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![[Post New]](/s/i/i.gif) 2011/07/13 19:16:23
Subject: Vehicles and cover saves
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Thinking of Joining a Davinite Loge
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Please can I get some help to understand exactly which types of vehicles get what kind of cover saves depending on their movement?
Basically, what cover saves are conferred if a vehicle moves 6", 12" or more.
Do skimmers and open topped get worse cover saves?
Also, is the cover save you get when moving the same for hitting by shooting and in assault?
Finally, do thinks like bikes and deffkoptas get cover saves, too?
I know it's a bit of a list but I see bits here and there about vehicles and cover saves but never all this stuff all in one place. The rulebook doesn't seem to just list all of this in a simple table, either.
Thanks for your help Dakka!
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![[Post New]](/s/i/i.gif) 2011/07/13 19:20:01
Subject: Vehicles and cover saves
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Captain of the Forlorn Hope
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#1 Only Skimmers can get cover saves for moving flat out as detailed on page 71 of the rule book. Cover saves may not be used against Close Combat hits. #2 bikes and deffkoptas can turbo-boost I think. The rules for turbo-boost are on Page 76 of the rule book.
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This message was edited 2 times. Last update was at 2011/07/13 19:22:07
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![[Post New]](/s/i/i.gif) 2011/07/13 20:59:47
Subject: Vehicles and cover saves
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Decrepit Dakkanaut
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As DR above.
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![[Post New]](/s/i/i.gif) 2011/07/13 22:25:52
Subject: Vehicles and cover saves
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[DCM]
Tilter at Windmills
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Remember that Orks almost always use their Kustom Force Field to give most or all of their vehicles cover as long as they stay within 6" of the field (or the vehicle containing the model with the field).
And Smoke Launchers, as described in the rulebook, also give cover saves.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
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![[Post New]](/s/i/i.gif) 2011/07/13 22:27:28
Subject: Vehicles and cover saves
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Longtime Dakkanaut
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skimmers can move fast, and any movement over 12" gets a cover save.
I think Blood Angels also get a cover save from doing the same thing.
Popping Smoke gives a 4+ cover but it isnt affected by movement.
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5000+ pts. Eldar 2500pts
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![[Post New]](/s/i/i.gif) 2011/07/13 23:12:42
Subject: Vehicles and cover saves
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Drone without a Controller
Vancouver, Canada
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Smitty0305 wrote:skimmers can move fast.
Not all Skimmers are Fast. See the Monolith, Devilfish, and Hammerhead for three examples.
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![[Post New]](/s/i/i.gif) 2011/07/13 23:47:50
Subject: Vehicles and cover saves
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[DCM]
Tilter at Windmills
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Smitty0305 wrote:skimmers can move fast, and any movement over 12" gets a cover save.
I think Blood Angels also get a cover save from doing the same thing.
All of these statements are wrong. Might want to review your rulebook.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2011/07/13 23:53:46
Subject: Vehicles and cover saves
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Dakka Veteran
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Smitty0305 wrote:
I think Blood Angels also get a cover save from doing the same thing.
Blood Angels get a cover save from having a libby cast Shield of Sanguinius.
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![[Post New]](/s/i/i.gif) 2011/07/14 18:28:39
Subject: Vehicles and cover saves
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Thinking of Joining a Davinite Loge
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So, moving 12" with, say, a Rhino - does that get a cover save against shooting? Also, would a Rhino that moved 12" mean that to hit it in assault, it gets a cover save there, too? I see people writing about having to hit vehicles on 6s or 4s - is that something different?
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![[Post New]](/s/i/i.gif) 2011/07/14 21:34:38
Subject: Vehicles and cover saves
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Been Around the Block
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ColdSadHungry wrote:So, moving 12" with, say, a Rhino - does that get a cover save against shooting? Also, would a Rhino that moved 12" mean that to hit it in assault, it gets a cover save there, too? I see people writing about having to hit vehicles on 6s or 4s - is that something different?
Don't take this the wrong way but you should really read the rule book a couple of times when your understanding of the rules is so poor.
Anyway, a Rhino can't get a cover save for moving ANY distance since it's not a skimmer ( pg. 71). Cover saves DOESN'T work in close combat ( pg. 39). The faster a vehicle has moved its previous turn, the harder it is to hit in close combat ( pg. 63).
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![[Post New]](/s/i/i.gif) 2011/07/14 22:09:35
Subject: Vehicles and cover saves
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Thinking of Joining a Davinite Loge
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overkongen wrote:ColdSadHungry wrote:So, moving 12" with, say, a Rhino - does that get a cover save against shooting? Also, would a Rhino that moved 12" mean that to hit it in assault, it gets a cover save there, too? I see people writing about having to hit vehicles on 6s or 4s - is that something different?
Don't take this the wrong way but you should really read the rule book a couple of times when your understanding of the rules is so poor.
Anyway, a Rhino can't get a cover save for moving ANY distance since it's not a skimmer ( pg. 71). Cover saves DOESN'T work in close combat ( pg. 39). The faster a vehicle has moved its previous turn, the harder it is to hit in close combat ( pg. 63).
Ugh, one of the worst things about online forums is responses like yours. It's exactly because my understanding of the rules is so 'poor' that I am here asking for clarification of them. That's one of the whole points of coming on here.
