Before i start. yeah2 i know that dark eldar would be better with their transports but i just wanna make a working footslogging Pain'Dar. So keep this to the theme, not whining why i wouldnt take vehicles.
Mark I
Archon, Webway Portal, Shadow Field, Agoniser - 145
Haemonculus, Liquifier Gun - 60
5 Kabalite Trueborn, 4 blaster - 120
5 Kabalite Trueborn, 4 blaster - 120
10 Harlequin, 2 Fusion blaster, 6 Harlequin's Kisses, Shadowseer, Troupemaster with Power Weapon - 274
15 Wyches, 3 Razorflail, Agoniser Blast Pistol Hekatrix - 225
15 Wyches, 3 Razorflail, Agoniser Blast Pistol Hekatrix - 225
10 Wracks, Agoniser Acothyst - 130
Chronos Parasite Engine, Spirit Vortex - 100
Chronos Parasite Engine, Spirit Vortex - 100
How this works? The harlequins and wracks will be the first liner. Haemonculus joins harlequins for FNP. Sneaking right behind them will be the kabalite trueborn. Trueborns will have cover but that doesnt mean that they should take enemy fire. Try to hide the trueborns behind terrains. And between these units will be the chronos. Pop open transports, kill some enemy infantry with chronos, and give pain tokens to trueborns or Wyches.
Depending on situation, might reserve units to enter through Webway Portal. Automatically Appended Next Post: Footslogging Pain'Dar Mark II
Archon, Webway Portal, Shadow Field, Agoniser - 145
Haemonculus, Stinger Pistol - 55
5 Kabalite Trueborn, 4 blaster - 120
5 Kabalite Trueborn, 4 blaster - 120
15 Wyches, 3 Razorflail, Agoniser Blast Pistol Hekatrix - 225
15 Wyches, 3 Razorflail, Agoniser Blast Pistol Hekatrix - 225
5 Kabalite Warrior, Blaster - 60
5 Kabalite Warrior, Blaster - 60
3 Reaver, Heat Lance - 78
3 Reaver, Heat Lance - 78
5 Scourges, 2 Heat Lance - 134
Chronos Parasite Engine, Spirit Vortex - 100
Chronos Parasite Engine, Spirit Vortex - 100
Mark II works more straightforward. More Lance weapons but less cover and tricks. Just shoot at will. While Mark I is more CC oriented, Mark II is all about firepower. I feel this list can destroy most MEQ armies out there.
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