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Made in de
Swift Swooping Hawk






Hello,

I got back into the game recently and noticed that most Eldar players consider the Phoenix Lords a complete no go for their army lists. I wondered why and would like to hear some opinions, preferably with some arguments instead of just "They're crap". I mean sure, they are not the cheapest units, but they can pack a punch and also take some punishment.

Regards
Murenius

My armies:
Eldar
Necron
Chaos Space Marines
Grey Knights
Imperial Knights
Death Guard
 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, Phoenix Lords are considered to be overpriced.
Nevertheless, some of them are quite useful, like Maugan Ra (good shooter and evil in cc) and Karandras (with 8 pf attacks on the charge)

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in gb
Crazed Gorger



Colton

When I play my mate and we are playing a friendly game I always take Maugan Ra just for fun, the guy is a beast in assault!

As much as I love the idea and fluff of the Phoenix Lords they are very expensive to put on the tabletop :(
   
Made in us
Charing Cold One Knight




Lafayette, IN

They are expensive (in an already over pointed army), have narrow use (can only join their own aspect), and most lack an invul, so you kinda need a squad for them. Since most aspects suck (swooping hawks) or don't need an IC to boost them (fire dragons, dire avengers), then where do they fit in? Going to double the cost of that unit for marginal performance increase + beatstick character? Uh, usually the answer is no.

 
   
Made in us
Plastictrees






Salem, MA

Phoenix lords don't have to join only their own aspect--they can also join harlequins for veil of tears protection, foot councils for fortune protection, or rangers/pathfiders for the improved cover save.

In my experience, Maugan Ra seems to synergize especially well with footdar harlequins (giving them something to do while they stand around waiting for countercharge) and pathfinders (same range & target type, plus rending). Maugan Ra is kind of a self-contained countercharge unit who can take out outflanking/assault units in the backfield all by himself.

Also I've used Asurmen occasionally to try to assassinate enemy characters. He's not always good at killing them, but he can tarpit them for a loooong time.

But that's in footdar armies, that I only play occasionally and for fun. In a mech army, phoenix lords compete with autarchs and farseers for HQ slots.


"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Maugan Ra's synergy with Harlies is limited as Harlies ignore difficult terrain while a Phoenix Lord does not.
If you plan to add Ra to Harlies, include a DJ for more shooting.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Fixture of Dakka





wuestenfux wrote: Karandras (with 8 pf attacks on the charge)

7

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in au
Rifleman Grey Knight Venerable Dreadnought




Realm of Hobby

notabot187 wrote:They are expensive (in an already over pointed army), have narrow use (can only join their own aspect), and most lack an invul, so you kinda need a squad for them. Since most aspects suck (swooping hawks) or don't need an IC to boost them (fire dragons, dire avengers), then where do they fit in? Going to double the cost of that unit for marginal performance increase + beatstick character? Uh, usually the answer is no.


Flavius Infernus wrote:Phoenix lords don't have to join only their own aspect--they can also join harlequins for veil of tears protection, foot councils for fortune protection, or rangers/pathfiders for the improved cover save.

In my experience, Maugan Ra seems to synergize especially well with footdar harlequins (giving them something to do while they stand around waiting for countercharge) and pathfinders (same range & target type, plus rending). Maugan Ra is kind of a self-contained countercharge unit who can take out outflanking/assault units in the backfield all by himself.

Also I've used Asurmen occasionally to try to assassinate enemy characters. He's not always good at killing them, but he can tarpit them for a loooong time.

But that's in footdar armies, that I only play occasionally and for fun. In a mech army, phoenix lords compete with autarchs and farseers for HQ slots.



/thread

MikZor wrote:
We can't help that american D&D is pretty much daily life for us (Aussies)

Walking to shops, "i'll take a short cut through this bush", random encounter! Lizard with no legs.....
I kid Since i avoid bushlands that is
But we're not that bad... are we?
 
   
Made in de
Swift Swooping Hawk






Allright, doesn't sound that bad. I guess I'll buy the ones I am still missing and test them in a few casual games. Probably Maugan Ra with Harlies or Asurmen, that sounds like fun.

My armies:
Eldar
Necron
Chaos Space Marines
Grey Knights
Imperial Knights
Death Guard
 
   
Made in gb
Pyro Pilot of a Triach Stalker






Norwich

Jain zar is a monster. 5 Strength 7 attacks on the charge, at I8.



 
   
Made in gb
Fresh-Faced New User



Manchester

I think they aren't awful but just not known about much.
   
