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Made in us
Wondering Why the Emperor Left





Ft. Leonard Wood, Missouri

So I'm creating this thread as a sort of a catch all conversation about Dwarven Golems and how they would be handled, If WFB
Dwarves had or created Golems I could see them being rune powered and controled vs being steam or clockwork powered. A part of me sees them as some ancient technology that's been lost to the Dwarves and apart of me sees them as being some new fangled contraption made with the combined efforts of a engineer and a rune priest I'm not really sure which I would go with. Maybe the ancient Dwarves created these golems and then after seeing them the Nehekrians mimicked their creations or vise versa.

I also had an idea based off of the Eldar wraith constructs where the soul of an ancestor who failed to uphold an oath but never compleated it is bound within the golem untill they are able to atone for their failure, but given the amount of reverance the Dwarves give to the dead I can't see them having a practive like this. I've been doing some searching and so far the best one I've been able to find has been this one from the Dragon Age games.



I've also been thinking about what they would be called, I'd either call then Grudge Golems or Rune Golems. And in a fluff sense I'm not sure what they would be used for, maybe as a counter to creatures such as trolls. Or maybe as perminant sentinels in the underway.

Note: This discission is about artificial constructs NOT suits of armor

This message was edited 2 times. Last update was at 2011/07/13 17:59:02


 
   
Made in us
Mighty Gouge-Horn






I think it would make more sense for instead of arcane animated stones if it was more gears and steam (like a dreadnought)

D.O.O.M.F.A.R.T's 30th man!
Red_Zeke wrote:Now if your theme, is Hans, the arch-lector, who likes taking out the war altar to go watch his steam tank race around, while shooting off 3 cannons and 3 mortars for a fireworks display, it gets a little iffy.

http://www.dakkadakka.com/dakkaforum/posts/list/390844.page
CowPows ying to his WoC Yang 
   
Made in us
Dwarf Runelord Banging an Anvil





Way on back in the deep caves

I didn't know dwarves were jewish.

Trust in Iron and Stone  
   
Made in us
Infiltrating Hawwa'





Through the looking glass

A. "Sometimes a grudge surpasses sense"
B. "Fight on! Ancestors watch us still!"

A. Basically a dwarf that has not shamed himself into being a slayer is super angry. He has no sense of life and all that, so he jumps into a steam powered exo suit and get's to it.

B. Statues of ancestors that have been around forever are imbued with runes that give them life. As they are statues of the dwarves of legend, they empower the dwarves to fight on and all that.

That's all I've got right now, at least while keeping it to Warhammer tech.

“Sometimes I can hear my bones straining under the weight of all the lives I'm not living.”

― Jonathan Safran Foer 
   
Made in us
Wondering Why the Emperor Left





Ft. Leonard Wood, Missouri

Ralin Givens wrote:I think it would make more sense for instead of arcane animated stones if it was more gears and steam (like a dreadnought)


Care to elaborate as to why? lol yes gears and clockwork technology exists in the setting and Dwarves make extensive use of it in machinery but that dosen't mean it would be the best way to power a golem or even to allow it to function and move. And a dreadnought is an apparatus, not a construct.


Automatically Appended Next Post:
snurl wrote:I didn't know dwarves were jewish.


.....I'm not sure if this is supposed to be funny or not.

This message was edited 1 time. Last update was at 2011/07/13 07:44:31


 
   
Made in us
Dwarf Runelord Banging an Anvil





Way on back in the deep caves

Odins Beard wrote:
Ralin Givens wrote:I think it would make more sense for instead of arcane animated stones if it was more gears and steam (like a dreadnought)


Care to elaborate as to why? lol yes gears and clockwork technology exists in the setting and Dwarves make extensive use of it in machinery but that dosen't mean it would be the best way to power a golem or even to allow it to function and move. And a dreadnought is an apparatus, not a construct.


Automatically Appended Next Post:
snurl wrote:I didn't know dwarves were jewish.


.....I'm not sure if this is supposed to be funny or not.


Was supposed to be funny. I guess not.
I would rather see a rune-bound elemental than a steampunk-like mech.

Trust in Iron and Stone  
   
Made in de
Decrepit Dakkanaut







Golem is a monster from Jewish legend, therefore the remark.

