Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2011/07/04 20:08:57
Subject: Necron questions
|
 |
Numberless Necron Warrior
|
If i had a squad of three Tomb spyders and i chose to have them act seperatly, for purposes of annihilation would Each spyder count as a kill point or only one point if all three were killed?
Also, if i lose, say, some warriors and it puts me beyond phase out do i lose the game right away, or do i get the next turn to roll WBB and then calculate phase out?
|
"May God have mercy upon my enemies, because I won't."
-General George Patton
The Greater Good says you must die.
6k
4k |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/07/04 20:14:42
Subject: Necron questions
|
 |
[MOD]
Making Stuff
|
The Tomb Spiders function as separate units, so will be a Kill Point each.
Phase Out is calculated at the start of the turn, not every time you take casualties.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/07/04 20:23:26
Subject: Necron questions
|
 |
Decrepit Dakkanaut
|
You have no choice but to have them act seperately. They are always 3 units
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/07/04 20:24:10
Subject: Re:Necron questions
|
 |
Numberless Necron Warrior
|
Thanks, and one more thing. Does the particle whip on the Monolith use a small blast? I would have guessed it was a large.
|
"May God have mercy upon my enemies, because I won't."
-General George Patton
The Greater Good says you must die.
6k
4k |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/07/04 20:25:59
Subject: Necron questions
|
 |
Decrepit Dakkanaut
|
It is Ordnance, Blast. If you look up the rules for blast ordnance it states that they are always large blast.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/07/04 20:27:42
Subject: Necron questions
|
 |
Numberless Necron Warrior
|
nosferatu1001 wrote:It is Ordnance, Blast. If you look up the rules for blast ordnance it states that they are always large blast.
I dont know ordanance rules as well because i just started the Necrons and my other army is Tau. Thanks for the clarification
|
"May God have mercy upon my enemies, because I won't."
-General George Patton
The Greater Good says you must die.
6k
4k |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/07/04 20:34:10
Subject: Necron questions
|
 |
Decrepit Dakkanaut
|
No worries, just letting you know where you can look it up
#
Just remember its only ordnance *blast* that is automatically a large blast marker - if you are just "ordnance", as is the case with Valkyries and their normal missiles, then you arent automatically a large blast.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/07/08 04:50:32
Subject: Re:Necron questions
|
 |
Been Around the Block
|
I was just about to post a thing asking about the blast template lol so thanks.
What about when you deep strike with a monolith? I saw its a special transport so do you have to declare what units are in it or does is it just act like an exit point for your reserves?
In order to have your units exit do they follow reserve rules or can they just all come out at once?
Sorry im relatively new to the game and my friends I play against don't know much about necron rules so theres been some confusion our first couple of games =/
|
This message was edited 1 time. Last update was at 2011/07/08 04:54:13
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/07/08 05:06:44
Subject: Necron questions
|
 |
[MOD]
Making Stuff
|
The Monolith isn't really a transport at all. It just functions as a portal.
You don't have to declar what units are in it, because they're not. You do have to declare which units will be entering play through it.
They exit as per the rules in the Monolith's army list entry.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/07/08 05:09:06
Subject: Necron questions
|
 |
Insect-Infested Nurgle Chaos Lord
|
Necron rules take a while to get right.
Some are written a bit oddly, and others don't mesh that well with the current ruleset, being written for 3rd edition
Don't worry about it. You'll get them down pat, and then they'll release the new codex
|
The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/07/08 08:05:28
Subject: Necron questions
|
 |
Decrepit Dakkanaut
|
Also make sure you read the FAQ, as it has some important clarifications. Also that you have the second editrion of the current codex - if you bought it any time recently you will have, however to double check the easiest thing to do is look under the "monolith" rules and see if it has the "in practice, this means weapons roll unaugmented strength + D6 no matter what" line - paraphrased from memory!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/07/08 11:13:45
Subject: Necron questions
|
 |
[MOD]
Making Stuff
|
Or if the Monolith's rules mention disembarking as if from 'a stationary vehicle' (first printing) or just from 'a vehicle' (second printing).
|
|
|
 |
 |
|