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Made in us
Hardened Veteran Guardsman




A simple thread, for an amusing one self... if GW were to ever issue errata for the IG codex, what should it contain?

i myself would like to see:
-chimera: straight up +10 pts cost, nothing else changed. the old chimera was 75 pts...just a little too expensive. current chimera 55pts...a little too cheap. 65 points= just right.
-special weapon teams getting frag gernades, even if you have to add +5pts. C'mon, the heavy weapons teams get 'em but the people WHO should be assulting dont? seems reallly silly.
-heavy weapons teams: -5 pts and take off frags. if they need them they can buy them but thats just silly giving it to them..they're MO isn't assulting, its shooting!
-ogryns: defintly need a small point reduction, dont know how much but somthing needs to happen there.
-rough riders: they should at least be able to carry las pistol/sowrd combo, not just one.
-leamn russ exterminator/ vanquisher/ punisher: drop 5 to 10 points, wayy to expensive for what they're meant to do.
-leman russ basic: maybe add 5-10 pts if the other 3 varients dont get a points drop?
-valkyrie: straight up +5 pts

"Give me my men and let me show you arses how you assult Orks."-Col. Veros

win-loss ratio:
24-17-6
i play:
orkursk 82nd crimson guard 
   
Made in us
Lord of the Fleet





Texas

Erratas dont do point changes besides space marine updates

basically you're asking for codex changes

I for one would like the inclusion of still FW only stuff, like vultures and salamanders

And a way to make storm troopers scoring!

This message was edited 1 time. Last update was at 2011/07/15 01:19:34


 
   
Made in ca
Mutilatin' Mad Dok





Bowsers Castle

I think that Ogryns should be given power weapons and the ability to pay for carapace armour.

Definably agree with the point reductions on the few russ variants.

WAAAHG!!! until further notice
 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

king-newmic wrote:
-chimera: straight up +10 pts cost, nothing else changed. the old chimera was 75 pts...just a little too expensive. current chimera 55pts...a little too cheap. 65 points= just right.


Personally I'd drop it back to 1 fire point +6 lasguns fired by the passengers. It's the ability to fire 5 guns out of it that boosted its power.

-special weapon teams getting frag gernades, even if you have to add +5pts. C'mon, the heavy weapons teams get 'em but the people WHO should be assulting dont? seems reallly silly.


Sounds good. Definitely should have been there from the start.

I'd also like an option for Penal Legions to buy frag and krak. And wargear for their overseer.

-heavy weapons teams: -5 pts and take off frags. if they need them they can buy them but thats just silly giving it to them..they're MO isn't assulting, its shooting!






-ogryns: defintly need a small point reduction, dont know how much but somthing needs to happen there.


Yeah they're a unit I'd love to try but they just don't make sense. Maybe if they had a 2 CC weapon option? Or a power fist for the bonehead?

-rough riders: they should at least be able to carry las pistol/sowrd combo, not just one.


As long a RRs are competing with Valkyries and Vendettas I don't see anyone taking them.

-leamn russ exterminator/ vanquisher/ punisher: drop 5 to 10 points, wayy to expensive for what they're meant to do.


Maybe more? They just don't compete with the other options in the same slot.

-leman russ basic: maybe add 5-10 pts if the other 3 varients dont get a points drop?


I kind of like it where it is.

-valkyrie: straight up +5 pts


No hike for the Vendetta?

I'd make the Vendetta a dedicated gunship, no transport at the same point cost.


 
   
Made in us
Hardened Veteran Guardsman




@Kenshin: Well i did want to put changes in but points seemed the easiest and most non-controversial thing to start off with considering we've had several years of playtesting to find out what's working and whats not.
As for stormtroopers that count as troops, that would be just gravy! Just like good ol' 4th Ed. where you could actualy make Elysian droptroops and whatnot. I dont know about the Vultures but if there's one thing that seems like an easy add, its the Salamander! It's just beggin to be let out o' the box.

@tazz: ogryns defintly need carapace. it seem just rediculous that they can't just weld on a couple more plates to the big lugs<D

@kid_kyoto: the punisher i would say drop down 15 at least now that i think about it. its the lack of an AP that kills this tank and without it changing the big gun it s gonna need a serious re-evaluation of worth.
Lol whoops, i forgot to throw in the vendetta in there also! good idea on making it dedicated gunship.
Now that i think about it, both should recieve +35 points or more to their totals. The Hellhounds are base cost of 130pts for being fast and having 12 points of armour on the front. The Valkeryie's and Co. are not only fast but skimmers/ transports/deepstrikers/infiltrators/ AND carry another 2 points of good ol' metal on the side to boot!


other additions also:
-executioner should lose 5 points, its carrying 3 plasma cannons i know but its still only str 7 and the demolisher costs 15 points less
- I wish mortars were cheaper, but dangit, its seems GW thinks that everyone who plays their game nowaday left 2nd grade and cant do simple addition to get the true points cost.

