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Ard Boyz lists are up. Anyone see mission 1?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Linky here: http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1920201a_40K_Ard_Boyz_Prelim_Scenarios.pdf

Sooooo...the rules for the second two scenarios are somewhat coherent, if a little odd. But the first mission is a doozy. This thread is for anyone who has questions as they pertain to these missions. Here's a few to start people off:

Mission 1:
Can the traitor be a vehicle?
If the traitor is a vehicle, can it join squads and/or embark on other vehicles?
Is the traitor an external model to each list or an actual member of each list? For example, would a Necron army's Phase Out count go down if the traitor was taken from a squad of warriors?
If the traitor is an external model, does the opponent get to choose which troops choice it is and what wargear it is equipped with?
If the traitor is not an external model, does its owner get to choose which model it is or does the opponent?
Is the traitor worth a kill point (in addition to his normal 5 kp)?
Should all of these important decisions really be decided the day of differently by every different TO in the country?

Mission 2:
Outflank is not a Mission Special Rule. Since it is listed as such in two scenarios, but not the third, is it not allowed in that mission (# 2)?

This message was edited 2 times. Last update was at 2011/08/02 01:14:25


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Lordhat wrote:Just because the codexes are the exactly the same, does not mean that that they're the same codex.
 
   
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Vehicles dont have a profile, so no. Also, vehicles cannot embark transports - only infantry can, unless the vehicle has an exception
   
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Kitzz wrote:
Is the traitor an external model to each list or an actual member of each list?


This is the important question. It seems idiotic that you would have to actually take one of the models that is supposed to be deployed as part of your army and give it to your opponent.

But the wording of the scenario leaves a lot to be desired in terms of clarity.
   
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kmdl1066 wrote: It seems idiotic that you would have to actually take one of the models that is supposed to be deployed as part of your army and give it to your opponent.



It does, but everytime GW has made this a scenario rule, that is exactly how it worked.

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actually from reading the first mission it seems rather clear. "Each player will give his opponent 1 troop model from your army list to represent the traitor".

now like the past missions for ard boyz it seems that they did update the missions today
   
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lliadon wrote:actually from reading the first mission it seems rather clear. "Each player will give his opponent 1 troop model from your army list to represent the traitor".

now like the past missions for ard boyz it seems that they did update the missions today


except that's not what it said when originally posted. Upon first presentation to the public it merely read "Each player will give his
opponent 1 troop model to represent the traitor." But as stated many times over, it's no big surprise when GW puts out ambiguous and unclear rules and then ninja ammends them.

 
   
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ya but like i said earlier...gw does like to change mission specs alot before that particular round of ard boyz
   
 
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