.
The difference is existent and very small. But you are, in fact, better off using shootas than sluggas, unless getting charged out of transports is part of your strategy.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/07/03 20:16:08
Subject: Pistols in CC
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[MOD]
Making Stuff
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Anvildude wrote:Supposedly in 6th, you'll have the option of using a pistol's Strength instead of the model's strength in CC.
It's the way it used to be, way back in 2nd edition, so it wouldn't be a surprising change.
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![[Post New]](/s/i/i.gif) 2011/07/03 21:42:36
Subject: Pistols in CC
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Whiteshield Conscript Trooper
Everett, WA
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Anvildude wrote:Supposedly in 6th, you'll have the option of using a pistol's Strength instead of the model's strength in CC.
That would be very interesting. That would make the cheaper plasma pistol that strikes at ini a normality with guard over the S6 I1 power fist, making guard blobs more interesting and devastating.
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Go Guard Shooting. |
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![[Post New]](/s/i/i.gif) 2011/07/03 21:46:40
Subject: Pistols in CC
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Liche Priest Hierophant
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Though they'll not be able to hit through heavier armour, and be threatened by Gets Hot!...
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2011/07/03 23:31:08
Subject: Pistols in CC
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Frenzied Berserker Terminator
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I know it's OT, but to clarify the 6th edition pistol rumours:
The way I understand it, a model will be able to use the pistol's strength in combat, and will get to make all of their attacks on the charge, but in subsequent rounds will only be able to make one attack with it (without bonuses for extra CCWs etc). AP1-2 weapons will count as Rending (2), and Gets Hot will still apply.
I don't know if you'll be able to use other weapons in addition to this (like power weapons), or if it's like using a different special close combat weapon, though. But it does make things like plasma pistols more interesting for assault units.
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![[Post New]](/s/i/i.gif) 2011/07/04 00:47:24
Subject: Pistols in CC
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Whiteshield Conscript Trooper
Everett, WA
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Cheexsta wrote:I know it's OT, but to clarify the 6th edition pistol rumours:
The way I understand it, a model will be able to use the pistol's strength in combat, and will get to make all of their attacks on the charge, but in subsequent rounds will only be able to make one attack with it (without bonuses for extra CCWs etc). AP1-2 weapons will count as Rending (2), and Gets Hot will still apply.
I don't know if you'll be able to use other weapons in addition to this (like power weapons), or if it's like using a different special close combat weapon, though. But it does make things like plasma pistols more interesting for assault units.
ok so similar to using grenades or melta bombs when attacking a tank. You sacrifice the extra attacks for the ability to shoot a higher strength pistol. sounds interesting.
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Go Guard Shooting. |
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![[Post New]](/s/i/i.gif) 2011/07/04 10:02:10
Subject: Pistols in CC
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Roaring Reaver Rider
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Anvildude wrote:Supposedly in 6th, you'll have the option of using a pistol's Strength instead of the model's strength in CC.
Makes sense to me. Firing a pistol in CC is a likely scenario.
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I shall rule the world someday utilizing my cuteness. And I already have one minion to help me do it!
Hollowman wrote:
Of course it makes sense. When there are a bunch of BDSM clowns doing Olympic gymnast routines throughout your unit, while also cutting off heads, you tend to get a bit distracted.
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