Made in gb
World-Weary Pathfinder






For the most part they are the same as with most Eldar things, use them right, they're brutal, use them wrong, they're terrible. I'd say in order of most useful to most useless is:

Fuegan
Karandras
Maugan Ra
Jain Zar
Asurmen
Baharroth

Fuegan works wonders with Harlies and a Fortune Seer, the amount of wounds he can tank is absurd (mathhammer shows itll take more than 1k bolter rounds to finally kill him), once he hits CC he is WS7 s5 ap2 at i7 with 5 attacks or alternatively; S9 ap2 at i7 with 3 attacks. Long as he doesn't hit a strong invun he'll just flatten stuff. The hit and run still sticks from the harlies and his crackshot/tank hunters is useful. The real flaw with this setup is it is kinda easy to overkill stuff and just be wasting points, your talking 250 for harlies, 205 for fuegan and 100-odd for a fortune seer....

Now I like Karandras with a big Guardian blob, they're mostly just there to absorb wounds and do so much much cheaper than harlequins, while his 7 ws7 s8 pf attacks on the charge make a hell of a mess of marine squads, I've had him go through 3 different squads, one turn after another because they fail to kill him, he flattens half the squad, sweeps them (i7 is great!) and then moves onto the next one! Works pretty well with Wraithguard too, gives your opponent something to think twice about assaulting them and as with the guardians you can stack his Stealth ontop of Conceal from a warlock for a 4+ cover anywhere. He also has Assault Grenades too, while fuegan doesn't.

I've not used Maugan Ra yet.. as said he's a better shooter than a CC beatstick, 5 bs7 s6 rending attacks are kinda scary from an IC who can precision shot, also if they try to do anything about him he's still got a phoenix lord statline in CC.

The others, well they just don't have the strength in CC or in shooting to justify their points.... also they compete with an Avatar or even Yriel, both of which are cheaper and often just as good in CC and shooting, though in both cases they tend to be more durable.

Ulthwé Eldar 2.5k points and growing! 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

The most playable for me is Fuegan leading a Seer Council incl. Fortuneseer. Such a unit on foot is definitely hard to take down via shooting or in cc. Let Fuegan take the lead. He's almost impossible to kill thanks to 2+ save, eternal warrior, fortune, and FnP.
I tried this unit vs. Tau (1500 pts) having 10 Warlocks, 10 Harlies led by Shadowseer, 3 Warwalkers w/ scatterlasers, 2 Wraithlords, 2x 5 Pathfinders, and some Dire Avengers on foot.
Harlies and Council were unstoppable no matter what Tau was throwing at them (Kroot, Stealth Suits, Fire Warriors) so that Tau surrendered.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in ca
Human Auxiliary to the Empire




Van City, BC, Canada

i run eldar/tau or just eldar or just tau and i will tell you in anything smaller then apocalypse none of my phoenix lords hit the table, to expensive as each fits primarily the role of beefed up whatever you usually dont wanna spend to much into any sort of counter unit ever so its sort of like whipped cream on icing its ncie and usefull but you wouldnt add it to your sundae if it cost 5 bucks more
   
Made in us
Furious Fire Dragon




In my game room playing Specialist GW games

I don't really like them in games under 2k because I like to have the farseer support of at least two farseers. I usually play games of 2500 points and that is where the Phoenix Lords shine. Just today I played a deathstar Eldar unit in a 2500 point game. I had Eldrad with codex powers, a Farseer with Prescience and Forewarning. Then I had Karandras and Yriel all together in a unit of 8 Striking Scorpions with an Exarch and the Scorpions Claw.

That one unit got blown out of it's vehicle in my first turn, then proceeded to eat a full unit of Daemonettes of Slaanesh that had charged them. Then proceeded to eat two full units of Nurgle Chaos Space Marines, one unit of Chaos Space Marines with heavy weapons (I forgot what they were called), a unit of Beasts of Nurgle, and a minimum unit of Warp Talons all in a 7 turn game.

The Star Player was Karandras because of the ugly amount of attacks he can level at unit. Even getting charged a few times that unit ate everything that came at it. But it did lose Yriel and Karandras in the end. Still, I would not have been able to come anywhere near killing all of that had I not taken Karandras as no other Eldar is that powerful. He effectively took almost an entire armies worth of shooting and continued to eat through those units.

But, had I not been able to get that 4+ invul save or if going Telepathy, the Invisibility power, that unit would not have been able to take that much punishment and keep working. That is why I only take them in larger point games. That lack of an invul save is a real killer on them.