-Conscripts: there a bad choice through and through but as said up top^ theyre priced pretty cheap already. i would say 3 points per trooper just to see if it would work.

-Special weapons: let them carry cc weapons/ shotguns/ and heavy flammers in addtion to there normal load out but add +5pts

-Lord commisar: -5 pts, he's good...but 65 pts is about right for the ol' chap.

-Primerious psyker: -5pts just to make him neck and neck with the commisar. besides, he's got 2 powers, ones a random shot 24" multi-laser, the other is a slightly better magic shield.

Also, i would adjust other codex's but i lack play experience with other armies to give them a fair cut in points.>

"Give me my men and let me show you arses how you assult Orks."-Col. Veros

win-loss ratio:
24-17-6
i play:
orkursk 82nd crimson guard 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

Here's a big addition I would like:

MORE GUNS!

Specifically:
Heavy Stubber (S4, AP6, Heavy 3 36") 10 points for any model that can take a special weapon. It synergizes well with heavy bolters and gives stand and shoot squads another option.
Hand flamer (S3, flamer template) 10 points for any model that can buy a plasma pistol.
Combi bolter (flame, plasma, melta) 10 points for any model that can buy a bolter.

king-newmic wrote:@Kenshin: Well i did want to put changes in but points seemed the easiest and most non-controversial thing to start off with considering we've had several years of playtesting to find out what's working and whats not.
As for stormtroopers that count as troops, that would be just gravy! Just like good ol' 4th Ed. where you could actualy make Elysian droptroops and whatnot. I dont know about the Vultures but if there's one thing that seems like an easy add, its the Salamander! It's just beggin to be let out o' the box.


Good call on the Salamander, though if it was FA it would have the same problem as rough riders in competing with Valks/Vends.

Storm troopers need a lot of love, a special character who makes them troops would be a start, so would making the hellgun/hot shot las gun both 24" AND qualify as a lasgun for orders.

Personally i'd like to rewrite the gun

Hellgun S3, Ap-, Rapid fire 24"
Once per game may be fired as A6 Ap4.

Basically make it a one shot wonder, after that the STs will still be formidable with 2 special weapons and BS4.

@tazz: ogryns defintly need carapace. it seem just rediculous that they can't just weld on a couple more plates to the big lugs<D


I could live with that.

@kid_kyoto: the punisher i would say drop down 15 at least now that i think about it. its the lack of an AP that kills this tank and without it changing the big gun it s gonna need a serious re-evaluation of worth.


Yeah that's why I never used one.

Lol whoops, i forgot to throw in the vendetta in there also! good idea on making it dedicated gunship.


I really think that's the best answer, the fluff is 'due to the increased weight of the generators and batteries blah blah' and it would still be a solid buy at about 140, 150.

-Conscripts: there a bad choice through and through but as said up top^ theyre priced pretty cheap already. i would say 3 points per trooper just to see if it would work.


That's an easy one, give them without number for free. The Russian Capt would still be able to order a squad to die and recycle but now the normal constripts would have a use. Flamers would also be nice for them.


 
   
Made in us
Longtime Dakkanaut





Silver Spring, MD

I want my guardsman to have:
WS BS S T W I A Ld Sv
4 4 6 5 3 5 4 10 2+/3++


also, S8 AP1 lasguns, with a range of 30'

all at a point cost of 6pts/model!

that probably wouldnt be fair...

This message was edited 3 times. Last update was at 2011/07/15 15:36:11


Frigian 582nd "the regulars" with thousand sons detachment
5th Edition
W : L : D
23 : 20 : 7

6th Edition
W : L : D
Don't Know...alot of each
Bretonnians
W : L : D
4 : 2 : 0
"Those are Regulars! By God!" -Major General Phineas Riall
 
   
Made in us
Sword-Bearing Inquisitorial Crusader






Columbus, Ohio

I like Kid Kyoto's suggestions, personally. I don't think that the Chimera is itself undercosted, it's the synergy that it has with Veterans that makes it a bit much. Same with the Vendetta. If it was just a gunship without troop capacity, it would be just fine. Lose the transport capacity, and leave it at the same price.