There are numerous models used as Dwarven Golems or Chaos Dwarven Inferno Golems.

Grendel:


Privateer:






Here is a really nice conversion from Killa Cans, that I can't find ATM.

I use these toys from Hellboy 2: Golden Soldier:


Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
Auspicious Aspiring Champion of Chaos





On the perfumed wind

@Kroothawk: I remember seeing those Killa Kan conversions. Someone did them back when the Ogre book came out and they could be taken as Dogs of War in other armies. Very cool.

“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.

On a delicate chain at her throat, she keeps it with her to this day.”
 
   
Made in us
Mighty Gouge-Horn






Odins Beard wrote:
Ralin Givens wrote:I think it would make more sense for instead of arcane animated stones if it was more gears and steam (like a dreadnought)


Care to elaborate as to why? lol yes gears and clockwork technology exists in the setting and Dwarves make extensive use of it in machinery but that dosen't mean it would be the best way to power a golem or even to allow it to function and move. And a dreadnought is an apparatus, not a construct.


To me when I think of a arcane statue or something of the like my mind jumps to tombkings and then i cant bridge the gap to dwarves. But if it was more like a dreadnought (the dwarf almost dies and is intombed in said mechanised tomb) I would have an easier time excepting it. But thats just my two cents

D.O.O.M.F.A.R.T's 30th man!
Red_Zeke wrote:Now if your theme, is Hans, the arch-lector, who likes taking out the war altar to go watch his steam tank race around, while shooting off 3 cannons and 3 mortars for a fireworks display, it gets a little iffy.

http://www.dakkadakka.com/dakkaforum/posts/list/390844.page
CowPows ying to his WoC Yang 
   
Made in ie
Stealthy Grot Snipa




make it an avatar of grimnir

Nurgle Daemons blog
http://nurglestally.blogspot.ie/

Chaos Dwarfs 8/5/1 
   
Made in us
Longtime Dakkanaut





Empire and Dwarfs seem to split the whole steam technology thing with the Tank/steam horses and Gyrocopter. So neither has cornered the market. TK has a monopoly for sure on Animated Constructs.

Though it seems less Dwarven than Empire simply because the Dwarfs like to be part of the technology and a golem is a solo entity off on its own. I can't see an engineer or even a runemaster giving "intelligence" to something and trusting it to do that perfectly. Seems recklessly unDwarven. I mean with their gazillions of years perfecting Stone Throwers and runes, would they make a solo-operating ST? I can't imagine any army that would want to walk in front of that.

So I could see a really big suit of runed and/or steam armor, but not so much a golem. Like a Mega Ironbreaker.

   
Made in us
Wondering Why the Emperor Left





Ft. Leonard Wood, Missouri

Kroothawk wrote:Golem is a monster from Jewish legend, therefore the remark.


Thank you but I'm already aware of this

Ralin Givens wrote:
Odins Beard wrote:
Ralin Givens wrote:I think it would make more sense for instead of arcane animated stones if it was more gears and steam (like a dreadnought)


Care to elaborate as to why? lol yes gears and clockwork technology exists in the setting and Dwarves make extensive use of it in machinery but that dosen't mean it would be the best way to power a golem or even to allow it to function and move. And a dreadnought is an apparatus, not a construct.


To me when I think of a arcane statue or something of the like my mind jumps to tombkings and then i cant bridge the gap to dwarves. But if it was more like a dreadnought (the dwarf almost dies and is intombed in said mechanised tomb) I would have an easier time excepting it. But thats just my two cents


Hm well please don't take this wrong but this isn't about some Dwarven suit. It's about a Golem, and the Tomb Kings aren't the only faction in WFB that brings inanimate objects to life you know. There are the Tree Kin and Tree Men of the Wood Elves, the Fen Beasts of Albion, the Daemon Engines of the Chaos Dwarves, Boneripper from the Skaven and the 7th edition excerpt about the Lore of Metal mentions bringing statues to life as a few examples.

DukeRustfield wrote:Empire and Dwarfs seem to split the whole steam technology thing with the Tank/steam horses and Gyrocopter. So neither has cornered the market. TK has a monopoly for sure on Animated Constructs.


