Heya, relatively new to the background of the space marine side of
40k and looking for some general do's and don'ts with chaos. I'm going to play out of the Space Wolf codex for my Thousand Sons, because it feels like I can pick any unit and just throw them into a list (as opposed to carefully balancing things and getting stuck with a static list). I'd like to just build the army based on what units and models look cool and I want to paint - but I also want to make sure I don't make a chaos champion with some power sledge and have someone get in my grill about it being against canon. They look like a simple Counts As, because I can follow
WYSIWYG with all my units (not using those metal models).
Whats a list of things I should be cautious of with this Counts As? So far I'm thinking Drop Pods, and Assault Cannons, and Whirlwinds...
Example of what I was thinking of:
Njal (Greater Sorcerer, with a flock of ravens - sweet)
Rune Priest (Sorcerer, rocking a staff

)
Wolf Lord (Chaos Lord)
Wolves (Chaos hounds, would like
Horrors but it might be much of a stretch)
Wolf Guard (Aspiring Champions)
Lone Wolf (Champion halfway to being a spawn)
Scouts (Cultists)
And all the basic troops, dreads, etc that are completely similar
I cant see using bloodclaws, just because I don't know what they would be in a Tzeentch army.