Personally, I would like to see Veteran Squads require an even number of Infantry Squads in the army. So for example, if you wanted to run three Vet Squads, you would need an Infantry Platoon with at least three Infantry Squads in it. I find that matches the flavor text of the army better, and it would help mitigate the prevalence of Veteran Spam builds out there.

Drop Penal Legion Squads to 60 points per squad, add a 5 point option that allows to squad to make a second roll on the Penal Legion chart.


Jagdmacht, my Imperial Guard Project Log 
   
Made in us
Regular Dakkanaut




Maybe give Ogryn rending? They have a lot of attacks. Definitely agree on giving the Bone 'ead a powerfist
   
Made in us
Hardened Veteran Guardsman




ok, after much thinking, i think i've come up with a good points change for the guard so we can start moving away from mech. storm we only have today.

ARMY WIDE CHANGES:
-heavy flamer...15pts
-CCS, PCC, Infatry Squads, SWS may exchange lasguns for laspistols/shotguns. (this is really a small change that i dont really care if it goes through but if it does, i think it would be nice. except the SWS, they defintly need to be able to carry shotguns/laspistols) [*copied from assult squad idea]

UNIT CHANGES:
going from top ta' bottom
Nork Dedog... 95pts OR 105pts+ rending

Lord Commissar... 65pts

Primaris Psyker... 65pts

Ogryn Squad... 85pts for unit at 25 ppm OR 115pts at 35 ppm + Rendering OR feel no pain [*copied from how to make ogryns better thread]
-may upgrad squad to carapace at 4 ppm
-Bone 'ead may carry Ogryn Club(+2 Str, Rending) at 15pts

Storm Trooper Squad: 80pts for unit at 15 ppm
-Hot Shot lasgun 18" str 3 ap 3 assult 2 [*copied from how to make storm troopers better thread]
-still in process of trying to figure out how to make into troops

-platoon standard: 5pts OR 10pts + reroll failed morale tests within 6"

HWS: 55pts for unit, lose frag gernades. Squad may purchase frag gernades at 5pts [*copied from anyone who has a brain]

SWS: gains frag gernades.
-Squad may purchase krak gernades at 5pts
-May puchase heavy flamer at 15pts (abide by special weapon restriction)
-may switch out lasguns for shotguns or las pistols

Conscripts: 60pts per unit at 3 ppm OR gain send in the next wave at 2 ppm [*copied from this thread]

Chimera: 65pts per unit, 5 models may shoot out of Chimera but 3 out of the 5 must be lasguns

Armoured Sentinal:+5pts and now is also equiped with a secondary Hvy Stubber in addition to its other weapons
-May replace Hvy Stubber with...
[free]flamer, Gernade Launcher, CC weapon giving +1 atk
[5pts] melta gun
[10pts]plasma gun, Hk mssl.

Rough Rider: carry laspistols AND CC weapon
-35 points per unit at 5 ppm, lose hunting lance
-may upgrade squad with hunting lance at 5 ppm

Valkeryie: 130pts

Vendetta: lose transport capacity [*copied from this thread]

Leman Russ:
-Exterminator: 140pts
-Vanquisher: 140pts OR 155pts + gain an extra shot if it hasent moved [*copied from fixing bad units thread]
-Eradicator: 150pts
-Punisher: 160 pts OR 175pts and gains rending(rending does not affect vehicles)
-Executioner: 175 pts

comments?

p.s. some of the ideas presented hear are from other threads and other people that i have gone through, those which i've picked up from other threads or other people i've put in an (*) i thought they were really good so included them to try and get them into one list and bring back ideas people may have forgotten about and/or beat GW over the head with good ideas to make them understand.

edit: oh, and i made a rule for snipers when i was cruising far back in the archives. i was thinking it should be for SWS but i guess any squad with a sniper can use it.
Spotter: in addition to the 3 special weapons the squad can take, you may upgrade 1 gardsmen per sniper to be a Spotter at 5 ppm.

Spotter rule: you may choose not to fire and allow one missed To Hit or To Wound die for one sniper to be rerolled. (comes from the fluff that SWS are used as sniper teams, and well, you need a spotter for the sniper. [*altered rule from Lancer sniper threads]

This message was edited 2 times. Last update was at 2011/07/17 19:48:21


"Give me my men and let me show you arses how you assult Orks."-Col. Veros

win-loss ratio:
24-17-6
i play:
orkursk 82nd crimson guard 
   
Made in dk
Stormin' Stompa





Vendetta should lose transport capacity.

Use the Land Raider-justification if nothing else.
Big batteries and capacitors takes up troop space.

-------------------------------------------------------
"He died because he had no honor. He had no honor and the Emperor was watching."

18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000


 
   
 
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