It is clear from my questions that I am asking for help in clarifying the rules - when I ask if a vehicle gets a cover save against hits in assault, surely you can work out that I am referring to the type of situation on (as you have even listed) Pg 63. YOU DON'T HAVE TO CAPS LOCK ME TO TELL ME SOMETHING DOESN'T WORK WHEN IT CLEARLY DOES! Otherwise, thanks for the other responses that you managed to bestow me with, I can't wait to be like you one day; so full of knowledge and so grumpy if asked to share it.
So, Overkongen, if you don't like what I write, please feel free to ignore me - I won't lose any sleep over it but if you can't give friendly advice, please don't bother me with a response at all.
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![[Post New]](/s/i/i.gif) 2011/07/14 22:44:01
Subject: Vehicles and cover saves
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Been Around the Block
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But that is my whole point. You shouldn't have to ask for clarification for any of those rules because they are very clearly written in the rule book and this forum is not a substitution for it.
I don't know why you're being so hostile. I was giving you sound advice. Read the rule book a couple of times more. Use the index when you're in doubt about something. I apologize if I seemed grumpy or patronizing, it was never my intend.
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![[Post New]](/s/i/i.gif) 2011/07/15 18:34:39
Subject: Vehicles and cover saves
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Thinking of Joining a Davinite Loge
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Hmmmm,
Ok, well maybe I did react in a hostile manner to something that I perceived to be hostile, right or wrong and for that I apologise, too.
Anyway, I have read the rulebook but I have only been collecting WH40k since last August and only actually started playing in January so I'm still learning and one of the things that I've quickly come to realise is that the rule book does not definitively provide clear guidance to every rule in the game - it should but it doesn't.
Rules for vehicles is one of the areas that I'm seeming to pick up less quickly than others so I was hoping to get a response that could state the rules more succinctly than the rulebook to help me remember.
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![[Post New]](/s/i/i.gif) 2011/07/17 19:34:39
Subject: Vehicles and cover saves
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Lord of the Fleet
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ColdSadHungry wrote:overkongen wrote:Cover saves DOESN'T work in close combat (pg. 39). YOU DON'T HAVE TO CAPS LOCK ME TO TELL ME SOMETHING DOESN'T WORK WHEN IT CLEARLY DOES!
Just to clarify this, cover saves absolutely do not work in close combat. There are different to-hit values based on the vehicles movement rate but this has nothing to do with cover. Even a flat-out skimmer (which does earn a movement save from it's speed) does not get a cover save in close combat. The reason that the rules for vehicles earning cover saves from movement is scattered in the rule book is because only two specific things have this. Firstly, fast skimmers can qualify for a cover save by moving over 12" and, secondly, units with the Turbo Booster USR (i.e. bikes and jetbikes).
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This message was edited 1 time. Last update was at 2011/07/17 19:36:48
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![[Post New]](/s/i/i.gif) 2011/07/17 22:08:46
Subject: Vehicles and cover saves
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Loyal Necron Lychguard
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Cold, do you own a rulebook?
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![[Post New]](/s/i/i.gif) 2011/07/17 22:30:37
Subject: Vehicles and cover saves
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Sinewy Scourge
Long Island, New York, USA
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MasterSlowPoke wrote:Cold, do you own a rulebook?
Well, he did say he has a rulebook, and that he has read it, just needed clarification on some points.
@ColdSadHungry - I don't know how other people do it, but I found the best way to learn the rules was to read through the rulebook, then take out some of my infantry models and put them on the table.
Then I moved them around, figuring out how they interacted with terrain and so forth.
Then I got out some vehicles and moved them around.
Then I actually did a few "skirmishes" with infantry and vehicles.
This got me used to the rules for both types of units.
I would have the rulebook open to the section I was trying to learn while doing this.
I also frequent a few forums hitting the rules threads.
When I see a question posted, I answer it in my head, then I look up in the rulebook to make sure I was correct (unless it's one of the rules I know by heart) then I look through the rest of the posts to see how it was answered.
It is only by going back over the rulebook often that you will become well versed in the rules themselves.
When someone on the forume suggests you read the rulebook, they usually aren't being snotty or nasty, they are complying with the rules of the forum that prohibits us from giving out the rules wholesale.
Usually a poster will give a quick yes/no answer followed by a page number for you to look up, I'm often guilty of this.
The reason is to not give out the rule itself, but to let you know where it is so you can read it yourself.
That's a better way to help someone learn the rules ( IMHO).
A problem arises when someone rapid fires a number of questions at the same time.
It's easier to answer one question at a time.
The people that posted after you original questions pretty much covered what you asked.
If you are still confused, ask away or feel free to PM me and I'll do what I can to help.
I don't profess to be the know all and end all of 40K rules, but I think I'm better than average at them.
Hope this helps.
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I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
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![[Post New]](/s/i/i.gif) 2011/07/17 22:40:15
Subject: Vehicles and cover saves
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Loyal Necron Lychguard
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He said he's read it, not that he has one.
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![[Post New]](/s/i/i.gif) 2011/07/17 22:45:15
Subject: Vehicles and cover saves
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Sinewy Scourge
Long Island, New York, USA
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MasterSlowPoke wrote:He said he's read it, not that he has one.
Point noted!
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I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
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