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![[Post New]](/s/i/i.gif) 2011/07/10 15:21:08
Subject: Assault weapons and blast weapons
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Powerful Phoenix Lord
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I read on one of the topics in the YMDC forum (can't recall which one) that assault weapons that use the blast marker (large or small) don't roll for scatter. Is this true and if so where can it be found?
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2011/07/10 15:33:39
Subject: Assault weapons and blast weapons
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Confessor Of Sins
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It's simply not true. That's why you haven't found it anywhere.
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![[Post New]](/s/i/i.gif) 2011/07/10 16:37:07
Subject: Assault weapons and blast weapons
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Proud Phantom Titan
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I'd check the date. In last edition blast rolled to hit so they ether exploded on target or didn't.
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![[Post New]](/s/i/i.gif) 2011/07/11 02:36:48
Subject: Assault weapons and blast weapons
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Junior Officer with Laspistol
University of St. Andrews
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There is no such rule. In 5th Edition 40k, you roll 2d6 and a scatter die with all blast weapons regardless of type.
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"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky
"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor
707th Lubyan Aquila Banner Motor Rifle Regiment (6000 pts)
Battlefleet Tomania (2500 pts)
Visit my nation on Nation States!
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![[Post New]](/s/i/i.gif) 2011/07/18 17:16:54
Subject: Assault weapons and blast weapons
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Happy We Found Our Primarch
WV, USA
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I totally wish those things didn't scatter, now that would be awesome.
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S.o.B. - 2500+ - 5000+ 5,000
GK: W-L-D 17-3-2 SoB: W-L-D 0-0-1 SM: TBD
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