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Made in us
Mighty Gouge-Horn




This list originally had Straken in it, but after some testing I decided to just drop him in favor of a regular Company Commander, and give his CCS a static/central role in my list. Providing close-ranged QRF fucntion in conjunction with orders for my HWS's. I have decided to go with a 40man blob squad instead of a 30 as again via testing it takes dedicated effort from my opponent to take it down prior to the end of the game. I am not sure which Hell Hound variant I should go with between the Banewolf or the Hell Hound, which ever I choose would have a MM on the front, which would you go with? Other than that what do you guys think of this list?

HQ

Company Command Squad-----(180)
•2x Plasma
•2x Melta
• Camo
•Master of Ordinance
•Officer of the Fleet

Lord Commissar-----(85)
•Power Fist

Ministrom Priest w/Evis-----(60)

ELITE

Ogryn-----(280)
•4x Ogryn
•1x Bone 'Ead
•Chimera, w/HF, Extra Armor

Psyker Battle Squad-----(135)
•6x Psykers
•1x Overseer
•Chimera, w/HB

TROOPS

Veteran Squad-----(155)
•3xMelta
•Chimera w/HF

Veteran Squad-----(155)
•3x Melta
•Chimera w/HF

Platoon Command Squad-----(50)
•4xFlamer

Blob Squad-----(335)
•4x Platoon Infantry Squads
•5x Power Weapons
•4x Melta
•Commissar

Special Weapons Squad-----(65)
•3x Melta

Heavy Weapons Squad-----(75)
•3x Auto Cannons

Heavy Weapons Squad-----(75)
•3x Auto Cannons

FAST

Hellhound w/MM-----(145)

Vendetta-----(130)

Vendetta-----(130)

HEAVY

Manticore w/HB-----(160)

Hydra Squadron-----(150)
•2x Hydra w/HB

Medusa w/HB-----(150)
•Closed Crew Compartment


Automatically Appended Next Post:
Anyone?

This message was edited 2 times. Last update was at 2011/08/06 04:09:50


 
   
Made in us
Member of a Lodge? I Can't Say




WI

I suggest this...

Drop the melta from the CCS and get a Lascannon or AC instead. With a MoO, your not moving. If you are, your wasting your MoO. I am not sure about it anyways as your risking shelling your own troops since your blob (a huge target at 40 men) is moving forward to get into CC.

I would strongly suggest meltabombs for your Sergeants in your blob, as a walker getting in CC with you takes out your entire blob with you having no chance of hurting it. If your counting on the Priest, remember he is incredibly crunchy and is a IC, so he has to be in base to base and can be targeted.

I am unsure on the role of your Lord Commissar, since your not listing what units the ICs are attached to. His best role is hanging back with your HWSs using his aura to give them Ld 10 for Orders and Morale. I can guess he is attached to the Ogryns, but it is such a pain in the ass to assault from a Chimera...

I honestly can't believe that a 40 man blob will work better than two 20 man blobs.... the moving alone should deter you from such a bulky, ponderous unit.

I also believe that Creed would make this list so much more effective, specially with two 20 man blobs and 'For Cadia!', 'Bring it Down!', 'FRF, SRF!', and 'Move!x3'

Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG.  
   
 
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