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Made in us
Moustache-twirling Princeps





PDX

HQ:
Vect
[240]

Baron
[105]

Elites:
(5) Trueborn
4x Blasters
Venom
2x Splinter Cannons
[185]

(5) Trueborn
4x Blasters
Venom
2x Splinter Cannons
[185]

(5) Trueborn
4x Blasters
Venom
2x Splinter Cannons
[185]

Troops:
(14) Hellions
Helliarch w/ Agoniser
[249]

(5) Warriors
Blaster
venom
2x Splinter Cannons
[125]

(5) Warriors
Blaster
venom
2x Splinter Cannons
[125]

(5) Warriors
Blaster
venom
2x Splinter Cannons
[125]

(5) Warriors
Blaster
venom
2x Splinter Cannons
[125]

(9) Wyches
HWG, Hekatrix w/ Agoniser
Raider w/ FF
[208]

Fast Attack:
(5) Scourges
2x Haywire Launchers
[130]

(5) Scourges
2x Haywire Launchers
[130]

Heavy:
Ravager
FF, NS
[125]

Ravager
FF, NS
[125]

Ravager
FF, NS
[125]

[2492]

Lots of anti-tank, lots of anti-infantry.

Thoughts?

   
Made in jp
Sinewy Scourge






USA

Interesting list, I don't think it should be on the second page with no comments. I'm still assembling my DE army, so I can't give you any advice. Hopefully, one of the more knowledgeable players will comment.

"drinking liqueur from endangered rain forest flowers cold-distilled over multicolored diamonds while playing croquet on robot elephants using asian swim suit models as living wickets... well, some hobbies are simply more appealing than others." -Sourclams

AesSedai's guide to building a custom glass display case for your figures

Kabal of the Twisting Abyss--Blog Laenea, A Tendril of Hive Fleet Hydra--Blog

Always looking for games in/near Raleigh! 
   
Made in us
Lethal Lhamean






Venice, Florida

em_en_oh_pee wrote:HQ:
Vect
[240]

Baron
[105]

No issues here, and a nice synergy with their powers.

Elites:
(5) Trueborn
4x Blasters
Venom
2x Splinter Cannons
[185]

What's the purpose of the 5th Trueborn? Ablative wound? That's a pretty expensive ablative wound - and by the time you need an ablative wound the unit is already in trouble and their vehicle is dead. It would actually *save you points* to give each unit Night SHields on their Venom instead of the ablative wound useless guy - I guarantee you that the Nightshields will actually be overall more useful in protecting the unit, even if it's only in preventing a melta shot or scaring an opponent out of trying for a shot because he's not sure he'll be in range.

Troops:
(14) Hellions
Helliarch w/ Agoniser
[249]


Not a fan of Hellions - I think they're actually one of the worst things in the Codex and not a good escort for Baron Sathypants. My 'default' Beastmasters build (3 Masters, 5 Khymarae, 4 Flocks) would actually *save* you over 50 points and would be harder for an opponent to kill and would be more dangerous in assault than the Hellions. Yeah, the Hellions would be a touch faster and have shooting options - but...meh, they're really expensive for negligible gain. I'd encourage you to do a couple test runs - go ahead and fire 20 lasrifles and 2 melta guns at the Beasts in cover and see how hard it is to actually hurt this unit - try the same with the Hellions and watch your offensive punch wither. Yeah, they're (slightly) slower, but Beasts basically require anti-vehicle weapons to be used on them if your opponent actually wants to hurt them effectively - and that's anti-mech shooting not being fired at your precious Raiders and Venoms.

(5) Warriors
Blaster
venom
2x Splinter Cannons
[125]

Love this build - no issues.

(9) Wyches
HWG, Hekatrix w/ Agoniser
Raider w/ FF
[208]

I'm guessing this is where Vect goes?
I'll note another advantage to dropping the Hellions - you'll free up a Troop slot for more Wyches.
Overall I'm fine with this unit - but it will have a *huge* 'kill me first' sign on it since it will be a 400+ point unit in an army where the average unit cost is around 150.

Fast Attack:
(5) Scourges
2x Haywire Launchers
[130]

For taking Scourges I think you're taking them the right way. I'm neutral on Scourges, but will admit at this point total you have to start taking something in the FA slots, and if you're not taking Beasts than Scourges are a solid option.

Ravager
FF, NS
[125]

Ravalicious.

Lots of anti-tank, lots of anti-infantry.

Thoughts?

You're actually only packing moderate anti-infantry - I probably have more anti-infantry capability in my 1850 armies.
You're doing...okay for anti-tank, but it's hard to optimize that at 2000+ I do think dropping Hellions and taking more Wyches would be helpful - the power of the Haywires in assault vs. vehicles is *huge* and their adaptability is so far beyond that of the Hellions I think you're hurting yourself by taking the gangers and leaving the Wyches at home.

Hope that helps.

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Dashofpepper wrote:Thor665 is actually a Dark Eldar god, manifested into electronic bytes and presented here on dakkadakka to bring pain and destruction to all lesser races. Read his tactica, read his forums posts, and when he deigns to critique or advise you directly, bookmark it and pay attention.
 
   
 
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