"Khorne is a noble warrior who respects strength and bravery, who takes no joy in destroying the weak, and considers the helpless unworthy of his wrath. It is said that fate will spare any brave warrior who calls upon Khorne's name and pledges his soul to the blood god. It is also said that Khorne's daemons will hunt down and destroy any warrior who betrays his honour by killing a helpless innocent or murdering in cold blood..."

from the Renegades supplement for Epic Space Marine, page 54-55
 
   
Made in au
Screaming Shining Spear





Western Australia

The other issue is that bar Karandras with the claw and fuegan with his axe, the others are AP3

For gaming, hobby and events in Perth, Western Australia - https://objectivesecured.com.au 
   
Made in us
Furious Fire Dragon




In my game room playing Specialist GW games

AP 3 isn't really a big deal as most units aren't equipped with terminator equivalent armour. Most are 3+ or worse.

Those units that are Terminators can still be killed by the Phoenix Lords without much trouble as they do have a good number of attacks. The best one that is only AP 3 in my opinion is Asurmen because he can take on the big named characters of the other armies and force them to be removed from play if they fail a wound, no matter how many wounds they have, even if they have Eternal Warrior.

"Khorne is a noble warrior who respects strength and bravery, who takes no joy in destroying the weak, and considers the helpless unworthy of his wrath. It is said that fate will spare any brave warrior who calls upon Khorne's name and pledges his soul to the blood god. It is also said that Khorne's daemons will hunt down and destroy any warrior who betrays his honour by killing a helpless innocent or murdering in cold blood..."

from the Renegades supplement for Epic Space Marine, page 54-55
 
   
Made in au
Guarding Guardian




Australia

Most Phoenix Lords are more expensive than Eldrad - and in an army where we rely on good tactics and infantry, not HQ cheese, Phoenix Lords are considered fairly inefficient points wise.

That said, pile Asurmen into a WS with 10 DAs, and you have an extremely effective roaming death squad that just happens to be fearless. So, if you take a PL, I would say to also bundle them with a full squad of their aspect.

We warned you of the price of your actions, now you must pay it in full - in blood.
1500 Ulthwe footdar  
   
Made in us
Member of a Lodge? I Can't Say




WI

I don't use the Lords because I consider Eldrad+Farseer to be a superior HQ choice (at least for my list).

I use Eldrad to cast Fortune twice, once on him and once on a second unit. The second Farseer gets 4 powers and is kitted out to be around 185pts. I then sack all of those powers for rolls on the Divination list. Forewarning is the money maker that I am shooting for to give a single unit 4+ Invuln saves. I think Divination is really good with no true dog powers in it. I attach both HQs to a single unit (not clowns, usally 10 Wraithguard) and march them down an opponent's throat (with Fortune and Forewarning). I make sure I have the Warlock in the Guard has Conceal to make sure I have a cover save incase I don't get Forewarning. I run a second deathstar of Clowns behind (with Fortune) and two Wraithlords on each side giving fire support. Fill out rest of points as you see fit with at least one other troop selection.

For my list, taking out the second Farseer kinda gimps the list. Making Eldrad give up the base Eldar powers means I don't get Fortune twice, and that is just to damn good. Right now, I can't see a list without Eldrad to really be successful, and a second Farseer has to be up there with any other second HQ choice (Avatar, Prince Yriel, Maugan Ra, Fuegan, or Karandras). I find the Farseer hard to replace in any list, to be honest.

I guess it depends on your list.

Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG.  
   
Made in es
Deadly Dire Avenger





Banyeres de Mariola (Alicante)

In 6th I used Irillyth twice. One match he survived a ork boyz charge (losing the entire squad in the process), and in another he sweept several squads of footslogging SoB. As with others PL, isn't bad, but pricey...

I'm just a simple man trying to make my way into universe  
   
Made in us
Longtime Dakkanaut






Getting my broom incase there is shenanigans.

Mathius wrote:
I think they aren't awful but just not known about much.


Well, since this post was written back in 2011 a lot has changed.

In 5th edition Phoenix Lords were horri-bad and you only saw Maugan Ra once in a while.

With all of the rule changes that 6th edition brought Phoenix Lords have gotten a lot better but are still a little overpriced.

For example: No one ever saw Fuegan before and now you see a lot of him because of what he can do when he rocks a quad gun. This is one of the few ways that Eldar have to counter flyers, but IMO he is still not worth if for his point cost.


 
   
Made in us
Member of a Lodge? I Can't Say




WI

Why I would rather have a Fire Dragon Exarch from a 5 man squad man my gun.

Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG.  
   
Made in us
Agile Revenant Titan




Florida

 BlkTom wrote:
Why I would rather have a Fire Dragon Exarch from a 5 man squad man my gun.


Because Fuegan doesn't get removed after a single Helldrake shot.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
 
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