The Dwarves have a much greater understanding and a much larger use of steam technology then the Empire does, and the Empire learned how to use steam technology from the Dwarves so the Dwarves have "cornered" the market. And the TK do not have a monopoly (this isn't a buisness discussion ) on animated constructs as my list above shows.

Though it seems less Dwarven than Empire simply because the Dwarfs like to be part of the technology and a golem is a solo entity off on its own. I can't see an engineer or even a runemaster giving "intelligence" to something and trusting it to do that perfectly. Seems recklessly unDwarven. I mean with their gazillions of years perfecting Stone Throwers and runes, would they make a solo-operating ST? I can't imagine any army that would want to walk in front of that.


Golems are never solo entities they always have a master and they are never given actual "intelligence" (well depending on the setting you're talking about). Traditional Golems have a master who commands them via sacred words enscribed on either their forehead or put on a peice of paper in their mouth and they follow their commands to the letter, and even the Tomb King constructs don't really have minds of their own so I'm not sure where you're getting the idea that they'd have A.I? And even if it was the spirit of a Dwarf inside the golem (and so had its own intelligence) do you really think the spirit would betray the other Dwarves? I find it highly unlikely.

So I could see a really big suit of runed and/or steam armor, but not so much a golem. Like a Mega Ironbreaker.


Well again don't take this wrong but this isn't about making some suit of mega armor for Dwarves, it's about Golems.

I appreciate everyones feedback in the discussion on how Golems would be handled by WFB Dwarves
   
Made in us
Longtime Dakkanaut






Odins Beard wrote:Hm well please don't take this wrong but this isn't about some Dwarven suit. It's about a Golem, and the Tomb Kings aren't the only faction in WFB that brings inanimate objects to life you know. There are the Tree Kin and Tree Men of the Wood Elves, the Fen Beasts of Albion, the Daemon Engines of the Chaos Dwarves, Boneripper from the Skaven and the 7th edition excerpt about the Lore of Metal mentions bringing statues to life as a few examples.


Aren't the Tree Kin and Tree Men, in fact, already alive and not really constructs?
   
Made in de
Decrepit Dakkanaut







That's right, they are not animated wood, but forest spirits. Like the Ents in Middle Earth.
Rat Ogres also don't fit into the list.

This message was edited 1 time. Last update was at 2011/07/13 20:00:54


Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
Wondering Why the Emperor Left





Ft. Leonard Wood, Missouri

@Steamdragon: I'll admit Tree Men may not fit the list but Tree Kin are spirits that are possessing dead wood. It's mentioned directly in their fluff.

@Kroothawk:

1. You're wrong. Dyrads are forest spirits, Tree Kin and Tree Men are in fact spirits possessing wood the differances is in between if the wood is dead or alive.

2. Be a little more carefull with your reading, I did not say Rat Ogres I said Boneripper. After being killed by Gotrek Bonerippers bones where collected and he was rebuilt as Grey Seer Thanquils bodyguard through mechanical/arcane means.


Automatically Appended Next Post:
Now even though this isn't a golem I like the aesthetic of it (besides the hip area) and would use it as inspiration for designing one

This message was edited 3 times. Last update was at 2011/07/14 01:36:24


 
   
Made in us
Boom! Leman Russ Commander




Jacksonville Florida

snurl wrote:I didn't know dwarves were jewish.


Believe it or not they kind of are, most modern depictions of Fantasy beings are taken from J.R.R Tolkien and how he represented them. While Tolkien drew mainly from norse mythology to create his world he did use other elements, in this case he actually referances certain aspects of jewish culture as being an inspiration for Dwarves. So any fantasy setting where the Dwarves are based off of or are inspired by Tolkiens Dwarves means that those Dwarves have inherited some of the Jewish qualities Tolkien put into his.

Anyway my speal is done

 
   
Made in au
Rifleman Grey Knight Venerable Dreadnought




Realm of Hobby

Why not just rip off the design of the dwarven golems from WoW?

MikZor wrote:
We can't help that american D&D is pretty much daily life for us (Aussies)

Walking to shops, "i'll take a short cut through this bush", random encounter! Lizard with no legs.....
I kid Since i avoid bushlands that is
But we're not that bad... are we?
 
   
 
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